# Zero-Shot Scene Graph Generation via Triplet Calibration and Reduction

arXiv: https://arxiv.org/abs/2309.03542 · HTML: https://mlsanity.com/paper/2309.03542/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 45 of its 69 references that are in the map.
- First posted on arXiv 7 Sep 2023.

## Builds on (most cited first, 30 of 45)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Inductive Representation Learning on Large Graphs](https://mlsanity.com/paper/1706.02216/) (2017)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [Scene Graph Generation by Iterative Message Passing](https://mlsanity.com/paper/1701.02426/) (2017)
- [Neural Motifs: Scene Graph Parsing with Global Context](https://mlsanity.com/paper/1711.06640/) (2017)
- [Unbiased Scene Graph Generation from Biased Training](https://mlsanity.com/paper/2002.11949/) (2020)
- [Visual Relationship Detection with Language Priors](https://mlsanity.com/paper/1608.00187/) (2016)
- [Learning to Compose Dynamic Tree Structures for Visual Contexts](https://mlsanity.com/paper/1812.01880/) (2018)
- [Positive-Unlabeled Learning with Non-Negative Risk Estimator](https://mlsanity.com/paper/1703.00593/) (2017)
- [Learning from positive and unlabeled data: a survey](https://mlsanity.com/paper/1811.04820/) (2018)
- [A Review of Generalized Zero-Shot Learning Methods](https://mlsanity.com/paper/2011.08641/) (2020)
- [Bipartite Graph Network with Adaptive Message Passing for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2104.00308/) (2021)
- [A Comprehensive Survey of Scene Graphs: Generation and Application](https://mlsanity.com/paper/2104.01111/) (2021)
- [Visual Translation Embedding Network for Visual Relation Detection](https://mlsanity.com/paper/1702.08319/) (2017)
- [Energy-Based Learning for Scene Graph Generation](https://mlsanity.com/paper/2103.02221/) (2021)
- [Explainable and Explicit Visual Reasoning over Scene Graphs](https://mlsanity.com/paper/1812.01855/) (2018)
- [Open World Compositional Zero-Shot Learning](https://mlsanity.com/paper/2101.12609/) (2021)
- [Say As You Wish: Fine-grained Control of Image Caption Generation with Abstract Scene Graphs](https://mlsanity.com/paper/2003.00387/) (2020)
- [Unpaired Image Captioning via Scene Graph Alignments](https://mlsanity.com/paper/1903.10658/) (2019)
- [Semantic Image Manipulation Using Scene Graphs](https://mlsanity.com/paper/2004.03677/) (2020)
- [Holistic++ Scene Understanding: Single-view 3D Holistic Scene Parsing and Human Pose Estimation with Human-Object Interaction and Physical Commonsense](https://mlsanity.com/paper/1909.01507/) (2019)
- [Stacked Hybrid-Attention and Group Collaborative Learning for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2203.09811/) (2022)
- [Learning to Generate Scene Graph from Natural Language Supervision](https://mlsanity.com/paper/2109.02227/) (2021)
- [BLOCK: Bilinear Superdiagonal Fusion for Visual Question Answering and Visual Relationship Detection](https://mlsanity.com/paper/1902.00038/) (2019)
- [The Devil is in the Labels: Noisy Label Correction for Robust Scene Graph Generation](https://mlsanity.com/paper/2206.03014/) (2022)
- [Siamese Contrastive Embedding Network for Compositional Zero-Shot Learning](https://mlsanity.com/paper/2206.14475/) (2022)

## Built on by (most cited first, 2 of 2)

- [Leveraging Predicate and Triplet Learning for Scene Graph Generation](https://mlsanity.com/paper/2406.02038/) (2024)
- [Generated Contents Enrichment](https://mlsanity.com/paper/2405.03650/) (2024)

## Abstract (arXiv)

Scene Graph Generation (SGG) plays a pivotal role in downstream vision-language tasks. Existing SGG methods typically suffer from poor compositional generalizations on unseen triplets. They are generally trained on incompletely annotated scene graphs that contain dominant triplets and tend to bias toward these seen triplets during inference. To address this issue, we propose a Triplet Calibration and Reduction (T-CAR) framework in this paper. In our framework, a triplet calibration loss is first presented to regularize the representations of diverse triplets and to simultaneously excavate the unseen triplets in incompletely annotated training scene graphs. Moreover, the unseen space of scene graphs is usually several times larger than the seen space since it contains a huge number of unrealistic compositions. Thus, we propose an unseen space reduction loss to shift the attention of excavation to reasonable unseen compositions to facilitate the model training. Finally, we propose a contextual encoder to improve the compositional generalizations of unseen triplets by explicitly modeling the relative spatial relations between subjects and objects. Extensive experiments show that our approach achieves consistent improvements for zero-shot SGG over state-of-the-art methods. The code is available at https://github.com/jkli1998/T-CAR.
