# H2O+: An Improved Framework for Hybrid Offline-and-Online RL with Dynamics Gaps

arXiv: https://arxiv.org/abs/2309.12716 · HTML: https://mlsanity.com/paper/2309.12716/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 39 of its 47 references that are in the map.
- First posted on arXiv 22 Sep 2023.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 30 of 39)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning](https://mlsanity.com/paper/2108.10470/) (2021)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Solving Rubik's Cube with a Robot Hand](https://mlsanity.com/paper/1910.07113/) (2019)
- [Learning Dexterous In-Hand Manipulation](https://mlsanity.com/paper/1808.00177/) (2018)
- [Sim-to-Real Transfer of Robotic Control with Dynamics Randomization](https://mlsanity.com/paper/1710.06537/) (2017)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Learning Quadrupedal Locomotion over Challenging Terrain](https://mlsanity.com/paper/2010.11251/) (2020)
- [Efficient Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2302.02948/) (2023)
- [IDQL: Implicit Q-Learning as an Actor-Critic Method with Diffusion Policies](https://mlsanity.com/paper/2304.10573/) (2023)
- [Cal-QL: Calibrated Offline RL Pre-Training for Efficient Online Fine-Tuning](https://mlsanity.com/paper/2303.05479/) (2023)
- [Closing the Sim-to-Real Loop: Adapting Simulation Randomization with Real World Experience](https://mlsanity.com/paper/1810.05687/) (2018)
- [Offline-to-Online Reinforcement Learning via Balanced Replay and Pessimistic Q-Ensemble](https://mlsanity.com/paper/2107.00591/) (2021)
- [Active Domain Randomization](https://mlsanity.com/paper/1904.04762/) (2019)
- [Hybrid RL: Using Both Offline and Online Data Can Make RL Efficient](https://mlsanity.com/paper/2210.06718/) (2022)
- [Preparing for the Unknown: Learning a Universal Policy with Online System Identification](https://mlsanity.com/paper/1702.02453/) (2017)
- [EPOpt: Learning Robust Neural Network Policies Using Model Ensembles](https://mlsanity.com/paper/1610.01283/) (2016)
- [Extreme Q-Learning: MaxEnt RL without Entropy](https://mlsanity.com/paper/2301.02328/) (2023)
- [Offline RL with No OOD Actions: In-Sample Learning via Implicit Value Regularization](https://mlsanity.com/paper/2303.15810/) (2023)
- [Policy Expansion for Bridging Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2302.00935/) (2023)
- [Off-Dynamics Reinforcement Learning: Training for Transfer with Domain Classifiers](https://mlsanity.com/paper/2006.13916/) (2020)
- [BayesSim: adaptive domain randomization via probabilistic inference for robotics simulators](https://mlsanity.com/paper/1906.01728/) (2019)
- [Neural-Fly Enables Rapid Learning for Agile Flight in Strong Winds](https://mlsanity.com/paper/2205.06908/) (2022)
- [When to Trust Your Simulator: Dynamics-Aware Hybrid Offline-and-Online Reinforcement Learning](https://mlsanity.com/paper/2206.13464/) (2022)

## Built on by (most cited first, 17 of 17)

- [ODRL: A Benchmark for Off-Dynamics Reinforcement Learning](https://mlsanity.com/paper/2410.20750/) (2024)
- [Contrastive Representation for Data Filtering in Cross-Domain Offline Reinforcement Learning](https://mlsanity.com/paper/2405.06192/) (2024)
- [A Comprehensive Survey of Cross-Domain Policy Transfer for Embodied Agents](https://mlsanity.com/paper/2402.04580/) (2024)
- [xTED: Cross-Domain Adaptation via Diffusion-Based Trajectory Editing](https://mlsanity.com/paper/2409.08687/) (2024)
- [Hybrid Transfer Reinforcement Learning: Provable Sample Efficiency from Shifted-Dynamics Data](https://mlsanity.com/paper/2411.03810/) (2024)
- [DmC: Nearest Neighbor Guidance Diffusion Model for Offline Cross-domain Reinforcement Learning](https://mlsanity.com/paper/2507.20499/) (2025)
- [Dual-Robust Cross-Domain Offline Reinforcement Learning Against Dynamics Shifts](https://mlsanity.com/paper/2512.02486/) (2025)
- [Hybrid Cross-domain Robust Reinforcement Learning](https://mlsanity.com/paper/2505.23003/) (2025)
- [A Multi-Fidelity Control Variate Approach for Policy Gradient Estimation](https://mlsanity.com/paper/2503.05696/) (2025)
- [Multi-Fidelity Hybrid Reinforcement Learning via Information Gain Maximization](https://mlsanity.com/paper/2509.14848/) (2025)
- [Efficient Cross-Domain Offline Reinforcement Learning with Dynamics- and Value-Aligned Data Filtering](https://mlsanity.com/paper/2512.02435/) (2025)
- [Revealing the Challenges of Sim-to-Real Transfer in Model-Based Reinforcement Learning via Latent Space Modeling](https://mlsanity.com/paper/2506.12735/) (2025)
- [Policy Regularization on Globally Accessible States in Cross-Dynamics Reinforcement Learning](https://mlsanity.com/paper/2503.06893/) (2025)
- [Mind the Sim-to-Real Gap & Think Like a Scientist](https://mlsanity.com/paper/2605.21458/) (2026)
- [Completion-Aware Cross-Fidelity Offline-to-Online Reinforcement Learning for Multi-Line Bus Holding](https://mlsanity.com/paper/2609.39868/) (2026)
- [Calibration-risk routing for controlled world-model adaptation](https://mlsanity.com/paper/2610.01001/) (2026)
- [Multi-Fidelity Policy Gradients Stabilize Data-Scarce Reinforcement Learning](https://mlsanity.com/paper/2610.02505/) (2026)

## Abstract (arXiv)

Solving real-world complex tasks using reinforcement learning (RL) without high-fidelity simulation environments or large amounts of offline data can be quite challenging. Online RL agents trained in imperfect simulation environments can suffer from severe sim-to-real issues. Offline RL approaches although bypass the need for simulators, often pose demanding requirements on the size and quality of the offline datasets. The recently emerged hybrid offline-and-online RL provides an attractive framework that enables joint use of limited offline data and imperfect simulator for transferable policy learning. In this paper, we develop a new algorithm, called H2O+, which offers great flexibility to bridge various choices of offline and online learning methods, while also accounting for dynamics gaps between the real and simulation environment. Through extensive simulation and real-world robotics experiments, we demonstrate superior performance and flexibility over advanced cross-domain online and offline RL algorithms.
