# A State Representation for Diminishing Rewards

arXiv: https://arxiv.org/abs/2309.03710 · HTML: https://mlsanity.com/paper/2309.03710/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 20 of its 43 references that are in the map.
- First posted on arXiv 7 Sep 2023.

## Builds on (most cited first, 20 of 20)

- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Successor Features for Transfer in Reinforcement Learning](https://mlsanity.com/paper/1606.05312/) (2016)
- [Behaviour Suite for Reinforcement Learning](https://mlsanity.com/paper/1908.03568/) (2019)
- [Learning One Representation to Optimize All Rewards](https://mlsanity.com/paper/2103.07945/) (2021)
- [Transfer in Deep Reinforcement Learning Using Successor Features and Generalised Policy Improvement](https://mlsanity.com/paper/1901.10964/) (2019)
- [Reward is enough for convex MDPs](https://mlsanity.com/paper/2106.00661/) (2021)
- [Does Zero-Shot Reinforcement Learning Exist?](https://mlsanity.com/paper/2209.14935/) (2022)
- [The Description Length of Deep Learning Models](https://mlsanity.com/paper/1802.07044/) (2018)
- [Tactical Optimism and Pessimism for Deep Reinforcement Learning](https://mlsanity.com/paper/2102.03765/) (2021)
- [Reinforcement Learning with Non-Markovian Rewards](https://mlsanity.com/paper/1912.02552/) (2019)
- [Efficient Wasserstein Natural Gradients for Reinforcement Learning](https://mlsanity.com/paper/2010.05380/) (2020)
- [Submodular Reinforcement Learning](https://mlsanity.com/paper/2307.13372/) (2023)
- [ReLOAD: Reinforcement Learning with Optimistic Ascent-Descent for Last-Iterate Convergence in Constrained MDPs](https://mlsanity.com/paper/2302.01275/) (2023)
- [A First-Occupancy Representation for Reinforcement Learning](https://mlsanity.com/paper/2109.13863/) (2021)
- [Planning with Submodular Objective Functions](https://mlsanity.com/paper/2010.11863/) (2020)
- [Neuro-Nav: A Library for Neurally-Plausible Reinforcement Learning](https://mlsanity.com/paper/2206.03312/) (2022)
- [Adaptive patch foraging in deep reinforcement learning agents](https://mlsanity.com/paper/2210.08085/) (2022)

## Built on by (most cited first, 3 of 3)

- [Confronting Reward Model Overoptimization with Constrained RLHF](https://mlsanity.com/paper/2310.04373/) (2023)
- [Reward-Aware Proto-Representations in Reinforcement Learning](https://mlsanity.com/paper/2505.16217/) (2025)
- [DROGO: Default Representation Objective via Graph Optimization in Reinforcement Learning](https://mlsanity.com/paper/2602.00403/) (2026)

## Abstract (arXiv)

A common setting in multitask reinforcement learning (RL) demands that an agent rapidly adapt to various stationary reward functions randomly sampled from a fixed distribution. In such situations, the successor representation (SR) is a popular framework which supports rapid policy evaluation by decoupling a policy's expected discounted, cumulative state occupancies from a specific reward function. However, in the natural world, sequential tasks are rarely independent, and instead reflect shifting priorities based on the availability and subjective perception of rewarding stimuli. Reflecting this disjunction, in this paper we study the phenomenon of diminishing marginal utility and introduce a novel state representation, the λ representation (λR) which, surprisingly, is required for policy evaluation in this setting and which generalizes the SR as well as several other state representations from the literature. We establish the λR's formal properties and examine its normative advantages in the context of machine learning, as well as its usefulness for studying natural behaviors, particularly foraging.
