# Task-driven Compression for Collision Encoding based on Depth Images

arXiv: https://arxiv.org/abs/2309.05289 · HTML: https://mlsanity.com/paper/2309.05289/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 12 of its 31 references that are in the map.
- First posted on arXiv 11 Sep 2023.

## Builds on (most cited first, 12 of 12)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning](https://mlsanity.com/paper/2108.10470/) (2021)
- [3D Packing for Self-Supervised Monocular Depth Estimation](https://mlsanity.com/paper/1905.02693/) (2019)
- [Tutorial on Variational Autoencoders](https://mlsanity.com/paper/1606.05908/) (2016)
- [Voxblox: Incremental 3D Euclidean Signed Distance Fields for On-Board MAV Planning](https://mlsanity.com/paper/1611.03631/) (2016)
- [Variational Autoencoder for Deep Learning of Images, Labels and Captions](https://mlsanity.com/paper/1609.08976/) (2016)
- [Learning High-Speed Flight in the Wild](https://mlsanity.com/paper/2110.05113/) (2021)
- [Deep Residual Learning for Image Compression](https://mlsanity.com/paper/1906.09731/) (2019)
- [FASTER: Fast and Safe Trajectory Planner for Flights in Unknown Environments](https://mlsanity.com/paper/1903.03558/) (2019)
- [Motion Primitives-based Navigation Planning using Deep Collision Prediction](https://mlsanity.com/paper/2201.03254/) (2022)
- [Aerial Gym -- Isaac Gym Simulator for Aerial Robots](https://mlsanity.com/paper/2305.16510/) (2023)
- [Semantically-enhanced Deep Collision Prediction for Autonomous Navigation using Aerial Robots](https://mlsanity.com/paper/2307.11522/) (2023)

## Built on by (most cited first, 7 of 7)

- [NavRL: Learning Safe Flight in Dynamic Environments](https://mlsanity.com/paper/2409.15634/) (2024)
- [Reinforcement Learning for Collision-free Flight Exploiting Deep Collision Encoding](https://mlsanity.com/paper/2402.03947/) (2024)
- [MAVRL: Learn to Fly in Cluttered Environments with Varying Speed](https://mlsanity.com/paper/2402.08381/) (2024)
- [Reinforcement Learning for Active Perception in Autonomous Navigation](https://mlsanity.com/paper/2602.01266/) (2026)
- [Depth Transfer: Learning to See Like a Simulator for Real-World Drone Navigation](https://mlsanity.com/paper/2505.12428/) (2025)
- [NavRL++: A System-Level Framework for Improving Sim-to-Real Transfer in Reinforcement Learning-Based Robot Navigation](https://mlsanity.com/paper/2605.15559/) (2026)
- [Fast Human Attention Prediction for Fixation-guided Active Perception in Autonomous Navigation](https://mlsanity.com/paper/2606.20491/) (2026)

## Abstract (arXiv)

This paper contributes a novel learning-based method for aggressive task-driven compression of depth images and their encoding as images tailored to collision prediction for robotic systems. A novel 3D image processing methodology is proposed that accounts for the robot's size in order to appropriately "inflate" the obstacles represented in the depth image and thus obtain the distance that can be traversed by the robot in a collision-free manner along any given ray within the camera frustum. Such depth-and-collision image pairs are used to train a neural network that follows the architecture of Variational Autoencoders to compress-and-transform the information in the original depth image to derive a latent representation that encodes the collision information for the given depth image. We compare our proposed task-driven encoding method with classical task-agnostic methods and demonstrate superior performance for the task of collision image prediction from extremely low-dimensional latent spaces. A set of comparative studies show that the proposed approach is capable of encoding depth image-and-collision image tuples from complex scenes with thin obstacles at long distances better than the classical methods at compression ratios as high as 4050:1.
