# The Best Arm Evades: Near-optimal Multi-pass Streaming Lower Bounds for Pure Exploration in Multi-armed Bandits

arXiv: https://arxiv.org/abs/2309.03145 · HTML: https://mlsanity.com/paper/2309.03145/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 35 references that are in the map.
- First posted on arXiv 6 Sep 2023.

## Builds on (most cited first, 16 of 16)

- [lil' UCB : An Optimal Exploration Algorithm for Multi-Armed Bandits](https://mlsanity.com/paper/1312.7308/) (2013)
- [Multi-armed Bandit Models for the Optimal Design of Clinical Trials: Benefits and Challenges](https://mlsanity.com/paper/1507.08025/) (2015)
- [Collaborative Learning with Limited Interaction: Tight Bounds for Distributed Exploration in Multi-Armed Bandits](https://mlsanity.com/paper/1904.03293/) (2019)
- [On Multi-Armed Bandit Designs for Dose-Finding Clinical Trials](https://mlsanity.com/paper/1903.07082/) (2019)
- [Nearly Instance Optimal Sample Complexity Bounds for Top-k Arm Selection](https://mlsanity.com/paper/1702.03605/) (2017)
- [Stochastic Multi-armed Bandits in Constant Space](https://mlsanity.com/paper/1712.09007/) (2017)
- [Collaborative Top Distribution Identifications with Limited Interaction](https://mlsanity.com/paper/2004.09454/) (2020)
- [Memory Bounds for the Experts Problem](https://mlsanity.com/paper/2204.09837/) (2022)
- [Exploration with Limited Memory: Streaming Algorithms for Coin Tossing, Noisy Comparisons, and Multi-Armed Bandits](https://mlsanity.com/paper/2004.04666/) (2020)
- [Online Prediction in Sub-linear Space](https://mlsanity.com/paper/2207.07974/) (2022)
- [Regret Minimisation in Multi-Armed Bandits Using Bounded Arm Memory](https://mlsanity.com/paper/1901.08387/) (2019)
- [A Sharp Memory-Regret Trade-Off for Multi-Pass Streaming Bandits](https://mlsanity.com/paper/2205.00984/) (2022)
- [Tight Regret Bounds for Single-pass Streaming Multi-armed Bandits](https://mlsanity.com/paper/2306.02208/) (2023)
- [Communication-Efficient Collaborative Best Arm Identification](https://mlsanity.com/paper/2208.09029/) (2022)
- [Improved Space Bounds for Learning with Experts](https://mlsanity.com/paper/2303.01453/) (2023)
- [Tight Memory-Regret Lower Bounds for Streaming Bandits](https://mlsanity.com/paper/2306.07903/) (2023)

## Built on by (most cited first, 5 of 5)

- [Understanding Memory-Regret Trade-Off for Streaming Stochastic Multi-Armed Bandits](https://mlsanity.com/paper/2405.19752/) (2024)
- [Tight Gap-Dependent Memory-Regret Trade-Off for Single-Pass Streaming Stochastic Multi-Armed Bandits](https://mlsanity.com/paper/2503.02428/) (2025)
- [Few Batches or Little Memory, But Not Both: Simultaneous Space and Adaptivity Constraints in Stochastic Bandits](https://mlsanity.com/paper/2603.13742/) (2026)
- [Online Learning with Recency: Algorithms for Sliding-window Streaming Multi-armed Bandits](https://mlsanity.com/paper/2606.08977/) (2026)
- [Memory--Batch Tradeoffs in Lipschitz Bandits](https://mlsanity.com/paper/2608.07922/) (2026)

## Abstract (arXiv)

We give a near-optimal sample-pass trade-off for pure exploration in multi-armed bandits (MABs) via multi-pass streaming algorithms: any streaming algorithm with sublinear memory that uses the optimal sample complexity of O(fracnDelta2) requires Omega(fraclog(1/Delta)loglog(1/Delta)) passes. Here, n is the number of arms and Delta is the reward gap between the best and the second-best arms. Our result matches the O(log(frac1Delta))-pass algorithm of Jin et al. [ICML'21] (up to lower order terms) that only uses O(1) memory and answers an open question posed by Assadi and Wang [STOC'20].
