# Federated Learning for Large-Scale Scene Modeling with Neural Radiance Fields

arXiv: https://arxiv.org/abs/2309.06030 · HTML: https://mlsanity.com/paper/2309.06030/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 35 of its 44 references that are in the map.
- First posted on arXiv 12 Sep 2023.

## Builds on (most cited first, 30 of 35)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Communication-Efficient Learning of Deep Networks from Decentralized Data](https://mlsanity.com/paper/1602.05629/) (2016)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Masked-attention Mask Transformer for Universal Image Segmentation](https://mlsanity.com/paper/2112.01527/) (2021)
- [Plenoxels: Radiance Fields without Neural Networks](https://mlsanity.com/paper/2112.05131/) (2021)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections](https://mlsanity.com/paper/2008.02268/) (2020)
- [ORB-SLAM: a Versatile and Accurate Monocular SLAM System](https://mlsanity.com/paper/1502.00956/) (2015)
- [PlenOctrees for Real-time Rendering of Neural Radiance Fields](https://mlsanity.com/paper/2103.14024/) (2021)
- [Depth-supervised NeRF: Fewer Views and Faster Training for Free](https://mlsanity.com/paper/2107.02791/) (2021)
- [Block-NeRF: Scalable Large Scene Neural View Synthesis](https://mlsanity.com/paper/2202.05263/) (2022)
- [DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Cameras](https://mlsanity.com/paper/2108.10869/) (2021)
- [BARF: Bundle-Adjusting Neural Radiance Fields](https://mlsanity.com/paper/2104.06405/) (2021)
- [NICE-SLAM: Neural Implicit Scalable Encoding for SLAM](https://mlsanity.com/paper/2112.12130/) (2021)
- [FastNeRF: High-Fidelity Neural Rendering at 200FPS](https://mlsanity.com/paper/2103.10380/) (2021)
- [iMAP: Implicit Mapping and Positioning in Real-Time](https://mlsanity.com/paper/2103.12352/) (2021)
- [Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughs](https://mlsanity.com/paper/2112.10703/) (2021)
- [INeRF: Inverting Neural Radiance Fields for Pose Estimation](https://mlsanity.com/paper/2012.05877/) (2020)
- [Decomposing NeRF for Editing via Feature Field Distillation](https://mlsanity.com/paper/2205.15585/) (2022)
- [Client Selection for Federated Learning with Heterogeneous Resources in Mobile Edge](https://mlsanity.com/paper/1804.08333/) (2018)
- [Asynchronous Federated Optimization](https://mlsanity.com/paper/1903.03934/) (2019)
- [Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representation](https://mlsanity.com/paper/2205.04334/) (2022)
- [NoPe-NeRF: Optimising Neural Radiance Field with No Pose Prior](https://mlsanity.com/paper/2212.07388/) (2022)
- [Pixel-Perfect Structure-from-Motion with Featuremetric Refinement](https://mlsanity.com/paper/2108.08291/) (2021)
- [InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Rendering](https://mlsanity.com/paper/2112.15399/) (2021)
- [Privacy-preserving Federated Brain Tumour Segmentation](https://mlsanity.com/paper/1910.00962/) (2019)
- [Vision-Only Robot Navigation in a Neural Radiance World](https://mlsanity.com/paper/2110.00168/) (2021)
- [Federated Unsupervised Representation Learning](https://mlsanity.com/paper/2010.08982/) (2020)
- [Divergence-aware Federated Self-Supervised Learning](https://mlsanity.com/paper/2204.04385/) (2022)
- [Loc-NeRF: Monte Carlo Localization using Neural Radiance Fields](https://mlsanity.com/paper/2209.09050/) (2022)

## Built on by (most cited first, 8 of 8)

- [CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstruction](https://mlsanity.com/paper/2503.23044/) (2025)
- [Fed3DGS: Scalable 3D Gaussian Splatting with Federated Learning](https://mlsanity.com/paper/2403.11460/) (2024)
- [DecentNeRFs: Decentralized Neural Radiance Fields from Crowdsourced Images](https://mlsanity.com/paper/2403.13199/) (2024)
- [Learn to Memorize and to Forget: A Continual Learning Perspective of Dynamic SLAM](https://mlsanity.com/paper/2407.13338/) (2024)
- [Federated Multi-Agent Mapping for Planetary Exploration](https://mlsanity.com/paper/2404.02289/) (2024)
- [FedMeNF: Privacy-Preserving Federated Meta-Learning for Neural Fields](https://mlsanity.com/paper/2508.06301/) (2025)
- [Tiny-DroNeRF: Tiny Neural Radiance Fields aboard Federated Learning-enabled Nano-drones](https://mlsanity.com/paper/2603.01850/) (2026)
- [Federated 3D Gaussian Splatting for Large-Scale Scene Reconstruction at Wireless Edge](https://mlsanity.com/paper/2609.32177/) (2026)

## Abstract (arXiv)

We envision a system to continuously build and maintain a map based on earth-scale neural radiance fields (NeRF) using data collected from vehicles and drones in a lifelong learning manner. However, existing large-scale modeling by NeRF has problems in terms of scalability and maintainability when modeling earth-scale environments. Therefore, to address these problems, we propose a federated learning pipeline for large-scale modeling with NeRF. We tailor the model aggregation pipeline in federated learning for NeRF, thereby allowing local updates of NeRF. In the aggregation step, the accuracy of the clients' global pose is critical. Thus, we also propose global pose alignment to align the noisy global pose of clients before the aggregation step. In experiments, we show the effectiveness of the proposed pose alignment and the federated learning pipeline on the large-scale scene dataset, Mill19.
