# A comparison of controller architectures and learning mechanisms for arbitrary robot morphologies

arXiv: https://arxiv.org/abs/2309.13908 · HTML: https://mlsanity.com/paper/2309.13908/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 9 of its 41 references that are in the map.
- First posted on arXiv 25 Sep 2023.

## Builds on (most cited first, 9 of 9)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [An Introduction to Deep Reinforcement Learning](https://mlsanity.com/paper/1811.12560/) (2018)
- [Embodied Intelligence via Learning and Evolution](https://mlsanity.com/paper/2102.02202/) (2021)
- [Evolution Gym: A Large-Scale Benchmark for Evolving Soft Robots](https://mlsanity.com/paper/2201.09863/) (2022)
- [Time Efficiency in Optimization with a Bayesian-Evolutionary Algorithm](https://mlsanity.com/paper/2005.04166/) (2020)
- [The Effects of Learning in Morphologically Evolving Robot Systems](https://mlsanity.com/paper/2111.09851/) (2021)
- [Differential Evolution with Reversible Linear Transformations](https://mlsanity.com/paper/2002.02869/) (2020)
- [Comparing lifetime learning methods for morphologically evolving robots](https://mlsanity.com/paper/2203.03967/) (2022)

## Built on by (most cited first, 2 of 2)

- [Embodied Co-Design for Rapidly Evolving Agents: Taxonomy, Frontiers, and Challenges](https://mlsanity.com/paper/2512.04770/) (2025)
- [Benefits of Low-Cost Bio-Inspiration in the Age of Overparametrization](https://mlsanity.com/paper/2604.20365/) (2026)

## Abstract (arXiv)

The main question this paper addresses is: What combination of a robot controller and a learning method should be used, if the morphology of the learning robot is not known in advance? Our interest is rooted in the context of morphologically evolving modular robots, but the question is also relevant in general, for system designers interested in widely applicable solutions. We perform an experimental comparison of three controller-and-learner combinations: one approach where controllers are based on modelling animal locomotion (Central Pattern Generators, CPG) and the learner is an evolutionary algorithm, a completely different method using Reinforcement Learning (RL) with a neural network controller architecture, and a combination `in-between' where controllers are neural networks and the learner is an evolutionary algorithm. We apply these three combinations to a test suite of modular robots and compare their efficacy, efficiency, and robustness. Surprisingly, the usual CPG-based and RL-based options are outperformed by the in-between combination that is more robust and efficient than the other two setups.
