# Hybrid of representation learning and reinforcement learning for dynamic and complex robotic motion planning

arXiv: https://arxiv.org/abs/2309.03758 · HTML: https://mlsanity.com/paper/2309.03758/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 21 of its 45 references that are in the map.
- First posted on arXiv 7 Sep 2023.

## Builds on (most cited first, 21 of 21)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Densely Connected Convolutional Networks](https://mlsanity.com/paper/1608.06993/) (2016)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [How Powerful are Graph Neural Networks?](https://mlsanity.com/paper/1810.00826/) (2018)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Dueling Network Architectures for Deep Reinforcement Learning](https://mlsanity.com/paper/1511.06581/) (2015)
- [Safe and Efficient Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1606.02647/) (2016)
- [Social Attention: Modeling Attention in Human Crowds](https://mlsanity.com/paper/1710.04689/) (2017)
- [Crowd-Robot Interaction: Crowd-aware Robot Navigation with Attention-based Deep Reinforcement Learning](https://mlsanity.com/paper/1809.08835/) (2018)
- [Soft Actor-Critic for Discrete Action Settings](https://mlsanity.com/paper/1910.07207/) (2019)
- [Decentralized Non-communicating Multiagent Collision Avoidance with Deep Reinforcement Learning](https://mlsanity.com/paper/1609.07845/) (2016)
- [Motion Planning Among Dynamic, Decision-Making Agents with Deep Reinforcement Learning](https://mlsanity.com/paper/1805.01956/) (2018)
- [Distributional Soft Actor-Critic: Off-Policy Reinforcement Learning for Addressing Value Estimation Errors](https://mlsanity.com/paper/2001.02811/) (2020)
- [Towards Optimally Decentralized Multi-Robot Collision Avoidance via Deep Reinforcement Learning](https://mlsanity.com/paper/1709.10082/) (2017)
- [Relational Graph Learning for Crowd Navigation](https://mlsanity.com/paper/1909.13165/) (2019)
- [Bayesian inference for data-efficient, explainable, and safe robotic motion planning: A review](https://mlsanity.com/paper/2307.08024/) (2023)

## Built on by (most cited first, 1 of 1)

- [LLM A*: Human in the Loop Large Language Models Enabled A* Search for Robotics](https://mlsanity.com/paper/2312.01797/) (2023)

## Abstract (arXiv)

Motion planning is the soul of robot decision making. Classical planning algorithms like graph search and reaction-based algorithms face challenges in cases of dense and dynamic obstacles. Deep learning algorithms generate suboptimal one-step predictions that cause many collisions. Reinforcement learning algorithms generate optimal or near-optimal time-sequential predictions. However, they suffer from slow convergence, suboptimal converged results, and overfittings. This paper introduces a hybrid algorithm for robotic motion planning: long short-term memory (LSTM) pooling and skip connection for attention-based discrete soft actor critic (LSA-DSAC). First, graph network (relational graph) and attention network (attention weight) interpret the environmental state for the learning of the discrete soft actor critic algorithm. The expressive power of attention network outperforms that of graph in our task by difference analysis of these two representation methods. However, attention based DSAC faces the overfitting problem in training. Second, the skip connection method is integrated to attention based DSAC to mitigate overfitting and improve convergence speed. Third, LSTM pooling is taken to replace the sum operator of attention weigh and eliminate overfitting by slightly sacrificing convergence speed at early-stage training. Experiments show that LSA-DSAC outperforms the state-of-the-art in training and most evaluations. The physical robot is also implemented and tested in the real world.
