# Reasoning with Latent Diffusion in Offline Reinforcement Learning

arXiv: https://arxiv.org/abs/2309.06599 · HTML: https://mlsanity.com/paper/2309.06599/

## Key facts

- Cited by 33 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models.
- Builds on 41 of its 47 references that are in the map.
- First posted on arXiv 12 Sep 2023.

## Placed in

- Diffusion models / [Diffusion and flow policies for robotics](https://mlsanity.com/diffusion/diffusion-and-flow-policies-for-robotics/)
- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 30 of 41)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Generative Modeling by Estimating Gradients of the Data Distribution](https://mlsanity.com/paper/1907.05600/) (2019)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Steps](https://mlsanity.com/paper/2206.00927/) (2022)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Consistency Models](https://mlsanity.com/paper/2303.01469/) (2023)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [Image Super-Resolution via Iterative Refinement](https://mlsanity.com/paper/2104.07636/) (2021)
- [RePaint: Inpainting using Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2201.09865/) (2022)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [DiffWave: A Versatile Diffusion Model for Audio Synthesis](https://mlsanity.com/paper/2009.09761/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [Planning with Diffusion for Flexible Behavior Synthesis](https://mlsanity.com/paper/2205.09991/) (2022)
- [Offline Reinforcement Learning as One Big Sequence Modeling Problem](https://mlsanity.com/paper/2106.02039/) (2021)
- [Tackling the Generative Learning Trilemma with Denoising Diffusion GANs](https://mlsanity.com/paper/2112.07804/) (2021)
- [Is Conditional Generative Modeling all you need for Decision-Making?](https://mlsanity.com/paper/2211.15657/) (2022)
- [Shap-E: Generating Conditional 3D Implicit Functions](https://mlsanity.com/paper/2305.02463/) (2023)
- [Imitating Human Behaviour with Diffusion Models](https://mlsanity.com/paper/2301.10677/) (2023)

## Built on by (most cited first, 30 of 33)

- [Diffusion Policy Policy Optimization](https://mlsanity.com/paper/2409.00588/) (2024)
- [Flow Q-Learning](https://mlsanity.com/paper/2502.02538/) (2025)
- [Steering Your Diffusion Policy with Latent Space Reinforcement Learning](https://mlsanity.com/paper/2506.15799/) (2025)
- [Consistency Models as a Rich and Efficient Policy Class for Reinforcement Learning](https://mlsanity.com/paper/2309.16984/) (2023)
- [Diffusion Models for Reinforcement Learning: A Survey](https://mlsanity.com/paper/2311.01223/) (2023)
- [Learning Multimodal Behaviors from Scratch with Diffusion Policy Gradient](https://mlsanity.com/paper/2406.00681/) (2024)
- [VideoWorld: Exploring Knowledge Learning from Unlabeled Videos](https://mlsanity.com/paper/2501.09781/) (2025)
- [Generative Trajectory Stitching through Diffusion Composition](https://mlsanity.com/paper/2503.05153/) (2025)
- [Diffusion Models for Robotic Manipulation: A Survey](https://mlsanity.com/paper/2504.08438/) (2025)
- [Scaling Diffusion Policy in Transformer to 1 Billion Parameters for Robotic Manipulation](https://mlsanity.com/paper/2409.14411/) (2024)
- [Deep Generative Models for Offline Policy Learning: Tutorial, Survey, and Perspectives on Future Directions](https://mlsanity.com/paper/2402.13777/) (2024)
- [Discrete Policy: Learning Disentangled Action Space for Multi-Task Robotic Manipulation](https://mlsanity.com/paper/2409.18707/) (2024)
- [Normalizing Flows are Capable Models for Continuous Control](https://mlsanity.com/paper/2505.23527/) (2025)
- [Guided Flow Policy: Learning from High-Value Actions in Offline Reinforcement Learning](https://mlsanity.com/paper/2512.03973/) (2025)
- [Uncertainty Comes for Free: Human-in-the-Loop Policies with Diffusion Models](https://mlsanity.com/paper/2503.01876/) (2025)
- [Unleashing Flow Policies with Distributional Critics](https://mlsanity.com/paper/2509.23087/) (2025)
- [The Duality of Generative AI and Reinforcement Learning in Robotics: A Review](https://mlsanity.com/paper/2410.16411/) (2024)
- [iDesigner: A High-Resolution and Complex-Prompt Following Text-to-Image Diffusion Model for Interior Design](https://mlsanity.com/paper/2312.04326/) (2023)
- [DiffLight: A Partial Rewards Conditioned Diffusion Model for Traffic Signal Control with Missing Data](https://mlsanity.com/paper/2410.22938/) (2024)
- [Enhancing Exploration with Diffusion Policies in Hybrid Off-Policy RL: Application to Non-Prehensile Manipulation](https://mlsanity.com/paper/2411.14913/) (2024)
- [Pick-and-place Manipulation Across Grippers Without Retraining: A Learning-optimization Diffusion Policy Approach](https://mlsanity.com/paper/2502.15613/) (2025)
- [DIAR: Diffusion-model-guided Implicit Q-learning with Adaptive Revaluation](https://mlsanity.com/paper/2410.11338/) (2024)
- [Diffusion-based Planning with Learned Viability Filters](https://mlsanity.com/paper/2502.19564/) (2025)
- [Inference-stage Adaptation-projection Strategy Adapts Diffusion Policy to Cross-manipulators Scenarios](https://mlsanity.com/paper/2509.11621/) (2025)
- [Diffusion Models for Reinforcement Learning: Foundations, Taxonomy, and Development](https://mlsanity.com/paper/2510.12253/) (2025)
- [Fisher Decorator: Refining Flow Policy via a Local Transport Map](https://mlsanity.com/paper/2604.17919/) (2026)
- [Towards Efficient and Expressive Offline RL via Flow-Anchored Noise-conditioned Q-Learning](https://mlsanity.com/paper/2605.01663/) (2026)
- [Enhanced Safety in Autonomous Driving: Integrating Latent State Diffusion Model for End-to-End Navigation](https://mlsanity.com/paper/2407.06317/) (2024)
- [Diffusion-Based Offline RL for Improved Decision-Making in Augmented ARC Task](https://mlsanity.com/paper/2410.11324/) (2024)
- [Offline Reinforcement Learning with Discrete Diffusion Skills](https://mlsanity.com/paper/2503.20176/) (2025)

## Abstract (arXiv)

Offline reinforcement learning (RL) holds promise as a means to learn high-reward policies from a static dataset, without the need for further environment interactions. However, a key challenge in offline RL lies in effectively stitching portions of suboptimal trajectories from the static dataset while avoiding extrapolation errors arising due to a lack of support in the dataset. Existing approaches use conservative methods that are tricky to tune and struggle with multi-modal data (as we show) or rely on noisy Monte Carlo return-to-go samples for reward conditioning. In this work, we propose a novel approach that leverages the expressiveness of latent diffusion to model in-support trajectory sequences as compressed latent skills. This facilitates learning a Q-function while avoiding extrapolation error via batch-constraining. The latent space is also expressive and gracefully copes with multi-modal data. We show that the learned temporally-abstract latent space encodes richer task-specific information for offline RL tasks as compared to raw state-actions. This improves credit assignment and facilitates faster reward propagation during Q-learning. Our method demonstrates state-of-the-art performance on the D4RL benchmarks, particularly excelling in long-horizon, sparse-reward tasks.
