# NAS-NeRF: Generative Neural Architecture Search for Neural Radiance Fields

arXiv: https://arxiv.org/abs/2309.14293 · HTML: https://mlsanity.com/paper/2309.14293/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 13 of its 16 references that are in the map.
- First posted on arXiv 25 Sep 2023.

## Builds on (most cited first, 13 of 13)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Neural Architecture Search with Reinforcement Learning](https://mlsanity.com/paper/1611.01578/) (2016)
- [TensoRF: Tensorial Radiance Fields](https://mlsanity.com/paper/2203.09517/) (2022)
- [KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPs](https://mlsanity.com/paper/2103.13744/) (2021)
- [Nerfstudio: A Modular Framework for Neural Radiance Field Development](https://mlsanity.com/paper/2302.04264/) (2023)
- [FastNeRF: High-Fidelity Neural Rendering at 200FPS](https://mlsanity.com/paper/2103.10380/) (2021)
- [Baking Neural Radiance Fields for Real-Time View Synthesis](https://mlsanity.com/paper/2103.14645/) (2021)
- [DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networks](https://mlsanity.com/paper/2103.03231/) (2021)
- [DeRF: Decomposed Radiance Fields](https://mlsanity.com/paper/2011.12490/) (2020)
- [EfficientNeRF: Efficient Neural Radiance Fields](https://mlsanity.com/paper/2206.00878/) (2022)
- [NetScore: Towards Universal Metrics for Large-scale Performance Analysis of Deep Neural Networks for Practical On-Device Edge Usage](https://mlsanity.com/paper/1806.05512/) (2018)
- [FermiNets: Learning generative machines to generate efficient neural networks via generative synthesis](https://mlsanity.com/paper/1809.05989/) (2018)

## Built on by (most cited first, 1 of 1)

- [Fast and Generalizable NeRF Architecture Selection for Satellite Scene Reconstruction](https://mlsanity.com/paper/2603.18306/) (2026)

## Abstract (arXiv)

Neural radiance fields (NeRFs) enable high-quality novel view synthesis, but their high computational complexity limits deployability. While existing neural-based solutions strive for efficiency, they use one-size-fits-all architectures regardless of scene complexity. The same architecture may be unnecessarily large for simple scenes but insufficient for complex ones. Thus, there is a need to dynamically optimize the neural network component of NeRFs to achieve a balance between computational complexity and specific targets for synthesis quality. We introduce NAS-NeRF, a generative neural architecture search strategy that generates compact, scene-specialized NeRF architectures by balancing architecture complexity and target synthesis quality metrics. Our method incorporates constraints on target metrics and budgets to guide the search towards architectures tailored for each scene. Experiments on the Blender synthetic dataset show the proposed NAS-NeRF can generate architectures up to 5.74× smaller, with 4.19× fewer FLOPs, and 1.93× faster on a GPU than baseline NeRFs, without suffering a drop in SSIM. Furthermore, we illustrate that NAS-NeRF can also achieve architectures up to 23× smaller, with 22× fewer FLOPs, and 4.7× faster than baseline NeRFs with only a 5.3% average SSIM drop. Our source code is also made publicly available at https://saeejithnair.github.io/NAS-NeRF.
