# Find What You Want: Learning Demand-conditioned Object Attribute Space for Demand-driven Navigation

arXiv: https://arxiv.org/abs/2309.08138 · HTML: https://mlsanity.com/paper/2309.08138/

## Key facts

- Cited by 18 papers in the map (data through 14 Oct 2026).
- Builds on 55 of its 71 references that are in the map.
- First posted on arXiv 15 Sep 2023.

## Builds on (most cited first, 30 of 55)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Representation Learning with Contrastive Predictive Coding](https://mlsanity.com/paper/1807.03748/) (2018)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Masked Autoencoders Are Scalable Vision Learners](https://mlsanity.com/paper/2111.06377/) (2021)
- [PaLM: Scaling Language Modeling with Pathways](https://mlsanity.com/paper/2204.02311/) (2022)
- [MiniGPT-4: Enhancing Vision-Language Understanding with Advanced Large Language Models](https://mlsanity.com/paper/2304.10592/) (2023)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [PaLM-E: An Embodied Multimodal Language Model](https://mlsanity.com/paper/2303.03378/) (2023)
- [Generalized Intersection over Union: A Metric and A Loss for Bounding Box Regression](https://mlsanity.com/paper/1902.09630/) (2019)
- [LaMDA: Language Models for Dialog Applications](https://mlsanity.com/paper/2201.08239/) (2022)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [Inner Monologue: Embodied Reasoning through Planning with Language Models](https://mlsanity.com/paper/2207.05608/) (2022)
- [The Replica Dataset: A Digital Replica of Indoor Spaces](https://mlsanity.com/paper/1906.05797/) (2019)
- [AI2-THOR: An Interactive 3D Environment for Visual AI](https://mlsanity.com/paper/1712.05474/) (2017)
- [ProgPrompt: Generating Situated Robot Task Plans using Large Language Models](https://mlsanity.com/paper/2209.11302/) (2022)
- [On Evaluation of Embodied Navigation Agents](https://mlsanity.com/paper/1807.06757/) (2018)
- [LERF: Language Embedded Radiance Fields](https://mlsanity.com/paper/2303.09553/) (2023)
- [Habitat 2.0: Training Home Assistants to Rearrange their Habitat](https://mlsanity.com/paper/2106.14405/) (2021)
- [LM-Nav: Robotic Navigation with Large Pre-Trained Models of Language, Vision, and Action](https://mlsanity.com/paper/2207.04429/) (2022)
- [Object Goal Navigation using Goal-Oriented Semantic Exploration](https://mlsanity.com/paper/2007.00643/) (2020)
- [Describe, Explain, Plan and Select: Interactive Planning with Large Language Models Enables Open-World Multi-Task Agents](https://mlsanity.com/paper/2302.01560/) (2023)
- [ProcTHOR: Large-Scale Embodied AI Using Procedural Generation](https://mlsanity.com/paper/2206.06994/) (2022)
- [Visual Language Maps for Robot Navigation](https://mlsanity.com/paper/2210.05714/) (2022)

## Built on by (most cited first, 18 of 18)

- [Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AI](https://mlsanity.com/paper/2407.06886/) (2024)
- [InstructNav: Zero-shot System for Generic Instruction Navigation in Unexplored Environment](https://mlsanity.com/paper/2406.04882/) (2024)
- [LiDAR-LLM: Exploring the Potential of Large Language Models for 3D LiDAR Understanding](https://mlsanity.com/paper/2312.14074/) (2023)
- [OpenFMNav: Towards Open-Set Zero-Shot Object Navigation via Vision-Language Foundation Models](https://mlsanity.com/paper/2402.10670/) (2024)
- [GaussNav: Gaussian Splatting for Visual Navigation](https://mlsanity.com/paper/2403.11625/) (2024)
- [EgoChoir: Capturing 3D Human-Object Interaction Regions from Egocentric Views](https://mlsanity.com/paper/2405.13659/) (2024)
- [NavBench: Probing Multimodal Large Language Models for Embodied Navigation](https://mlsanity.com/paper/2506.01031/) (2025)
- [Duoduo CLIP: Efficient 3D Understanding with Multi-View Images](https://mlsanity.com/paper/2406.11579/) (2024)
- [CitySeeker: How Do VLMS Explore Embodied Urban Navigation With Implicit Human Needs?](https://mlsanity.com/paper/2512.16755/) (2025)
- [LVDiffusor: Distilling Functional Rearrangement Priors from Large Models into Diffusor](https://mlsanity.com/paper/2312.01474/) (2023)
- [CogDDN: A Cognitive Demand-Driven Navigation with Decision Optimization and Dual-Process Thinking](https://mlsanity.com/paper/2507.11334/) (2025)
- [EmpathyAgent: Can Embodied Agents Conduct Empathetic Actions?](https://mlsanity.com/paper/2503.16545/) (2025)
- [NavSpace: How Navigation Agents Follow Spatial Intelligence Instructions](https://mlsanity.com/paper/2510.08173/) (2025)
- [WNM-3D: A World Navigation Model with 3D Scene Conditioning for Closed-Loop VLN](https://mlsanity.com/paper/2608.07267/) (2026)
- [IntentionNav: A Benchmark for Intent-Driven Object Navigation from Implicit Human Instruction](https://mlsanity.com/paper/2605.23187/) (2026)
- [Human-centered In-building Embodied Delivery Benchmark](https://mlsanity.com/paper/2406.17898/) (2024)
- [3DWG: 3D Weakly Supervised Visual Grounding via Category and Instance-Level Alignment](https://mlsanity.com/paper/2505.01809/) (2025)
- [TP-MDDN: Task-Preferenced Multi-Demand-Driven Navigation with Autonomous Decision-Making](https://mlsanity.com/paper/2511.17225/) (2025)

## Abstract (arXiv)

The task of Visual Object Navigation (VON) involves an agent's ability to locate a particular object within a given scene. In order to successfully accomplish the VON task, two essential conditions must be fulfilled:1) the user must know the name of the desired object; and 2) the user-specified object must actually be present within the scene. To meet these conditions, a simulator can incorporate pre-defined object names and positions into the metadata of the scene. However, in real-world scenarios, it is often challenging to ensure that these conditions are always met. Human in an unfamiliar environment may not know which objects are present in the scene, or they may mistakenly specify an object that is not actually present. Nevertheless, despite these challenges, human may still have a demand for an object, which could potentially be fulfilled by other objects present within the scene in an equivalent manner. Hence, we propose Demand-driven Navigation (DDN), which leverages the user's demand as the task instruction and prompts the agent to find the object matches the specified demand. DDN aims to relax the stringent conditions of VON by focusing on fulfilling the user's demand rather than relying solely on predefined object categories or names. We propose a method first acquire textual attribute features of objects by extracting common knowledge from a large language model. These textual attribute features are subsequently aligned with visual attribute features using Contrastive Language-Image Pre-training (CLIP). By incorporating the visual attribute features as prior knowledge, we enhance the navigation process. Experiments on AI2Thor with the ProcThor dataset demonstrate the visual attribute features improve the agent's navigation performance and outperform the baseline methods commonly used in VON.
