# Tiled Multiplane Images for Practical 3D Photography

arXiv: https://arxiv.org/abs/2309.14291 · HTML: https://mlsanity.com/paper/2309.14291/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Builds on 35 of its 52 references that are in the map.
- First posted on arXiv 25 Sep 2023.

## Builds on (most cited first, 30 of 35)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [What Uncertainties Do We Need in Bayesian Deep Learning for Computer Vision?](https://mlsanity.com/paper/1703.04977/) (2017)
- [Vision Transformers for Dense Prediction](https://mlsanity.com/paper/2103.13413/) (2021)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [The 2017 DAVIS Challenge on Video Object Segmentation](https://mlsanity.com/paper/1704.00675/) (2017)
- [COCO-Stuff: Thing and Stuff Classes in Context](https://mlsanity.com/paper/1612.03716/) (2016)
- [Block-NeRF: Scalable Large Scene Neural View Synthesis](https://mlsanity.com/paper/2202.05263/) (2022)
- [KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPs](https://mlsanity.com/paper/2103.13744/) (2021)
- [Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelines](https://mlsanity.com/paper/1905.00889/) (2019)
- [Neural Fields in Visual Computing and Beyond](https://mlsanity.com/paper/2111.11426/) (2021)
- [Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughs](https://mlsanity.com/paper/2112.10703/) (2021)
- [SynSin: End-to-end View Synthesis from a Single Image](https://mlsanity.com/paper/1912.08804/) (2019)
- [Single-View View Synthesis with Multiplane Images](https://mlsanity.com/paper/2004.11364/) (2020)
- [DeepView: View Synthesis with Learned Gradient Descent](https://mlsanity.com/paper/1906.07316/) (2019)
- [Free View Synthesis](https://mlsanity.com/paper/2008.05511/) (2020)
- [NeX: Real-time View Synthesis with Neural Basis Expansion](https://mlsanity.com/paper/2103.05606/) (2021)
- [3D Photography using Context-aware Layered Depth Inpainting](https://mlsanity.com/paper/2004.04727/) (2020)
- [Pushing the Boundaries of View Extrapolation with Multiplane Images](https://mlsanity.com/paper/1905.00413/) (2019)
- [Stable View Synthesis](https://mlsanity.com/paper/2011.07233/) (2020)
- [MINE: Towards Continuous Depth MPI with NeRF for Novel View Synthesis](https://mlsanity.com/paper/2103.14910/) (2021)
- [3D Ken Burns Effect from a Single Image](https://mlsanity.com/paper/1909.05483/) (2019)
- [Learning the Depths of Moving People by Watching Frozen People](https://mlsanity.com/paper/1904.11111/) (2019)
- [Extreme View Synthesis](https://mlsanity.com/paper/1812.04777/) (2018)
- [Worldsheet: Wrapping the World in a 3D Sheet for View Synthesis from a Single Image](https://mlsanity.com/paper/2012.09854/) (2020)
- [MatryODShka: Real-time 6DoF Video View Synthesis using Multi-Sphere Images](https://mlsanity.com/paper/2008.06534/) (2020)
- [Single-View View Synthesis in the Wild with Learned Adaptive Multiplane Images](https://mlsanity.com/paper/2205.11733/) (2022)
- [RoutedFusion: Learning Real-time Depth Map Fusion](https://mlsanity.com/paper/2001.04388/) (2020)
- [SLIDE: Single Image 3D Photography with Soft Layering and Depth-aware Inpainting](https://mlsanity.com/paper/2109.01068/) (2021)
- [One Shot 3D Photography](https://mlsanity.com/paper/2008.12298/) (2020)

## Built on by (most cited first, 14 of 14)

- [Depth Pro: Sharp Monocular Metric Depth in Less Than a Second](https://mlsanity.com/paper/2410.02073/) (2024)
- [Sharp Monocular View Synthesis in Less Than a Second](https://mlsanity.com/paper/2512.10685/) (2025)
- [LiftImage3D: Lifting Any Single Image to 3D Gaussians with Video Generation Priors](https://mlsanity.com/paper/2412.09597/) (2024)
- [High-Fidelity Novel View Synthesis via Splatting-Guided Diffusion](https://mlsanity.com/paper/2502.12752/) (2025)
- [BulletGen: Improving 4D Reconstruction with Bullet-Time Generation](https://mlsanity.com/paper/2506.18601/) (2025)
- [UniSHARP: Universal Sharp Monocular View Synthesis](https://mlsanity.com/paper/2606.07514/) (2026)
- [Forecasting Future Videos from Novel Views via Disentangled 3D Scene Representation](https://mlsanity.com/paper/2407.21450/) (2024)
- [InfiniSplat: Implicit Gaussian Decoding for Large-Baseline Monocular View Synthesis](https://mlsanity.com/paper/2608.02437/) (2026)
- [Pseudo-Stereo Inputs: A Solution to the Occlusion Challenge in Self-Supervised Stereo Matching](https://mlsanity.com/paper/2410.02534/) (2024)
- [Real-Time Position-Aware View Synthesis from Single-View Input](https://mlsanity.com/paper/2412.14005/) (2024)
- [Survey on Monocular Metric Depth Estimation](https://mlsanity.com/paper/2501.11841/) (2025)
- [Inverse Image-Based Rendering for Light Field Generation from Single Images](https://mlsanity.com/paper/2510.20132/) (2025)
- [Zero-Shot Depth from Defocus](https://mlsanity.com/paper/2603.26658/) (2026)
- [Spackle: Completing Large View Single Image NVS with Adaptive Gaussians](https://mlsanity.com/paper/2609.30941/) (2026)

## Abstract (arXiv)

The task of synthesizing novel views from a single image has useful applications in virtual reality and mobile computing, and a number of approaches to the problem have been proposed in recent years. A Multiplane Image (MPI) estimates the scene as a stack of RGBA layers, and can model complex appearance effects, anti-alias depth errors and synthesize soft edges better than methods that use textured meshes or layered depth images. And unlike neural radiance fields, an MPI can be efficiently rendered on graphics hardware. However, MPIs are highly redundant and require a large number of depth layers to achieve plausible results. Based on the observation that the depth complexity in local image regions is lower than that over the entire image, we split an MPI into many small, tiled regions, each with only a few depth planes. We call this representation a Tiled Multiplane Image (TMPI). We propose a method for generating a TMPI with adaptive depth planes for single-view 3D photography in the wild. Our synthesized results are comparable to state-of-the-art single-view MPI methods while having lower computational overhead.
