# Dynamic Hyperbolic Attention Network for Fine Hand-object Reconstruction

arXiv: https://arxiv.org/abs/2309.02965 · HTML: https://mlsanity.com/paper/2309.02965/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 34 of its 45 references that are in the map.
- First posted on arXiv 6 Sep 2023.

## Builds on (most cited first, 30 of 34)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [ImageNet Large Scale Visual Recognition Challenge](https://mlsanity.com/paper/1409.0575/) (2014)
- [UMAP: Uniform Manifold Approximation and Projection for Dimension Reduction](https://mlsanity.com/paper/1802.03426/) (2018)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Dynamic Graph CNN for Learning on Point Clouds](https://mlsanity.com/paper/1801.07829/) (2018)
- [PoseCNN: A Convolutional Neural Network for 6D Object Pose Estimation in Cluttered Scenes](https://mlsanity.com/paper/1711.00199/) (2017)
- [AtlasNet: A Papier-Mach'e Approach to Learning 3D Surface Generation](https://mlsanity.com/paper/1802.05384/) (2018)
- [Hyperbolic Neural Networks](https://mlsanity.com/paper/1805.09112/) (2018)
- [Learning joint reconstruction of hands and manipulated objects](https://mlsanity.com/paper/1904.05767/) (2019)
- [Hyperbolic Graph Neural Networks](https://mlsanity.com/paper/1910.12892/) (2019)
- [First-Person Hand Action Benchmark with RGB-D Videos and 3D Hand Pose Annotations](https://mlsanity.com/paper/1704.02463/) (2017)
- [Hyperbolic Image Embeddings](https://mlsanity.com/paper/1904.02239/) (2019)
- [Reconstructing Hand-Object Interactions in the Wild](https://mlsanity.com/paper/2012.09856/) (2020)
- [Semi-Supervised 3D Hand-Object Poses Estimation with Interactions in Time](https://mlsanity.com/paper/2106.05266/) (2021)
- [Leveraging Photometric Consistency over Time for Sparsely Supervised Hand-Object Reconstruction](https://mlsanity.com/paper/2004.13449/) (2020)
- [Hyperbolic Deep Neural Networks: A Survey](https://mlsanity.com/paper/2101.04562/) (2021)
- [CPF: Learning a Contact Potential Field to Model the Hand-Object Interaction](https://mlsanity.com/paper/2012.00924/) (2020)
- [Keypoint Transformer: Solving Joint Identification in Challenging Hands and Object Interactions for Accurate 3D Pose Estimation](https://mlsanity.com/paper/2104.14639/) (2021)
- [Hyperbolic Attention Networks](https://mlsanity.com/paper/1805.09786/) (2018)
- [Geoopt: Riemannian Optimization in PyTorch](https://mlsanity.com/paper/2005.02819/) (2020)
- [HOPE-Net: A Graph-based Model for Hand-Object Pose Estimation](https://mlsanity.com/paper/2004.00060/) (2020)
- [Hyperbolic Image Segmentation](https://mlsanity.com/paper/2203.05898/) (2022)
- [What's in your hands? 3D Reconstruction of Generic Objects in Hands](https://mlsanity.com/paper/2204.07153/) (2022)
- [ArtiBoost: Boosting Articulated 3D Hand-Object Pose Estimation via Online Exploration and Synthesis](https://mlsanity.com/paper/2109.05488/) (2021)
- [AlignSDF: Pose-Aligned Signed Distance Fields for Hand-Object Reconstruction](https://mlsanity.com/paper/2207.12909/) (2022)
- [Collaborative Learning for Hand and Object Reconstruction with Attention-guided Graph Convolution](https://mlsanity.com/paper/2204.13062/) (2022)
- [Hyperbolic Graph Neural Networks: A Review of Methods and Applications](https://mlsanity.com/paper/2202.13852/) (2022)
- [HyperText: Endowing FastText with Hyperbolic Geometry](https://mlsanity.com/paper/2010.16143/) (2020)
- [Hyperbolic Representation Learning for Fast and Efficient Neural Question Answering](https://mlsanity.com/paper/1707.07847/) (2017)
- [Physical Interaction: Reconstructing Hand-object Interactions with Physics](https://mlsanity.com/paper/2209.10833/) (2022)

## Built on by (most cited first, 10 of 10)

- [Fg-T2M++: LLMs-Augmented Fine-Grained Text Driven Human Motion Generation](https://mlsanity.com/paper/2502.05534/) (2025)
- [Geo-Sign: Hyperbolic Contrastive Regularisation for Geometrically Aware Sign Language Translation](https://mlsanity.com/paper/2506.00129/) (2025)
- [HyperSDFusion: Bridging Hierarchical Structures in Language and Geometry for Enhanced 3D Text2Shape Generation](https://mlsanity.com/paper/2403.00372/) (2024)
- [Physics-Encoded Graph Neural Networks for Deformation Prediction under Contact](https://mlsanity.com/paper/2402.03466/) (2024)
- [Geometry-aware Distance Measure for Diverse Hierarchical Structures in Hyperbolic Spaces](https://mlsanity.com/paper/2506.18533/) (2025)
- [Guiding Diffusion-based Reconstruction with Contrastive Signals for Balanced Visual Representation](https://mlsanity.com/paper/2603.04803/) (2026)
- [BlackMirror: Black-Box Backdoor Detection for Text-to-Image Models via Instruction-Response Deviation](https://mlsanity.com/paper/2603.05921/) (2026)
- [Understanding-Enhanced Model Collaboration for Long-Tailed Egocentric Mistake Detection](https://mlsanity.com/paper/2606.02120/) (2026)
- [Spatial Hierarchy and Temporal Attention Guided Cross Masking for Self-supervised Skeleton-based Action Recognition](https://mlsanity.com/paper/2409.17951/) (2024)
- [ODeform: Learning Continuous 4D Motion for Shape Deformation with Neural ODEs](https://mlsanity.com/paper/2607.20670/) (2026)

## Abstract (arXiv)

Reconstructing both objects and hands in 3D from a single RGB image is complex. Existing methods rely on manually defined hand-object constraints in Euclidean space, leading to suboptimal feature learning. Compared with Euclidean space, hyperbolic space better preserves the geometric properties of meshes thanks to its exponentially-growing space distance, which amplifies the differences between the features based on similarity. In this work, we propose the first precise hand-object reconstruction method in hyperbolic space, namely Dynamic Hyperbolic Attention Network (DHANet), which leverages intrinsic properties of hyperbolic space to learn representative features. Our method that projects mesh and image features into a unified hyperbolic space includes two modules, ie. dynamic hyperbolic graph convolution and image-attention hyperbolic graph convolution. With these two modules, our method learns mesh features with rich geometry-image multi-modal information and models better hand-object interaction. Our method provides a promising alternative for fine hand-object reconstruction in hyperbolic space. Extensive experiments on three public datasets demonstrate that our method outperforms most state-of-the-art methods.
