# State2Explanation: Concept-Based Explanations to Benefit Agent Learning and User Understanding

arXiv: https://arxiv.org/abs/2309.12482 · HTML: https://mlsanity.com/paper/2309.12482/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- Builds on 23 of its 57 references that are in the map.
- First posted on arXiv 21 Sep 2023.

## Builds on (most cited first, 23 of 23)

- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Interpretability Beyond Feature Attribution: Quantitative Testing with Concept Activation Vectors (TCAV)](https://mlsanity.com/paper/1711.11279/) (2017)
- [Concept Bottleneck Models](https://mlsanity.com/paper/2007.04612/) (2020)
- [Accelerating Reinforcement Learning with Learned Skill Priors](https://mlsanity.com/paper/2010.11944/) (2020)
- [Unifying Visual-Semantic Embeddings with Multimodal Neural Language Models](https://mlsanity.com/paper/1411.2539/) (2014)
- [Explainable Reinforcement Learning Through a Causal Lens](https://mlsanity.com/paper/1905.10958/) (2019)
- [Using Natural Language for Reward Shaping in Reinforcement Learning](https://mlsanity.com/paper/1903.02020/) (2019)
- [Learning to Utilize Shaping Rewards: A New Approach of Reward Shaping](https://mlsanity.com/paper/2011.02669/) (2020)
- [Explainability in Deep Reinforcement Learning](https://mlsanity.com/paper/2008.06693/) (2020)
- [Automated Rationale Generation: A Technique for Explainable AI and its Effects on Human Perceptions](https://mlsanity.com/paper/1901.03729/) (2019)
- [Concept Embedding Models: Beyond the Accuracy-Explainability Trade-Off](https://mlsanity.com/paper/2209.09056/) (2022)
- [JointGT: Graph-Text Joint Representation Learning for Text Generation from Knowledge Graphs](https://mlsanity.com/paper/2106.10502/) (2021)
- [Image-text Retrieval: A Survey on Recent Research and Development](https://mlsanity.com/paper/2203.14713/) (2022)
- [Towards Unsupervised Image Captioning with Shared Multimodal Embeddings](https://mlsanity.com/paper/1908.09317/) (2019)
- [ELLA: Exploration through Learned Language Abstraction](https://mlsanity.com/paper/2103.05825/) (2021)
- [Bridging the Gap: Providing Post-Hoc Symbolic Explanations for Sequential Decision-Making Problems with Inscrutable Representations](https://mlsanity.com/paper/2002.01080/) (2020)
- [A Narration-based Reward Shaping Approach using Grounded Natural Language Commands](https://mlsanity.com/paper/1911.00497/) (2019)
- [Edge: Enriching Knowledge Graph Embeddings with External Text](https://mlsanity.com/paper/2104.04909/) (2021)
- [Semantic-Based Explainable AI: Leveraging Semantic Scene Graphs and Pairwise Ranking to Explain Robot Failures](https://mlsanity.com/paper/2108.03554/) (2021)
- [Spatial-temporal Concept based Explanation of 3D ConvNets](https://mlsanity.com/paper/2206.05275/) (2022)
- [Subgoal-Based Explanations for Unreliable Intelligent Decision Support Systems](https://mlsanity.com/paper/2201.04204/) (2022)
- [Jointly-Learned State-Action Embedding for Efficient Reinforcement Learning](https://mlsanity.com/paper/2010.04444/) (2020)

## Built on by (most cited first, 17 of 17)

- [Survey on Large Language Model-Enhanced Reinforcement Learning: Concept, Taxonomy, and Methods](https://mlsanity.com/paper/2404.00282/) (2024)
- [Bridging the Human-AI Knowledge Gap: Concept Discovery and Transfer in AlphaZero](https://mlsanity.com/paper/2310.16410/) (2023)
- [Auxiliary Losses for Learning Generalizable Concept-based Models](https://mlsanity.com/paper/2311.11108/) (2023)
- [Natural Language Reinforcement Learning](https://mlsanity.com/paper/2402.07157/) (2024)
- [A survey on Concept-based Approaches For Model Improvement](https://mlsanity.com/paper/2403.14566/) (2024)
- [Bridging the Gap between Expert and Language Models: Concept-guided Chess Commentary Generation and Evaluation](https://mlsanity.com/paper/2410.20811/) (2024)
- [QLLM: Do We Really Need a Mixing Network for Credit Assignment in Multi-Agent Reinforcement Learning?](https://mlsanity.com/paper/2504.12961/) (2025)
- [LICORICE: Label-Efficient Concept-Based Interpretable Reinforcement Learning](https://mlsanity.com/paper/2407.15786/) (2024)
- [Natural Language Reinforcement Learning](https://mlsanity.com/paper/2411.14251/) (2024)
- [Social Learning through Interactions with Other Agents: A Survey](https://mlsanity.com/paper/2407.21713/) (2024)
- [Towards Balancing Preference and Performance through Adaptive Personalized Explainability](https://mlsanity.com/paper/2504.13856/) (2025)
- [Robot Behavior Personalization from Sparse User Feedback](https://mlsanity.com/paper/2410.19219/) (2024)
- [Explainable Reinforcement Learning Agents Using World Models](https://mlsanity.com/paper/2505.08073/) (2025)
- [Flexible Concept Bottleneck Model](https://mlsanity.com/paper/2511.06678/) (2025)
- [Selecting Decision-Relevant Concepts in Reinforcement Learning](https://mlsanity.com/paper/2604.04808/) (2026)
- [SNN-Based Online Learning of Concepts and Action Laws in an Open World](https://mlsanity.com/paper/2411.12308/) (2024)
- [ConceptACT: Episode-Level Concepts for Sample-Efficient Robotic Imitation Learning](https://mlsanity.com/paper/2601.17135/) (2026)

## Abstract (arXiv)

As more non-AI experts use complex AI systems for daily tasks, there has been an increasing effort to develop methods that produce explanations of AI decision making that are understandable by non-AI experts. Towards this effort, leveraging higher-level concepts and producing concept-based explanations have become a popular method. Most concept-based explanations have been developed for classification techniques, and we posit that the few existing methods for sequential decision making are limited in scope. In this work, we first contribute a desiderata for defining concepts in sequential decision making settings. Additionally, inspired by the Protege Effect which states explaining knowledge often reinforces one's self-learning, we explore how concept-based explanations of an RL agent's decision making can in turn improve the agent's learning rate, as well as improve end-user understanding of the agent's decision making. To this end, we contribute a unified framework, State2Explanation (S2E), that involves learning a joint embedding model between state-action pairs and concept-based explanations, and leveraging such learned model to both (1) inform reward shaping during an agent's training, and (2) provide explanations to end-users at deployment for improved task performance. Our experimental validations, in Connect 4 and Lunar Lander, demonstrate the success of S2E in providing a dual-benefit, successfully informing reward shaping and improving agent learning rate, as well as significantly improving end user task performance at deployment time.
