# Do learned speech symbols follow Zipf's law?

arXiv: https://arxiv.org/abs/2309.09690 · HTML: https://mlsanity.com/paper/2309.09690/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 13 of its 29 references that are in the map.
- First posted on arXiv 18 Sep 2023.

## Builds on (most cited first, 13 of 13)

- [Representation Learning with Contrastive Predictive Coding](https://mlsanity.com/paper/1807.03748/) (2018)
- [wav2vec 2.0: A Framework for Self-Supervised Learning of Speech Representations](https://mlsanity.com/paper/2006.11477/) (2020)
- [HuBERT: Self-Supervised Speech Representation Learning by Masked Prediction of Hidden Units](https://mlsanity.com/paper/2106.07447/) (2021)
- [fairseq: A Fast, Extensible Toolkit for Sequence Modeling](https://mlsanity.com/paper/1904.01038/) (2019)
- [AudioLM: a Language Modeling Approach to Audio Generation](https://mlsanity.com/paper/2209.03143/) (2022)
- [Generative Spoken Language Modeling from Raw Audio](https://mlsanity.com/paper/2102.01192/) (2021)
- [Multi-Agent Cooperation and the Emergence of (Natural) Language](https://mlsanity.com/paper/1612.07182/) (2016)
- [Emergence of Language with Multi-agent Games: Learning to Communicate with Sequences of Symbols](https://mlsanity.com/paper/1705.11192/) (2017)
- [BYOL for Audio: Self-Supervised Learning for General-Purpose Audio Representation](https://mlsanity.com/paper/2103.06695/) (2021)
- [Natural Language Does Not Emerge 'Naturally' in Multi-Agent Dialog](https://mlsanity.com/paper/1706.08502/) (2017)
- [Emergent Linguistic Phenomena in Multi-Agent Communication Games](https://mlsanity.com/paper/1901.08706/) (2019)
- [J-MAC: Japanese multi-speaker audiobook corpus for speech synthesis](https://mlsanity.com/paper/2201.10896/) (2022)
- [How Generative Spoken Language Modeling Encodes Noisy Speech: Investigation from Phonetics to Syntactics](https://mlsanity.com/paper/2306.00697/) (2023)

## Built on by (most cited first, 3 of 3)

- [Analysing the Language of Neural Audio Codecs](https://mlsanity.com/paper/2509.01390/) (2025)
- [Language-Statistical Analysis of Neural Audio Codec Tokens Across Architectures, Corpora, and Noise Conditions](https://mlsanity.com/paper/2608.31037/) (2026)
- [A Knowledge-Based Language Model: Deducing Grammatical Knowledge in a Multi-Agent Language Acquisition Simulation](https://mlsanity.com/paper/2512.02195/) (2025)

## Abstract (arXiv)

In this study, we investigate whether speech symbols, learned through deep learning, follow Zipf's law, akin to natural language symbols. Zipf's law is an empirical law that delineates the frequency distribution of words, forming fundamentals for statistical analysis in natural language processing. Natural language symbols, which are invented by humans to symbolize speech content, are recognized to comply with this law. On the other hand, recent breakthroughs in spoken language processing have given rise to the development of learned speech symbols; these are data-driven symbolizations of speech content. Our objective is to ascertain whether these data-driven speech symbols follow Zipf's law, as the same as natural language symbols. Through our investigation, we aim to forge new ways for the statistical analysis of spoken language processing.
