# Stereo Matching in Time: 100+ FPS Video Stereo Matching for Extended Reality

arXiv: https://arxiv.org/abs/2309.04183 · HTML: https://mlsanity.com/paper/2309.04183/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Builds on 24 of its 38 references that are in the map.
- First posted on arXiv 8 Sep 2023.

## Builds on (most cited first, 24 of 24)

- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [A Large Dataset to Train Convolutional Networks for Disparity, Optical Flow, and Scene Flow Estimation](https://mlsanity.com/paper/1512.02134/) (2015)
- [ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAM](https://mlsanity.com/paper/2007.11898/) (2020)
- [TartanAir: A Dataset to Push the Limits of Visual SLAM](https://mlsanity.com/paper/2003.14338/) (2020)
- [Cascade Cost Volume for High-Resolution Multi-View Stereo and Stereo Matching](https://mlsanity.com/paper/1912.06378/) (2019)
- [RAFT-Stereo: Multilevel Recurrent Field Transforms for Stereo Matching](https://mlsanity.com/paper/2109.07547/) (2021)
- [Softmax Splatting for Video Frame Interpolation](https://mlsanity.com/paper/2003.05534/) (2020)
- [GA-Net: Guided Aggregation Net for End-to-end Stereo Matching](https://mlsanity.com/paper/1904.06587/) (2019)
- [Group-wise Correlation Stereo Network](https://mlsanity.com/paper/1903.04025/) (2019)
- [Practical Stereo Matching via Cascaded Recurrent Network with Adaptive Correlation](https://mlsanity.com/paper/2203.11483/) (2022)
- [The ApolloScape Open Dataset for Autonomous Driving and its Application](https://mlsanity.com/paper/1803.06184/) (2018)
- [Cost Volume Pyramid Based Depth Inference for Multi-View Stereo](https://mlsanity.com/paper/1912.08329/) (2019)
- [Attention Concatenation Volume for Accurate and Efficient Stereo Matching](https://mlsanity.com/paper/2203.02146/) (2022)
- [HITNet: Hierarchical Iterative Tile Refinement Network for Real-time Stereo Matching](https://mlsanity.com/paper/2007.12140/) (2020)
- [SMD-Nets: Stereo Mixture Density Networks](https://mlsanity.com/paper/2104.03866/) (2021)
- [DeepPruner: Learning Efficient Stereo Matching via Differentiable PatchMatch](https://mlsanity.com/paper/1909.05845/) (2019)
- [StereoNet: Guided Hierarchical Refinement for Real-Time Edge-Aware Depth Prediction](https://mlsanity.com/paper/1807.08865/) (2018)
- [DeepVideoMVS: Multi-View Stereo on Video with Recurrent Spatio-Temporal Fusion](https://mlsanity.com/paper/2012.02177/) (2020)
- [PCW-Net: Pyramid Combination and Warping Cost Volume for Stereo Matching](https://mlsanity.com/paper/2006.12797/) (2020)
- [Correlate-and-Excite: Real-Time Stereo Matching via Guided Cost Volume Excitation](https://mlsanity.com/paper/2108.05773/) (2021)
- [Bilateral Grid Learning for Stereo Matching Networks](https://mlsanity.com/paper/2101.01601/) (2021)
- [Open-World Stereo Video Matching with Deep RNN](https://mlsanity.com/paper/1808.03959/) (2018)
- [IRS: A Large Naturalistic Indoor Robotics Stereo Dataset to Train Deep Models for Disparity and Surface Normal Estimation](https://mlsanity.com/paper/1912.09678/) (2019)
- [TemporalStereo: Efficient Spatial-Temporal Stereo Matching Network](https://mlsanity.com/paper/2211.13755/) (2022)

## Built on by (most cited first, 14 of 14)

- [Match-Stereo-Videos: Bidirectional Alignment for Consistent Dynamic Stereo Matching](https://mlsanity.com/paper/2403.10755/) (2024)
- [A Survey on Deep Stereo Matching in the Twenties](https://mlsanity.com/paper/2407.07816/) (2024)
- [Match Stereo Videos via Bidirectional Alignment](https://mlsanity.com/paper/2409.20283/) (2024)
- [DoubleTake: Geometry Guided Depth Estimation](https://mlsanity.com/paper/2406.18387/) (2024)
- [Cross-spectral Gated-RGB Stereo Depth Estimation](https://mlsanity.com/paper/2405.12759/) (2024)
- [Stereo Any Video: Temporally Consistent Stereo Matching](https://mlsanity.com/paper/2503.05549/) (2025)
- [What Makes Good Synthetic Training Data for Zero-Shot Stereo Matching?](https://mlsanity.com/paper/2504.16930/) (2025)
- [A Wavelet-based Stereo Matching Framework for Solving Frequency Convergence Inconsistency](https://mlsanity.com/paper/2505.18024/) (2025)
- [MAFNet:Multi-frequency Adaptive Fusion Network for Real-time Stereo Matching](https://mlsanity.com/paper/2512.04358/) (2025)
- [PPMStereo: Pick-and-Play Memory Construction for Consistent Dynamic Stereo Matching](https://mlsanity.com/paper/2510.20178/) (2025)
- [StereoAdapter-2: Globally Structure-Consistent Underwater Stereo Depth Estimation](https://mlsanity.com/paper/2602.16915/) (2026)
- [MLG-Stereo: ViT Based Stereo Matching with Multi-Stage Local-Global Enhancement](https://mlsanity.com/paper/2604.20393/) (2026)
- [URS-Stereo: Uncertainty-Guided Residual Search for Real-Time Stereo Matching](https://mlsanity.com/paper/2607.06779/) (2026)
- [STEREOFLOW: Progressive Stereo Matching with StereoDiT and Transition Flow Matching](https://mlsanity.com/paper/2607.19986/) (2026)

## Abstract (arXiv)

Real-time Stereo Matching is a cornerstone algorithm for many Extended Reality (XR) applications, such as indoor 3D understanding, video pass-through, and mixed-reality games. Despite significant advancements in deep stereo methods, achieving real-time depth inference with high accuracy on a low-power device remains a major challenge. One of the major difficulties is the lack of high-quality indoor video stereo training datasets captured by head-mounted VR/AR glasses. To address this issue, we introduce a novel video stereo synthetic dataset that comprises photorealistic renderings of various indoor scenes and realistic camera motion captured by a 6-DoF moving VR/AR head-mounted display (HMD). This facilitates the evaluation of existing approaches and promotes further research on indoor augmented reality scenarios. Our newly proposed dataset enables us to develop a novel framework for continuous video-rate stereo matching. As another contribution, our dataset enables us to proposed a new video-based stereo matching approach tailored for XR applications, which achieves real-time inference at an impressive 134fps on a standard desktop computer, or 30fps on a battery-powered HMD. Our key insight is that disparity and contextual information are highly correlated and redundant between consecutive stereo frames. By unrolling an iterative cost aggregation in time (i.e. in the temporal dimension), we are able to distribute and reuse the aggregated features over time. This approach leads to a substantial reduction in computation without sacrificing accuracy. We conducted extensive evaluations and comparisons and demonstrated that our method achieves superior performance compared to the current state-of-the-art, making it a strong contender for real-time stereo matching in VR/AR applications.
