# FoleyGen: Visually-Guided Audio Generation

arXiv: https://arxiv.org/abs/2309.10537 · HTML: https://mlsanity.com/paper/2309.10537/

## Key facts

- Cited by 40 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 19 Sep 2023.

## Built on by (most cited first, 30 of 40)

- [MMAudio: Taming Multimodal Joint Training for High-Quality Video-to-Audio Synthesis](https://mlsanity.com/paper/2412.15322/) (2024)
- [Temporally Aligned Audio for Video with Autoregression](https://mlsanity.com/paper/2409.13689/) (2024)
- [Video-Guided Foley Sound Generation with Multimodal Controls](https://mlsanity.com/paper/2411.17698/) (2024)
- [Tell What You Hear From What You See -- Video to Audio Generation Through Text](https://mlsanity.com/paper/2411.05679/) (2024)
- [Taming Data and Transformers for Audio Generation](https://mlsanity.com/paper/2406.19388/) (2024)
- [Masked Generative Video-to-Audio Transformers with Enhanced Synchronicity](https://mlsanity.com/paper/2407.10387/) (2024)
- [KAD: No More FAD! An Effective and Efficient Evaluation Metric for Audio Generation](https://mlsanity.com/paper/2502.15602/) (2025)
- [From Vision to Audio and Beyond: A Unified Model for Audio-Visual Representation and Generation](https://mlsanity.com/paper/2409.19132/) (2024)
- [AV-Link: Temporally-Aligned Diffusion Features for Cross-Modal Audio-Video Generation](https://mlsanity.com/paper/2412.15191/) (2024)
- [Images that Sound: Composing Images and Sounds on a Single Canvas](https://mlsanity.com/paper/2405.12221/) (2024)
- [Generative AI for Cel-Animation: A Survey](https://mlsanity.com/paper/2501.06250/) (2025)
- [OmniAudio: Generating Spatial Audio from 360-Degree Video](https://mlsanity.com/paper/2504.14906/) (2025)
- [OmniForcing: Unleashing Real-time Joint Audio-Visual Generation](https://mlsanity.com/paper/2603.11647/) (2026)
- [VMAS: Video-to-Music Generation via Semantic Alignment in Web Music Videos](https://mlsanity.com/paper/2409.07450/) (2024)
- [HarmonySet: A Comprehensive Dataset for Understanding Video-Music Semantic Alignment and Temporal Synchronization](https://mlsanity.com/paper/2503.01725/) (2025)
- [LoVA: Long-form Video-to-Audio Generation](https://mlsanity.com/paper/2409.15157/) (2024)
- [MAGNET: A Multi-agent Framework for Finding Audio-Visual Needles by Reasoning over Multi-Video Haystacks](https://mlsanity.com/paper/2506.07016/) (2025)
- [ViSAGe: Video-to-Spatial Audio Generation](https://mlsanity.com/paper/2506.12199/) (2025)
- [Audio-Agent: Leveraging LLMs For Audio Generation, Editing and Composition](https://mlsanity.com/paper/2410.03335/) (2024)
- [FoleyBench: A Benchmark For Video-to-Audio Models](https://mlsanity.com/paper/2511.13219/) (2025)
- [MM-Sonate: Multimodal Controllable Audio-Video Generation with Zero-Shot Voice Cloning](https://mlsanity.com/paper/2601.01568/) (2026)
- [AudioMoG: Guiding Audio Generation with Mixture-of-Guidance](https://mlsanity.com/paper/2509.23727/) (2025)
- [SoundReactor: Frame-level Online Video-to-Audio Generation](https://mlsanity.com/paper/2510.02110/) (2025)
- [MR-FlowDPO: Multi-Reward Direct Preference Optimization for Flow-Matching Text-to-Music Generation](https://mlsanity.com/paper/2512.10264/) (2025)
- [EgoAdapt: Adaptive Multisensory Distillation and Policy Learning for Efficient Egocentric Perception](https://mlsanity.com/paper/2506.21080/) (2025)
- [AMUSE: Audio-Visual Benchmark and Alignment Framework for Agentic Multi-Speaker Understanding](https://mlsanity.com/paper/2512.16250/) (2025)
- [AC-Foley: Reference-Audio-Guided Video-to-Audio Synthesis with Acoustic Transfer](https://mlsanity.com/paper/2603.15597/) (2026)
- [VSSFlow: Unifying Video-conditioned Sound and Speech Generation via Joint Learning](https://mlsanity.com/paper/2509.24773/) (2025)
- [ViSAudio: End-to-End Video-Driven Binaural Spatial Audio Generation](https://mlsanity.com/paper/2512.03036/) (2025)
- [DreamAudio: Customized Text-to-Audio Generation with Diffusion Models](https://mlsanity.com/paper/2509.06027/) (2025)

## Abstract (arXiv)

Recent advancements in audio generation have been spurred by the evolution of large-scale deep learning models and expansive datasets. However, the task of video-to-audio (V2A) generation continues to be a challenge, principally because of the intricate relationship between the high-dimensional visual and auditory data, and the challenges associated with temporal synchronization. In this study, we introduce FoleyGen, an open-domain V2A generation system built on a language modeling paradigm. FoleyGen leverages an off-the-shelf neural audio codec for bidirectional conversion between waveforms and discrete tokens. The generation of audio tokens is facilitated by a single Transformer model, which is conditioned on visual features extracted from a visual encoder. A prevalent problem in V2A generation is the misalignment of generated audio with the visible actions in the video. To address this, we explore three novel visual attention mechanisms. We further undertake an exhaustive evaluation of multiple visual encoders, each pretrained on either single-modal or multi-modal tasks. The experimental results on VGGSound dataset show that our proposed FoleyGen outperforms previous systems across all objective metrics and human evaluations.
