# A Real-Time Active Speaker Detection System Integrating an Audio-Visual Signal with a Spatial Querying Mechanism

arXiv: https://arxiv.org/abs/2309.08295 · HTML: https://mlsanity.com/paper/2309.08295/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 14 of its 25 references that are in the map.
- First posted on arXiv 15 Sep 2023.

## Builds on (most cited first, 14 of 14)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Searching for MobileNetV3](https://mlsanity.com/paper/1905.02244/) (2019)
- [An Empirical Evaluation of Generic Convolutional and Recurrent Networks for Sequence Modeling](https://mlsanity.com/paper/1803.01271/) (2018)
- [A Closer Look at Spatiotemporal Convolutions for Action Recognition](https://mlsanity.com/paper/1711.11248/) (2017)
- [EfficientNetV2: Smaller Models and Faster Training](https://mlsanity.com/paper/2104.00298/) (2021)
- [SqueezeNet: AlexNet-level accuracy with 50x fewer parameters and <0.5MB model size](https://mlsanity.com/paper/1602.07360/) (2016)
- [Is Someone Speaking? Exploring Long-term Temporal Features for Audio-visual Active Speaker Detection](https://mlsanity.com/paper/2107.06592/) (2021)
- [AVA-ActiveSpeaker: An Audio-Visual Dataset for Active Speaker Detection](https://mlsanity.com/paper/1901.01342/) (2019)
- [A Survey of Sound Source Localization with Deep Learning Methods](https://mlsanity.com/paper/2109.03465/) (2021)
- [A Light Weight Model for Active Speaker Detection](https://mlsanity.com/paper/2303.04439/) (2023)
- [UniCon: Unified Context Network for Robust Active Speaker Detection](https://mlsanity.com/paper/2108.02607/) (2021)
- [Egocentric Deep Multi-Channel Audio-Visual Active Speaker Localization](https://mlsanity.com/paper/2201.01928/) (2022)
- [A Four-Stage Data Augmentation Approach to ResNet-Conformer Based Acoustic Modeling for Sound Event Localization and Detection](https://mlsanity.com/paper/2101.02919/) (2021)
- [Learning Visual Voice Activity Detection with an Automatically Annotated Dataset](https://mlsanity.com/paper/2009.11204/) (2020)

## Built on by (most cited first, 4 of 4)

- [Imitation of human motion achieves natural head movements for humanoid robots in an active-speaker detection task](https://mlsanity.com/paper/2407.11915/) (2024)
- [Audio-Visual Talker Localization in Video for Spatial Sound Reproduction](https://mlsanity.com/paper/2406.00495/) (2024)
- [Talking to Me or Someone Else? Rethinking Talk-to-Me Detection in Egocentric Videos](https://mlsanity.com/paper/2609.14118/) (2026)
- [CAST-ASD: Causal Attention over Speakers and Time for Online Active Speaker Detection](https://mlsanity.com/paper/2610.14676/) (2026)

## Abstract (arXiv)

We introduce a distinctive real-time, causal, neural network-based active speaker detection system optimized for low-power edge computing. This system drives a virtual cinematography module and is deployed on a commercial device. The system uses data originating from a microphone array and a 360-degree camera. Our network requires only 127 MFLOPs per participant, for a meeting with 14 participants. Unlike previous work, we examine the error rate of our network when the computational budget is exhausted, and find that it exhibits graceful degradation, allowing the system to operate reasonably well even in this case. Departing from conventional DOA estimation approaches, our network learns to query the available acoustic data, considering the detected head locations. We train and evaluate our algorithm on a realistic meetings dataset featuring up to 14 participants in the same meeting, overlapped speech, and other challenging scenarios.
