# BANC: Towards Efficient Binaural Audio Neural Codec for Overlapping Speech

arXiv: https://arxiv.org/abs/2309.07416 · HTML: https://mlsanity.com/paper/2309.07416/

## Key facts

- Cited by 2 papers in the map (data through 19 Oct 2026).
- Placed in Vocoders and speech synthesis, one of 11 directions in Speech and audio language models.
- Builds on 18 of its 30 references that are in the map.
- First posted on arXiv 14 Sep 2023.

## Placed in

- Speech and audio language models / [Vocoders and speech synthesis](https://mlsanity.com/speech/vocoders-and-speech-synthesis/)

## Builds on (most cited first, 18 of 18)

- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [HiFi-GAN: Generative Adversarial Networks for Efficient and High Fidelity Speech Synthesis](https://mlsanity.com/paper/2010.05646/) (2020)
- [SoundStream: An End-to-End Neural Audio Codec](https://mlsanity.com/paper/2107.03312/) (2021)
- [High Fidelity Neural Audio Compression](https://mlsanity.com/paper/2210.13438/) (2022)
- [Conv-TasNet: Surpassing Ideal Time-Frequency Magnitude Masking for Speech Separation](https://mlsanity.com/paper/1809.07454/) (2018)
- [HiFi-Codec: Group-residual Vector quantization for High Fidelity Audio Codec](https://mlsanity.com/paper/2305.02765/) (2023)
- [AudioDec: An Open-source Streaming High-fidelity Neural Audio Codec](https://mlsanity.com/paper/2305.16608/) (2023)
- [FAST-RIR: Fast neural diffuse room impulse response generator](https://mlsanity.com/paper/2110.04057/) (2021)
- [Audio-Visual Speech Codecs: Rethinking Audio-Visual Speech Enhancement by Re-Synthesis](https://mlsanity.com/paper/2203.17263/) (2022)
- [MESH2IR: Neural Acoustic Impulse Response Generator for Complex 3D Scenes](https://mlsanity.com/paper/2205.09248/) (2022)
- [High-quality speech coding with SampleRNN](https://mlsanity.com/paper/1811.03021/) (2018)
- [Real-time binaural speech separation with preserved spatial cues](https://mlsanity.com/paper/2002.06637/) (2020)
- [Filtered Noise Shaping for Time Domain Room Impulse Response Estimation From Reverberant Speech](https://mlsanity.com/paper/2107.07503/) (2021)
- [Improving Opus Low Bit Rate Quality with Neural Speech Synthesis](https://mlsanity.com/paper/1905.04628/) (2019)
- [Improving Reverberant Speech Training Using Diffuse Acoustic Simulation](https://mlsanity.com/paper/1907.03988/) (2019)
- [TS-RIR: Translated synthetic room impulse responses for speech augmentation](https://mlsanity.com/paper/2103.16804/) (2021)
- [Source coding of audio signals with a generative model](https://mlsanity.com/paper/2001.09847/) (2020)
- [Towards Improved Room Impulse Response Estimation for Speech Recognition](https://mlsanity.com/paper/2211.04473/) (2022)

## Built on by (most cited first, 2 of 2)

- [WavChat: A Survey of Spoken Dialogue Models](https://mlsanity.com/paper/2411.13577/) (2024)
- [VCNAC: A Variable-Channel Neural Audio Codec for Mono, Stereo, and Surround Sound](https://mlsanity.com/paper/2601.14960/) (2026)

## Abstract (arXiv)

We introduce BANC, a neural binaural audio codec designed for efficient speech compression in single and two-speaker scenarios while preserving the spatial location information of each speaker. Our key contributions are as follows: 1) The ability of our proposed model to compress and decode overlapping speech. 2) A novel architecture that compresses speech content and spatial cues separately, ensuring the preservation of each speaker's spatial context after decoding. 3) BANC's proficiency in reducing the bandwidth required for compressing binaural speech by 48% compared to compressing individual binaural channels. In our evaluation, we employed speech enhancement, room acoustics, and perceptual metrics to assess the accuracy of BANC's clean speech and spatial cue estimates.
