# Towards Robust and Smooth 3D Multi-Person Pose Estimation from Monocular Videos in the Wild

arXiv: https://arxiv.org/abs/2309.08644 · HTML: https://mlsanity.com/paper/2309.08644/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 45 references that are in the map.
- First posted on arXiv 15 Sep 2023.

## Builds on (most cited first, 29 of 29)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [ByteTrack: Multi-Object Tracking by Associating Every Detection Box](https://mlsanity.com/paper/2110.06864/) (2021)
- [Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervision](https://mlsanity.com/paper/1611.09813/) (2016)
- [One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencing](https://mlsanity.com/paper/2011.15126/) (2020)
- [3D human pose estimation in video with temporal convolutions and semi-supervised training](https://mlsanity.com/paper/1811.11742/) (2018)
- [3D Human Pose Estimation with Spatial and Temporal Transformers](https://mlsanity.com/paper/2103.10455/) (2021)
- [Coarse-to-Fine Volumetric Prediction for Single-Image 3D Human Pose](https://mlsanity.com/paper/1611.07828/) (2016)
- [Semantic Graph Convolutional Networks for 3D Human Pose Regression](https://mlsanity.com/paper/1904.03345/) (2019)
- [Single-Shot Multi-Person 3D Pose Estimation From Monocular RGB](https://mlsanity.com/paper/1712.03453/) (2017)
- [Learnable Triangulation of Human Pose](https://mlsanity.com/paper/1905.05754/) (2019)
- [MixSTE: Seq2seq Mixed Spatio-Temporal Encoder for 3D Human Pose Estimation in Video](https://mlsanity.com/paper/2203.00859/) (2022)
- [Putting People in their Place: Monocular Regression of 3D People in Depth](https://mlsanity.com/paper/2112.08274/) (2021)
- [Camera Distance-aware Top-down Approach for 3D Multi-person Pose Estimation from a Single RGB Image](https://mlsanity.com/paper/1907.11346/) (2019)
- [Compositional Human Pose Regression](https://mlsanity.com/paper/1704.00159/) (2017)
- [Epipolar Transformers](https://mlsanity.com/paper/2005.04551/) (2020)
- [Single-Stage Multi-Person Pose Machines](https://mlsanity.com/paper/1908.09220/) (2019)
- [PoseAug: A Differentiable Pose Augmentation Framework for 3D Human Pose Estimation](https://mlsanity.com/paper/2105.02465/) (2021)
- [Deep Cosine Metric Learning for Person Re-Identification](https://mlsanity.com/paper/1812.00442/) (2018)
- [Direct Multi-view Multi-person 3D Pose Estimation](https://mlsanity.com/paper/2111.04076/) (2021)
- [Lightweight Multi-View 3D Pose Estimation through Camera-Disentangled Representation](https://mlsanity.com/paper/2004.02186/) (2020)
- [SMAP: Single-Shot Multi-Person Absolute 3D Pose Estimation](https://mlsanity.com/paper/2008.11469/) (2020)
- [HMOR: Hierarchical Multi-Person Ordinal Relations for Monocular Multi-Person 3D Pose Estimation](https://mlsanity.com/paper/2008.00206/) (2020)
- [Monocular 3D Multi-Person Pose Estimation by Integrating Top-Down and Bottom-Up Networks](https://mlsanity.com/paper/2104.01797/) (2021)
- [Real-Time Multi-View 3D Human Pose Estimation using Semantic Feedback to Smart Edge Sensors](https://mlsanity.com/paper/2106.14729/) (2021)
- [Body Size and Depth Disambiguation in Multi-Person Reconstruction from Single Images](https://mlsanity.com/paper/2111.01884/) (2021)
- [VirtualPose: Learning Generalizable 3D Human Pose Models from Virtual Data](https://mlsanity.com/paper/2207.09949/) (2022)

## Built on by (most cited first, 11 of 11)

- [Multi-agent Long-term 3D Human Pose Forecasting via Interaction-aware Trajectory Conditioning](https://mlsanity.com/paper/2404.05218/) (2024)
- [3D Human Pose Perception from Egocentric Stereo Videos](https://mlsanity.com/paper/2401.00889/) (2023)
- [WorldPose: A World Cup Dataset for Global 3D Human Pose Estimation](https://mlsanity.com/paper/2501.02771/) (2025)
- [RAM: Recover Any 3D Human Motion in-the-Wild](https://mlsanity.com/paper/2603.19929/) (2026)
- [Bring Your Rear Cameras for Egocentric 3D Human Pose Estimation](https://mlsanity.com/paper/2503.11652/) (2025)
- [Human Pose-based Estimation, Tracking and Action Recognition with Deep Learning: A Survey](https://mlsanity.com/paper/2310.13039/) (2023)
- [Every Angle Is Worth A Second Glance: Mining Kinematic Skeletal Structures from Multi-view Joint Cloud](https://mlsanity.com/paper/2502.02936/) (2025)
- [MuPPet: Multi-person 2D-to-3D Pose Lifting](https://mlsanity.com/paper/2604.09715/) (2026)
- [Multi-person Physics-based Pose Estimation for Combat Sports](https://mlsanity.com/paper/2504.08175/) (2025)
- [JRDB-Pose3D: A Multi-person 3D Human Pose and Shape Estimation Dataset for Robotics](https://mlsanity.com/paper/2602.03064/) (2026)
- [TSR-Ego: Temporally Guided Stereo Refinement Framework for Egocentric 3D Human Pose Estimation](https://mlsanity.com/paper/2607.09169/) (2026)

## Abstract (arXiv)

3D pose estimation is an invaluable task in computer vision with various practical applications. Especially, 3D pose estimation for multi-person from a monocular video (3DMPPE) is particularly challenging and is still largely uncharted, far from applying to in-the-wild scenarios yet. We pose three unresolved issues with the existing methods: lack of robustness on unseen views during training, vulnerability to occlusion, and severe jittering in the output. As a remedy, we propose POTR-3D, the first realization of a sequence-to-sequence 2D-to-3D lifting model for 3DMPPE, powered by a novel geometry-aware data augmentation strategy, capable of generating unbounded data with a variety of views while caring about the ground plane and occlusions. Through extensive experiments, we verify that the proposed model and data augmentation robustly generalizes to diverse unseen views, robustly recovers the poses against heavy occlusions, and reliably generates more natural and smoother outputs. The effectiveness of our approach is verified not only by achieving the state-of-the-art performance on public benchmarks, but also by qualitative results on more challenging in-the-wild videos. Demo videos are available at https://www.youtube.com/@potr3d.
