# Towards Real-Time Neural Video Codec for Cross-Platform Application Using Calibration Information

arXiv: https://arxiv.org/abs/2309.11276 · HTML: https://mlsanity.com/paper/2309.11276/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 41 of its 56 references that are in the map.
- First posted on arXiv 20 Sep 2023.

## Builds on (most cited first, 30 of 41)

- [Distilling the Knowledge in a Neural Network](https://mlsanity.com/paper/1503.02531/) (2015)
- [A ConvNet for the 2020s](https://mlsanity.com/paper/2201.03545/) (2022)
- [Quantization and Training of Neural Networks for Efficient Integer-Arithmetic-Only Inference](https://mlsanity.com/paper/1712.05877/) (2017)
- [Pruning Filters for Efficient ConvNets](https://mlsanity.com/paper/1608.08710/) (2016)
- [FlowNet: Learning Optical Flow with Convolutional Networks](https://mlsanity.com/paper/1504.06852/) (2015)
- [PWC-Net: CNNs for Optical Flow Using Pyramid, Warping, and Cost Volume](https://mlsanity.com/paper/1709.02371/) (2017)
- [Variational image compression with a scale hyperprior](https://mlsanity.com/paper/1802.01436/) (2018)
- [Channel Pruning for Accelerating Very Deep Neural Networks](https://mlsanity.com/paper/1707.06168/) (2017)
- [End-to-end Optimized Image Compression](https://mlsanity.com/paper/1611.01704/) (2016)
- [Joint Autoregressive and Hierarchical Priors for Learned Image Compression](https://mlsanity.com/paper/1809.02736/) (2018)
- [Learned Step Size Quantization](https://mlsanity.com/paper/1902.08153/) (2019)
- [Up or Down? Adaptive Rounding for Post-Training Quantization](https://mlsanity.com/paper/2004.10568/) (2020)
- [Video Enhancement with Task-Oriented Flow](https://mlsanity.com/paper/1711.09078/) (2017)
- [Importance Estimation for Neural Network Pruning](https://mlsanity.com/paper/1906.10771/) (2019)
- [Quantizing deep convolutional networks for efficient inference: A whitepaper](https://mlsanity.com/paper/1806.08342/) (2018)
- [BRECQ: Pushing the Limit of Post-Training Quantization by Block Reconstruction](https://mlsanity.com/paper/2102.05426/) (2021)
- [Optical Flow Estimation using a Spatial Pyramid Network](https://mlsanity.com/paper/1611.00850/) (2016)
- [Decoupled Knowledge Distillation](https://mlsanity.com/paper/2203.08679/) (2022)
- [Filter Pruning via Geometric Median for Deep Convolutional Neural Networks Acceleration](https://mlsanity.com/paper/1811.00250/) (2018)
- [Data-Free Quantization Through Weight Equalization and Bias Correction](https://mlsanity.com/paper/1906.04721/) (2019)
- [DVC: An End-to-end Deep Video Compression Framework](https://mlsanity.com/paper/1812.00101/) (2018)
- [Deep Contextual Video Compression](https://mlsanity.com/paper/2109.15047/) (2021)
- [LSQ+: Improving low-bit quantization through learnable offsets and better initialization](https://mlsanity.com/paper/2004.09576/) (2020)
- [Neural Video Compression with Diverse Contexts](https://mlsanity.com/paper/2302.14402/) (2023)
- [The Devil Is in the Details: Window-based Attention for Image Compression](https://mlsanity.com/paper/2203.08450/) (2022)
- [Hybrid Spatial-Temporal Entropy Modelling for Neural Video Compression](https://mlsanity.com/paper/2207.05894/) (2022)
- [Temporal Context Mining for Learned Video Compression](https://mlsanity.com/paper/2111.13850/) (2021)
- [M-LVC: Multiple Frames Prediction for Learned Video Compression](https://mlsanity.com/paper/2004.10290/) (2020)
- [Learning for Video Compression with Hierarchical Quality and Recurrent Enhancement](https://mlsanity.com/paper/2003.01966/) (2020)
- [Asymmetric Gained Deep Image Compression With Continuous Rate Adaptation](https://mlsanity.com/paper/2003.02012/) (2020)

## Built on by (most cited first, 9 of 9)

- [Towards Practical Real-Time Neural Video Compression](https://mlsanity.com/paper/2502.20762/) (2025)
- [Ultra-Fast Neural Video Compression](https://mlsanity.com/paper/2606.04410/) (2026)
- [What Matters in Practical Learned Image Compression](https://mlsanity.com/paper/2605.05148/) (2026)
- [Survey on Visual Signal Coding and Processing with Generative Models: Technologies, Standards and Optimization](https://mlsanity.com/paper/2405.14221/) (2024)
- [Effortless Cross-Platform Video Codec: A Codebook-Based Method](https://mlsanity.com/paper/2310.10292/) (2023)
- [Towards Practical Lossless Neural Compression for LiDAR Point Clouds](https://mlsanity.com/paper/2603.25260/) (2026)
- [MLVC: Multi-platform Learned Video Codec for Real-World Deployment](https://mlsanity.com/paper/2606.28027/) (2026)
- [Accelerating Learned Video Compression via Low-Resolution Representation Learning](https://mlsanity.com/paper/2407.16418/) (2024)
- [Towards Practical Compression of 3D Gaussian Splatting](https://mlsanity.com/paper/2609.30245/) (2026)

## Abstract (arXiv)

The state-of-the-art neural video codecs have outperformed the most sophisticated traditional codecs in terms of RD performance in certain cases. However, utilizing them for practical applications is still challenging for two major reasons. 1) Cross-platform computational errors resulting from floating point operations can lead to inaccurate decoding of the bitstream. 2) The high computational complexity of the encoding and decoding process poses a challenge in achieving real-time performance. In this paper, we propose a real-time cross-platform neural video codec, which is capable of efficiently decoding of 720P video bitstream from other encoding platforms on a consumer-grade GPU. First, to solve the problem of inconsistency of codec caused by the uncertainty of floating point calculations across platforms, we design a calibration transmitting system to guarantee the consistent quantization of entropy parameters between the encoding and decoding stages. The parameters that may have transboundary quantization between encoding and decoding are identified in the encoding stage, and their coordinates will be delivered by auxiliary transmitted bitstream. By doing so, these inconsistent parameters can be processed properly in the decoding stage. Furthermore, to reduce the bitrate of the auxiliary bitstream, we rectify the distribution of entropy parameters using a piecewise Gaussian constraint. Second, to match the computational limitations on the decoding side for real-time video codec, we design a lightweight model. A series of efficiency techniques enable our model to achieve 25 FPS decoding speed on NVIDIA RTX 2080 GPU. Experimental results demonstrate that our model can achieve real-time decoding of 720P videos while encoding on another platform. Furthermore, the real-time model brings up to a maximum of 24.2% BD-rate improvement from the perspective of PSNR with the anchor H.265.
