# Efficient Reinforcement Learning for Jumping Monopods

arXiv: https://arxiv.org/abs/2309.07038 · HTML: https://mlsanity.com/paper/2309.07038/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 47 references that are in the map.
- First posted on arXiv 13 Sep 2023.

## Builds on (most cited first, 30 of 31)

- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [Learning Quadrupedal Locomotion over Challenging Terrain](https://mlsanity.com/paper/2010.11251/) (2020)
- [Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning](https://mlsanity.com/paper/2109.11978/) (2021)
- [Learning agile and dynamic motor skills for legged robots](https://mlsanity.com/paper/1901.08652/) (2019)
- [Learning Agile Robotic Locomotion Skills by Imitating Animals](https://mlsanity.com/paper/2004.00784/) (2020)
- [Towards the Systematic Reporting of the Energy and Carbon Footprints of Machine Learning](https://mlsanity.com/paper/2002.05651/) (2020)
- [Concurrent Training of a Control Policy and a State Estimator for Dynamic and Robust Legged Locomotion](https://mlsanity.com/paper/2202.05481/) (2022)
- [Learning Locomotion Skills Using DeepRL: Does the Choice of Action Space Matter?](https://mlsanity.com/paper/1611.01055/) (2016)
- [Hierarchical Reinforcement Learning for Precise Soccer Shooting Skills using a Quadrupedal Robot](https://mlsanity.com/paper/2208.01160/) (2022)
- [Crocoddyl: An Efficient and Versatile Framework for Multi-Contact Optimal Control](https://mlsanity.com/paper/1909.04947/) (2019)
- [Learning Torque Control for Quadrupedal Locomotion](https://mlsanity.com/paper/2203.05194/) (2022)
- [Deep Reinforcement Learning Versus Evolution Strategies: A Comparative Survey](https://mlsanity.com/paper/2110.01411/) (2021)
- [Robust Quadruped Jumping via Deep Reinforcement Learning](https://mlsanity.com/paper/2011.07089/) (2020)
- [Model-free Reinforcement Learning for Robust Locomotion using Demonstrations from Trajectory Optimization](https://mlsanity.com/paper/2107.06629/) (2021)
- [Controlling the Solo12 Quadruped Robot with Deep Reinforcement Learning](https://mlsanity.com/paper/2309.16683/) (2023)
- [Benchmarking Potential Based Rewards for Learning Humanoid Locomotion](https://mlsanity.com/paper/2307.10142/) (2023)
- [TAMOLS: Terrain-Aware Motion Optimization for Legged Systems](https://mlsanity.com/paper/2206.14049/) (2022)
- [Learning Low-Frequency Motion Control for Robust and Dynamic Robot Locomotion](https://mlsanity.com/paper/2209.14887/) (2022)
- [CACTO: Continuous Actor-Critic with Trajectory Optimization -- Towards global optimality](https://mlsanity.com/paper/2211.06625/) (2022)
- [Contact-timing and Trajectory Optimization for 3D Jumping on Quadruped Robots](https://mlsanity.com/paper/2110.06764/) (2021)
- [Agile Maneuvers in Legged Robots: a Predictive Control Approach](https://mlsanity.com/paper/2203.07554/) (2022)
- [Continuous Versatile Jumping Using Learned Action Residuals](https://mlsanity.com/paper/2304.08663/) (2023)
- [Training in Task Space to Speed Up and Guide Reinforcement Learning](https://mlsanity.com/paper/1903.02219/) (2019)
- [Online Trajectory Optimization for Dynamic Aerial Motions of a Quadruped Robot](https://mlsanity.com/paper/2110.06330/) (2021)
- [Rapid and Reliable Quadruped Motion Planning with Omnidirectional Jumping](https://mlsanity.com/paper/2111.13648/) (2021)
- [Differential Dynamic Programming for Multi-Phase Rigid Contact Dynamics](https://mlsanity.com/paper/1904.05072/) (2019)
- [Reactive Landing Controller for Quadruped Robots](https://mlsanity.com/paper/2305.07748/) (2023)
- [Quadruped Locomotion on Non-Rigid Terrain using Reinforcement Learning](https://mlsanity.com/paper/2107.02955/) (2021)

## Built on by (most cited first, 1 of 1)

- [Guided Reinforcement Learning for Omnidirectional 3D Jumping in Quadruped Robots](https://mlsanity.com/paper/2507.16481/) (2025)

## Abstract (arXiv)

In this work, we consider the complex control problem of making a monopod reach a target with a jump. The monopod can jump in any direction and the terrain underneath its foot can be uneven. This is a template of a much larger class of problems, which are extremely challenging and computationally expensive to solve using standard optimisation-based techniques. Reinforcement Learning (RL) could be an interesting alternative, but the application of an end-to-end approach in which the controller must learn everything from scratch, is impractical. The solution advocated in this paper is to guide the learning process within an RL framework by injecting physical knowledge. This expedient brings to widespread benefits, such as a drastic reduction of the learning time, and the ability to learn and compensate for possible errors in the low-level controller executing the motion. We demonstrate the advantage of our approach with respect to both optimization-based and end-to-end RL approaches.
