# Dynamic Handover: Throw and Catch with Bimanual Hands

arXiv: https://arxiv.org/abs/2309.05655 · HTML: https://mlsanity.com/paper/2309.05655/

## Key facts

- Cited by 35 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 52 references that are in the map.
- First posted on arXiv 11 Sep 2023.

## Builds on (most cited first, 30 of 31)

- [Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning](https://mlsanity.com/paper/2108.10470/) (2021)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [Solving Rubik's Cube with a Robot Hand](https://mlsanity.com/paper/1910.07113/) (2019)
- [Learning Dexterous In-Hand Manipulation](https://mlsanity.com/paper/1808.00177/) (2018)
- [Learning to Communicate with Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1605.06676/) (2016)
- [QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.05408/) (2019)
- [A System for General In-Hand Object Re-Orientation](https://mlsanity.com/paper/2111.03043/) (2021)
- [DeXtreme: Transfer of Agile In-hand Manipulation from Simulation to Reality](https://mlsanity.com/paper/2210.13702/) (2022)
- [TossingBot: Learning to Throw Arbitrary Objects with Residual Physics](https://mlsanity.com/paper/1903.11239/) (2019)
- [ROMA: Multi-Agent Reinforcement Learning with Emergent Roles](https://mlsanity.com/paper/2003.08039/) (2020)
- [Towards Human-Level Bimanual Dexterous Manipulation with Reinforcement Learning](https://mlsanity.com/paper/2206.08686/) (2022)
- [In-Hand Object Rotation via Rapid Motor Adaptation](https://mlsanity.com/paper/2210.04887/) (2022)
- [Data-Driven Grasp Synthesis - A Survey](https://mlsanity.com/paper/1309.2660/) (2013)
- [Opponent Modeling in Deep Reinforcement Learning](https://mlsanity.com/paper/1609.05559/) (2016)
- [Dexterous Manipulation with Deep Reinforcement Learning: Efficient, General, and Low-Cost](https://mlsanity.com/paper/1810.06045/) (2018)
- [DexPoint: Generalizable Point Cloud Reinforcement Learning for Sim-to-Real Dexterous Manipulation](https://mlsanity.com/paper/2211.09423/) (2022)
- [Rotating without Seeing: Towards In-hand Dexterity through Touch](https://mlsanity.com/paper/2303.10880/) (2023)
- [From One Hand to Multiple Hands: Imitation Learning for Dexterous Manipulation from Single-Camera Teleoperation](https://mlsanity.com/paper/2204.12490/) (2022)
- [Efficient Bimanual Manipulation Using Learned Task Schemas](https://mlsanity.com/paper/1909.13874/) (2019)
- [Multi-Agent Manipulation via Locomotion using Hierarchical Sim2Real](https://mlsanity.com/paper/1908.05224/) (2019)
- [Iterative Residual Policy: for Goal-Conditioned Dynamic Manipulation of Deformable Objects](https://mlsanity.com/paper/2203.00663/) (2022)
- [Learning Dexterous Manipulation for a Soft Robotic Hand from Human Demonstration](https://mlsanity.com/paper/1603.06348/) (2016)
- [Learning Continuous Grasping Function with a Dexterous Hand from Human Demonstrations](https://mlsanity.com/paper/2207.05053/) (2022)
- [Deep Predictive Policy Training using Reinforcement Learning](https://mlsanity.com/paper/1703.00727/) (2017)
- [DexPBT: Scaling up Dexterous Manipulation for Hand-Arm Systems with Population Based Training](https://mlsanity.com/paper/2305.12127/) (2023)
- [SwingBot: Learning Physical Features from In-hand Tactile Exploration for Dynamic Swing-up Manipulation](https://mlsanity.com/paper/2101.11812/) (2021)
- [DexDeform: Dexterous Deformable Object Manipulation with Human Demonstrations and Differentiable Physics](https://mlsanity.com/paper/2304.03223/) (2023)
- [Bi-Manual Manipulation and Attachment via Sim-to-Real Reinforcement Learning](https://mlsanity.com/paper/2203.08277/) (2022)
- [Distributed Reinforcement Learning for Cooperative Multi-Robot Object Manipulation](https://mlsanity.com/paper/2003.09540/) (2020)

## Built on by (most cited first, 30 of 35)

- [DexCap: Scalable and Portable Mocap Data Collection System for Dexterous Manipulation](https://mlsanity.com/paper/2403.07788/) (2024)
- [3D Diffusion Policy: Generalizable Visuomotor Policy Learning via Simple 3D Representations](https://mlsanity.com/paper/2403.03954/) (2024)
- [DexGraspVLA: A Vision-Language-Action Framework Towards General Dexterous Grasping](https://mlsanity.com/paper/2502.20900/) (2025)
- [Learning Visuotactile Skills with Two Multifingered Hands](https://mlsanity.com/paper/2404.16823/) (2024)
- [3D-ViTac: Learning Fine-Grained Manipulation with Visuo-Tactile Sensing](https://mlsanity.com/paper/2410.24091/) (2024)
- [SplatSim: Zero-Shot Sim2Real Transfer of RGB Manipulation Policies Using Gaussian Splatting](https://mlsanity.com/paper/2409.10161/) (2024)
- [ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learning](https://mlsanity.com/paper/2503.21860/) (2025)
- [Robot Synesthesia: In-Hand Manipulation with Visuotactile Sensing](https://mlsanity.com/paper/2312.01853/) (2023)
- [Sim-to-Real Reinforcement Learning for Vision-Based Dexterous Manipulation on Humanoids](https://mlsanity.com/paper/2502.20396/) (2025)
- [Learning to Manipulate Anywhere: A Visual Generalizable Framework For Reinforcement Learning](https://mlsanity.com/paper/2407.15815/) (2024)
- [BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objects](https://mlsanity.com/paper/2412.05066/) (2024)
- [Touch in the Wild: Learning Fine-Grained Manipulation with a Portable Visuo-Tactile Gripper](https://mlsanity.com/paper/2507.15062/) (2025)
- [CyberDemo: Augmenting Simulated Human Demonstration for Real-World Dexterous Manipulation](https://mlsanity.com/paper/2402.14795/) (2024)
- [Lessons from Learning to Spin "Pens"](https://mlsanity.com/paper/2407.18902/) (2024)
- [VoxAct-B: Voxel-Based Acting and Stabilizing Policy for Bimanual Manipulation](https://mlsanity.com/paper/2407.04152/) (2024)
- [AIC MLLM: Autonomous Interactive Correction MLLM for Robust Robotic Manipulation](https://mlsanity.com/paper/2406.11548/) (2024)
- [Learning Diverse Bimanual Dexterous Manipulation Skills from Human Demonstrations](https://mlsanity.com/paper/2410.02477/) (2024)
- [Learning Multi-Agent Loco-Manipulation for Long-Horizon Quadrupedal Pushing](https://mlsanity.com/paper/2411.07104/) (2024)
- [VT-Refine: Learning Bimanual Assembly with Visuo-Tactile Feedback via Simulation Fine-Tuning](https://mlsanity.com/paper/2510.14930/) (2025)
- [Learning Dexterous Manipulation Skills from Imperfect Simulations](https://mlsanity.com/paper/2512.02011/) (2025)
- [DexCatch: Learning to Catch Arbitrary Objects with Dexterous Hands](https://mlsanity.com/paper/2310.08809/) (2023)
- [From Simple to Complex Skills: The Case of In-Hand Object Reorientation](https://mlsanity.com/paper/2501.05439/) (2025)
- [A Real-to-Sim-to-Real Approach to Robotic Manipulation with VLM-Generated Iterative Keypoint Rewards](https://mlsanity.com/paper/2502.08643/) (2025)
- [Morphologically Symmetric Reinforcement Learning for Ambidextrous Bimanual Manipulation](https://mlsanity.com/paper/2505.05287/) (2025)
- [Dexterous Functional Pre-Grasp Manipulation with Diffusion Policy](https://mlsanity.com/paper/2403.12421/) (2024)
- [VTAO-BiManip: Masked Visual-Tactile-Action Pre-training with Object Understanding for Bimanual Dexterous Manipulation](https://mlsanity.com/paper/2501.03606/) (2025)
- [GauDP: Reinventing Multi-Agent Collaboration through Gaussian-Image Synergy in Diffusion Policies](https://mlsanity.com/paper/2511.00998/) (2025)
- [Learning Dexterous Bimanual Catch Skills through Adversarial-Cooperative Heterogeneous-Agent Reinforcement Learning](https://mlsanity.com/paper/2502.11437/) (2025)
- [TEMPO: Learning Temporal Context for Dynamic Robot Manipulation](https://mlsanity.com/paper/2609.16864/) (2026)
- [AsymDex: Asymmetry and Relative Coordinates for RL-based Bimanual Dexterity](https://mlsanity.com/paper/2411.13020/) (2024)

## Abstract (arXiv)

Humans throw and catch objects all the time. However, such a seemingly common skill introduces a lot of challenges for robots to achieve: The robots need to operate such dynamic actions at high-speed, collaborate precisely, and interact with diverse objects. In this paper, we design a system with two multi-finger hands attached to robot arms to solve this problem. We train our system using Multi-Agent Reinforcement Learning in simulation and perform Sim2Real transfer to deploy on the real robots. To overcome the Sim2Real gap, we provide multiple novel algorithm designs including learning a trajectory prediction model for the object. Such a model can help the robot catcher has a real-time estimation of where the object will be heading, and then react accordingly. We conduct our experiments with multiple objects in the real-world system, and show significant improvements over multiple baselines. Our project page is available at urlhttps://binghao-huang.github.io/dynamichandover/.
