# Angle Range and Identity Similarity Enhanced Gaze and Head Redirection based on Synthetic data

arXiv: https://arxiv.org/abs/2309.05214 · HTML: https://mlsanity.com/paper/2309.05214/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 30 of its 42 references that are in the map.
- First posted on arXiv 11 Sep 2023.

## Builds on (most cited first, 30 of 30)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Progressive Growing of GANs for Improved Quality, Stability, and Variation](https://mlsanity.com/paper/1710.10196/) (2017)
- [StarGAN: Unified Generative Adversarial Networks for Multi-Domain Image-to-Image Translation](https://mlsanity.com/paper/1711.09020/) (2017)
- [StyleCLIP: Text-Driven Manipulation of StyleGAN Imagery](https://mlsanity.com/paper/2103.17249/) (2021)
- [Encoding in Style: a StyleGAN Encoder for Image-to-Image Translation](https://mlsanity.com/paper/2008.00951/) (2020)
- [Interpreting the Latent Space of GANs for Semantic Face Editing](https://mlsanity.com/paper/1907.10786/) (2019)
- [Image2StyleGAN: How to Embed Images Into the StyleGAN Latent Space?](https://mlsanity.com/paper/1904.03189/) (2019)
- [Accurate 3D Face Reconstruction with Weakly-Supervised Learning: From Single Image to Image Set](https://mlsanity.com/paper/1903.08527/) (2019)
- [Learning an Animatable Detailed 3D Face Model from In-The-Wild Images](https://mlsanity.com/paper/2012.04012/) (2020)
- [AdaFace: Quality Adaptive Margin for Face Recognition](https://mlsanity.com/paper/2204.00964/) (2022)
- [GAN Inversion: A Survey](https://mlsanity.com/paper/2101.05278/) (2021)
- [Towards Fast, Accurate and Stable 3D Dense Face Alignment](https://mlsanity.com/paper/2009.09960/) (2020)
- [Eye Tracking for Everyone](https://mlsanity.com/paper/1606.05814/) (2016)
- [Face Alignment in Full Pose Range: A 3D Total Solution](https://mlsanity.com/paper/1804.01005/) (2018)
- [ETH-XGaze: A Large Scale Dataset for Gaze Estimation under Extreme Head Pose and Gaze Variation](https://mlsanity.com/paper/2007.15837/) (2020)
- [It's Written All Over Your Face: Full-Face Appearance-Based Gaze Estimation](https://mlsanity.com/paper/1611.08860/) (2016)
- [Few-Shot Adaptive Gaze Estimation](https://mlsanity.com/paper/1905.01941/) (2019)
- [Rotate-and-Render: Unsupervised Photorealistic Face Rotation from Single-View Images](https://mlsanity.com/paper/2003.08124/) (2020)
- [Automatic Gaze Analysis: A Survey of Deep Learning based Approaches](https://mlsanity.com/paper/2108.05479/) (2021)
- [Self-Learning Transformations for Improving Gaze and Head Redirection](https://mlsanity.com/paper/2010.12307/) (2020)
- [DeepWarp: Photorealistic Image Resynthesis for Gaze Manipulation](https://mlsanity.com/paper/1607.07215/) (2016)
- [Photo-Realistic Monocular Gaze Redirection Using Generative Adversarial Networks](https://mlsanity.com/paper/1903.12530/) (2019)
- [GazeDirector: Fully Articulated Eye Gaze Redirection in Video](https://mlsanity.com/paper/1704.08763/) (2017)
- [Learning-by-Novel-View-Synthesis for Full-Face Appearance-Based 3D Gaze Estimation](https://mlsanity.com/paper/2201.07927/) (2022)
- [GazeNeRF: 3D-Aware Gaze Redirection with Neural Radiance Fields](https://mlsanity.com/paper/2212.04823/) (2022)
- [NeRF-Gaze: A Head-Eye Redirection Parametric Model for Gaze Estimation](https://mlsanity.com/paper/2212.14710/) (2022)
- [CUDA-GHR: Controllable Unsupervised Domain Adaptation for Gaze and Head Redirection](https://mlsanity.com/paper/2106.10852/) (2021)

## Abstract (arXiv)

In this paper, we propose a method for improving the angular accuracy and photo-reality of gaze and head redirection in full-face images. The problem with current models is that they cannot handle redirection at large angles, and this limitation mainly comes from the lack of training data. To resolve this problem, we create data augmentation by monocular 3D face reconstruction to extend the head pose and gaze range of the real data, which allows the model to handle a wider redirection range. In addition to the main focus on data augmentation, we also propose a framework with better image quality and identity preservation of unseen subjects even training with synthetic data. Experiments show that our method significantly improves redirection performance in terms of redirection angular accuracy while maintaining high image quality, especially when redirecting to large angles.
