# HDTR-Net: A Real-Time High-Definition Teeth Restoration Network for Arbitrary Talking Face Generation Methods

arXiv: https://arxiv.org/abs/2309.07495 · HTML: https://mlsanity.com/paper/2309.07495/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 32 of its 47 references that are in the map.
- First posted on arXiv 14 Sep 2023.

## Builds on (most cited first, 30 of 32)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [Photo-Realistic Single Image Super-Resolution Using a Generative Adversarial Network](https://mlsanity.com/paper/1609.04802/) (2016)
- [ESRGAN: Enhanced Super-Resolution Generative Adversarial Networks](https://mlsanity.com/paper/1809.00219/) (2018)
- [Real-ESRGAN: Training Real-World Blind Super-Resolution with Pure Synthetic Data](https://mlsanity.com/paper/2107.10833/) (2021)
- [Stacked Hourglass Networks for Human Pose Estimation](https://mlsanity.com/paper/1603.06937/) (2016)
- [Accurate Image Super-Resolution Using Very Deep Convolutional Networks](https://mlsanity.com/paper/1511.04587/) (2015)
- [A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wild](https://mlsanity.com/paper/2008.10010/) (2020)
- [Towards Real-World Blind Face Restoration with Generative Facial Prior](https://mlsanity.com/paper/2101.04061/) (2021)
- [Deep Audio-Visual Speech Recognition](https://mlsanity.com/paper/1809.02108/) (2018)
- [MakeItTalk: Speaker-Aware Talking-Head Animation](https://mlsanity.com/paper/2004.12992/) (2020)
- [Pose-Controllable Talking Face Generation by Implicitly Modularized Audio-Visual Representation](https://mlsanity.com/paper/2104.11116/) (2021)
- [Hierarchical Cross-Modal Talking Face Generationwith Dynamic Pixel-Wise Loss](https://mlsanity.com/paper/1905.03820/) (2019)
- [Lip Reading Sentences in the Wild](https://mlsanity.com/paper/1611.05358/) (2016)
- [Talking Face Generation by Adversarially Disentangled Audio-Visual Representation](https://mlsanity.com/paper/1807.07860/) (2018)
- [FSRNet: End-to-End Learning Face Super-Resolution with Facial Priors](https://mlsanity.com/paper/1711.10703/) (2017)
- [Realistic Speech-Driven Facial Animation with GANs](https://mlsanity.com/paper/1906.06337/) (2019)
- [Return of the Devil in the Details: Delving Deep into Convolutional Nets](https://mlsanity.com/paper/1405.3531/) (2014)
- [Seeing What You Said: Talking Face Generation Guided by a Lip Reading Expert](https://mlsanity.com/paper/2303.17480/) (2023)
- [Identity-Preserving Talking Face Generation with Landmark and Appearance Priors](https://mlsanity.com/paper/2305.08293/) (2023)
- [Learning Warped Guidance for Blind Face Restoration](https://mlsanity.com/paper/1804.04829/) (2018)
- [Talking Face Generation by Conditional Recurrent Adversarial Network](https://mlsanity.com/paper/1804.04786/) (2018)
- [DINet: Deformation Inpainting Network for Realistic Face Visually Dubbing on High Resolution Video](https://mlsanity.com/paper/2303.03988/) (2023)
- [Amortised MAP Inference for Image Super-resolution](https://mlsanity.com/paper/1610.04490/) (2016)
- [Exemplar Guided Face Image Super-Resolution without Facial Landmarks](https://mlsanity.com/paper/1906.07078/) (2019)
- [ObamaNet: Photo-realistic lip-sync from text](https://mlsanity.com/paper/1801.01442/) (2017)
- [Deep Cascaded Bi-Network for Face Hallucination](https://mlsanity.com/paper/1607.05046/) (2016)
- [Attention-Aware Face Hallucination via Deep Reinforcement Learning](https://mlsanity.com/paper/1708.03132/) (2017)
- [Disentangled Speech Embeddings using Cross-modal Self-supervision](https://mlsanity.com/paper/2002.08742/) (2020)
- [Arbitrary Talking Face Generation via Attentional Audio-Visual Coherence Learning](https://mlsanity.com/paper/1812.06589/) (2018)

## Built on by (most cited first, 2 of 2)

- [Lips Are Lying: Spotting the Temporal Inconsistency between Audio and Visual in Lip-Syncing DeepFakes](https://mlsanity.com/paper/2401.15668/) (2024)
- [VividAnimator: An End-to-End Audio and Pose-driven Half-Body Human Animation Framework](https://mlsanity.com/paper/2510.10269/) (2025)

## Abstract (arXiv)

Talking Face Generation (TFG) aims to reconstruct facial movements to achieve high natural lip movements from audio and facial features that are under potential connections. Existing TFG methods have made significant advancements to produce natural and realistic images. However, most work rarely takes visual quality into consideration. It is challenging to ensure lip synchronization while avoiding visual quality degradation in cross-modal generation methods. To address this issue, we propose a universal High-Definition Teeth Restoration Network, dubbed HDTR-Net, for arbitrary TFG methods. HDTR-Net can enhance teeth regions at an extremely fast speed while maintaining synchronization, and temporal consistency. In particular, we propose a Fine-Grained Feature Fusion (FGFF) module to effectively capture fine texture feature information around teeth and surrounding regions, and use these features to fine-grain the feature map to enhance the clarity of teeth. Extensive experiments show that our method can be adapted to arbitrary TFG methods without suffering from lip synchronization and frame coherence. Another advantage of HDTR-Net is its real-time generation ability. Also under the condition of high-definition restoration of talking face video synthesis, its inference speed is 300% faster than the current state-of-the-art face restoration based on super-resolution.
