# Prompt, Plan, Perform: LLM-based Humanoid Control via Quantized Imitation Learning

arXiv: https://arxiv.org/abs/2309.11359 · HTML: https://mlsanity.com/paper/2309.11359/

## Key facts

- Cited by 31 papers in the map (data through 14 Oct 2026).
- Placed in Language-conditioned policies and VLAs, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 30 of its 38 references that are in the map.
- First posted on arXiv 20 Sep 2023.

## Placed in

- Offline RL and imitation learning from data / [Language-conditioned policies and VLAs](https://mlsanity.com/offlinerl/language-conditioned-policies-and-vlas/)

## Builds on (most cited first, 30 of 30)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [Code as Policies: Language Model Programs for Embodied Control](https://mlsanity.com/paper/2209.07753/) (2022)
- [Inner Monologue: Embodied Reasoning through Planning with Language Models](https://mlsanity.com/paper/2207.05608/) (2022)
- [Language Models as Zero-Shot Planners: Extracting Actionable Knowledge for Embodied Agents](https://mlsanity.com/paper/2201.07207/) (2022)
- [Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning](https://mlsanity.com/paper/2108.10470/) (2021)
- [CLIPort: What and Where Pathways for Robotic Manipulation](https://mlsanity.com/paper/2109.12098/) (2021)
- [CALVIN: A Benchmark for Language-Conditioned Policy Learning for Long-Horizon Robot Manipulation Tasks](https://mlsanity.com/paper/2112.03227/) (2021)
- [Behavioral Cloning from Observation](https://mlsanity.com/paper/1805.01954/) (2018)
- [The relativistic discriminator: a key element missing from standard GAN](https://mlsanity.com/paper/1807.00734/) (2018)
- [Generative Adversarial Imitation from Observation](https://mlsanity.com/paper/1807.06158/) (2018)
- [Model-Based Imitation Learning for Urban Driving](https://mlsanity.com/paper/2210.07729/) (2022)
- [What Matters in Language Conditioned Robotic Imitation Learning over Unstructured Data](https://mlsanity.com/paper/2204.06252/) (2022)
- [Actionable Models: Unsupervised Offline Reinforcement Learning of Robotic Skills](https://mlsanity.com/paper/2104.07749/) (2021)
- [Grounding Language with Visual Affordances over Unstructured Data](https://mlsanity.com/paper/2210.01911/) (2022)
- [CALM: Conditional Adversarial Latent Models for Directable Virtual Characters](https://mlsanity.com/paper/2305.02195/) (2023)
- [Coarse-to-Fine Imitation Learning: Robot Manipulation from a Single Demonstration](https://mlsanity.com/paper/2105.06411/) (2021)
- [Benchmarking Reinforcement Learning Algorithms on Real-World Robots](https://mlsanity.com/paper/1809.07731/) (2018)
- [DoReMi: Grounding Language Model by Detecting and Recovering from Plan-Execution Misalignment](https://mlsanity.com/paper/2307.00329/) (2023)
- [PADL: Language-Directed Physics-Based Character Control](https://mlsanity.com/paper/2301.13868/) (2023)
- [Towards A Unified Agent with Foundation Models](https://mlsanity.com/paper/2307.09668/) (2023)
- [Hierarchical Reinforcement Learning for Precise Soccer Shooting Skills using a Quadrupedal Robot](https://mlsanity.com/paper/2208.01160/) (2022)
- [Intelligent problem-solving as integrated hierarchical reinforcement learning](https://mlsanity.com/paper/2208.08731/) (2022)
- [Versatile Skill Control via Self-supervised Adversarial Imitation of Unlabeled Mixed Motions](https://mlsanity.com/paper/2209.07899/) (2022)
- [Planning Irregular Object Packing via Hierarchical Reinforcement Learning](https://mlsanity.com/paper/2211.09382/) (2022)

## Built on by (most cited first, 30 of 31)

- [Agent AI: Surveying the Horizons of Multimodal Interaction](https://mlsanity.com/paper/2401.03568/) (2024)
- [Memp: Exploring Agent Procedural Memory](https://mlsanity.com/paper/2508.06433/) (2025)
- [GPT-4V(ision) for Robotics: Multimodal Task Planning from Human Demonstration](https://mlsanity.com/paper/2311.12015/) (2023)
- [SkillMimic: Learning Basketball Interaction Skills from Demonstrations](https://mlsanity.com/paper/2408.15270/) (2024)
- [LLM-Empowered State Representation for Reinforcement Learning](https://mlsanity.com/paper/2407.13237/) (2024)
- [An Interactive Agent Foundation Model](https://mlsanity.com/paper/2402.05929/) (2024)
- [LLMind: Orchestrating AI and IoT with LLM for Complex Task Execution](https://mlsanity.com/paper/2312.09007/) (2023)
- [SuperPADL: Scaling Language-Directed Physics-Based Control with Progressive Supervised Distillation](https://mlsanity.com/paper/2407.10481/) (2024)
- [SIMS: Simulating Stylized Human-Scene Interactions with Retrieval-Augmented Script Generation](https://mlsanity.com/paper/2411.19921/) (2024)
- [MFE-ETP: A Comprehensive Evaluation Benchmark for Multi-modal Foundation Models on Embodied Task Planning](https://mlsanity.com/paper/2407.05047/) (2024)
- [DABI: Evaluation of Data Augmentation Methods Using Downsampling in Bilateral Control-Based Imitation Learning with Images](https://mlsanity.com/paper/2410.04370/) (2024)
- [Generative AI Agents in Autonomous Machines: A Safety Perspective](https://mlsanity.com/paper/2410.15489/) (2024)
- [The Duality of Generative AI and Reinforcement Learning in Robotics: A Review](https://mlsanity.com/paper/2410.16411/) (2024)
- [Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs](https://mlsanity.com/paper/2502.05641/) (2025)
- [Enhancing Large Vision Model in Street Scene Semantic Understanding through Leveraging Posterior Optimization Trajectory](https://mlsanity.com/paper/2501.01710/) (2025)
- [Heracles: Bridging Precise Tracking and Generative Synthesis for General Humanoid Control](https://mlsanity.com/paper/2603.27756/) (2026)
- [ZipMoE: Efficient On-Device MoE Serving via Lossless Compression and Cache-Affinity Scheduling](https://mlsanity.com/paper/2601.21198/) (2026)
- [Enhancing End-to-End Autonomous Driving Systems Through Synchronized Human Behavior Data](https://mlsanity.com/paper/2408.10908/) (2024)
- [COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Models](https://mlsanity.com/paper/2409.20502/) (2024)
- [AURA: Autonomous Upskilling with Retrieval-Augmented Agents](https://mlsanity.com/paper/2506.02507/) (2025)
- [A Red Teaming Roadmap Towards System-Level Safety](https://mlsanity.com/paper/2506.05376/) (2025)
- [RSMeM: Knowledge-Enhanced Memory Evolution for Remote Sensing Agents with Systematic Evaluation](https://mlsanity.com/paper/2607.24772/) (2026)
- [Label Anything: An Interpretable, High-Fidelity and Prompt-Free Annotator](https://mlsanity.com/paper/2502.02972/) (2025)
- [Embodied Intelligence: The Key to Unblocking Generalized Artificial Intelligence](https://mlsanity.com/paper/2505.06897/) (2025)
- [LLM-Driven Self-Refinement for Embodied Drone Task Planning](https://mlsanity.com/paper/2508.15501/) (2025)
- [The Geometry of Nonlinear Reinforcement Learning](https://mlsanity.com/paper/2509.01432/) (2025)
- [C-TRAIL: A Commonsense World Framework for Trajectory Planning in Autonomous Driving](https://mlsanity.com/paper/2603.29908/) (2026)
- [SPORTS: Simultaneous Panoptic Odometry, Rendering, Tracking and Segmentation for Urban Scenes Understanding](https://mlsanity.com/paper/2510.12749/) (2025)
- [RobotDesignGPT: Automated Robot Design Synthesis using Vision Language Models](https://mlsanity.com/paper/2601.11801/) (2026)
- [In-Context Model Predictive Generation: Open-Vocabulary Motion Synthesis from Language Models to Physics](https://mlsanity.com/paper/2606.26981/) (2026)

## Abstract (arXiv)

In recent years, reinforcement learning and imitation learning have shown great potential for controlling humanoid robots' motion. However, these methods typically create simulation environments and rewards for specific tasks, resulting in the requirements of multiple policies and limited capabilities for tackling complex and unknown tasks. To overcome these issues, we present a novel approach that combines adversarial imitation learning with large language models (LLMs). This innovative method enables the agent to learn reusable skills with a single policy and solve zero-shot tasks under the guidance of LLMs. In particular, we utilize the LLM as a strategic planner for applying previously learned skills to novel tasks through the comprehension of task-specific prompts. This empowers the robot to perform the specified actions in a sequence. To improve our model, we incorporate codebook-based vector quantization, allowing the agent to generate suitable actions in response to unseen textual commands from LLMs. Furthermore, we design general reward functions that consider the distinct motion features of humanoid robots, ensuring the agent imitates the motion data while maintaining goal orientation without additional guiding direction approaches or policies. To the best of our knowledge, this is the first framework that controls humanoid robots using a single learning policy network and LLM as a planner. Extensive experiments demonstrate that our method exhibits efficient and adaptive ability in complicated motion tasks.
