# Instance-Agnostic Geometry and Contact Dynamics Learning

arXiv: https://arxiv.org/abs/2309.05832 · HTML: https://mlsanity.com/paper/2309.05832/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 26 of its 32 references that are in the map.
- First posted on arXiv 11 Sep 2023.

## Builds on (most cited first, 26 of 26)

- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [You Only Look Once: Unified, Real-Time Object Detection](https://mlsanity.com/paper/1506.02640/) (2015)
- [Fast R-CNN](https://mlsanity.com/paper/1504.08083/) (2015)
- [D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2011.13961/) (2020)
- [Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenes](https://mlsanity.com/paper/2011.13084/) (2020)
- [Implicit Geometric Regularization for Learning Shapes](https://mlsanity.com/paper/2002.10099/) (2020)
- [Neural Fields in Visual Computing and Beyond](https://mlsanity.com/paper/2111.11426/) (2021)
- [Normalized Object Coordinate Space for Category-Level 6D Object Pose and Size Estimation](https://mlsanity.com/paper/1901.02970/) (2019)
- [XMem: Long-Term Video Object Segmentation with an Atkinson-Shiffrin Memory Model](https://mlsanity.com/paper/2207.07115/) (2022)
- [Video Object Segmentation using Space-Time Memory Networks](https://mlsanity.com/paper/1904.00607/) (2019)
- [Neural Motifs: Scene Graph Parsing with Global Context](https://mlsanity.com/paper/1711.06640/) (2017)
- [Space-time Neural Irradiance Fields for Free-Viewpoint Video](https://mlsanity.com/paper/2011.12950/) (2020)
- [CosyPose: Consistent multi-view multi-object 6D pose estimation](https://mlsanity.com/paper/2008.08465/) (2020)
- [BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objects](https://mlsanity.com/paper/2303.14158/) (2023)
- [Gen6D: Generalizable Model-Free 6-DoF Object Pose Estimation from RGB Images](https://mlsanity.com/paper/2204.10776/) (2022)
- [gradSim: Differentiable simulation for system identification and visuomotor control](https://mlsanity.com/paper/2104.02646/) (2021)
- [LatentFusion: End-to-End Differentiable Reconstruction and Rendering for Unseen Object Pose Estimation](https://mlsanity.com/paper/1912.00416/) (2019)
- [BundleTrack: 6D Pose Tracking for Novel Objects without Instance or Category-Level 3D Models](https://mlsanity.com/paper/2108.00516/) (2021)
- [Learning to Segment Every Thing](https://mlsanity.com/paper/1711.10370/) (2017)
- [Differentiable Physics Simulation of Dynamics-Augmented Neural Objects](https://mlsanity.com/paper/2210.09420/) (2022)
- [ContactNets: Learning Discontinuous Contact Dynamics with Smooth, Implicit Representations](https://mlsanity.com/paper/2009.11193/) (2020)
- [DiffCloud: Real-to-Sim from Point Clouds with Differentiable Simulation and Rendering of Deformable Objects](https://mlsanity.com/paper/2204.03139/) (2022)
- [CapsuleVOS: Semi-Supervised Video Object Segmentation Using Capsule Routing](https://mlsanity.com/paper/1910.00132/) (2019)
- [ACID: Action-Conditional Implicit Visual Dynamics for Deformable Object Manipulation](https://mlsanity.com/paper/2203.06856/) (2022)
- [TagSLAM: Robust SLAM with Fiducial Markers](https://mlsanity.com/paper/1910.00679/) (2019)
- [Hierarchical Relationships: A New Perspective to Enhance Scene Graph Generation](https://mlsanity.com/paper/2303.06842/) (2023)

## Abstract (arXiv)

This work presents an instance-agnostic learning framework that fuses vision with dynamics to simultaneously learn shape, pose trajectories, and physical properties via the use of geometry as a shared representation. Unlike many contact learning approaches that assume motion capture input and a known shape prior for the collision model, our proposed framework learns an object's geometric and dynamic properties from RGBD video, without requiring either category-level or instance-level shape priors. We integrate a vision system, BundleSDF, with a dynamics system, ContactNets, and propose a cyclic training pipeline to use the output from the dynamics module to refine the poses and the geometry from the vision module, using perspective reprojection. Experiments demonstrate our framework's ability to learn the geometry and dynamics of rigid and convex objects and improve upon the current tracking framework.
