# Efficient RL via Disentangled Environment and Agent Representations

arXiv: https://arxiv.org/abs/2309.02435 · HTML: https://mlsanity.com/paper/2309.02435/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- Builds on 45 of its 53 references that are in the map.
- First posted on arXiv 5 Sep 2023.

## Builds on (most cited first, 30 of 45)

- [A Simple Framework for Contrastive Learning of Visual Representations](https://mlsanity.com/paper/2002.05709/) (2020)
- [Momentum Contrast for Unsupervised Visual Representation Learning](https://mlsanity.com/paper/1911.05722/) (2019)
- [Masked Autoencoders Are Scalable Vision Learners](https://mlsanity.com/paper/2111.06377/) (2021)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Bootstrap your own latent: A new approach to self-supervised Learning](https://mlsanity.com/paper/2006.07733/) (2020)
- [Auto-Encoding Variational Bayes](https://mlsanity.com/paper/1312.6114/) (2013)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Exploring Simple Siamese Representation Learning](https://mlsanity.com/paper/2011.10566/) (2020)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Context Encoders: Feature Learning by Inpainting](https://mlsanity.com/paper/1604.07379/) (2016)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [End-to-End Training of Deep Visuomotor Policies](https://mlsanity.com/paper/1504.00702/) (2015)
- [QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/1806.10293/) (2018)
- [Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrations](https://mlsanity.com/paper/1709.10087/) (2017)
- [R3M: A Universal Visual Representation for Robot Manipulation](https://mlsanity.com/paper/2203.12601/) (2022)
- [Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2004.13649/) (2020)
- [A Brief Survey of Deep Reinforcement Learning](https://mlsanity.com/paper/1708.05866/) (2017)
- [Reinforcement Learning with Augmented Data](https://mlsanity.com/paper/2004.14990/) (2020)
- [Relay Policy Learning: Solving Long-Horizon Tasks via Imitation and Reinforcement Learning](https://mlsanity.com/paper/1910.11956/) (2019)
- [Mastering Visual Continuous Control: Improved Data-Augmented Reinforcement Learning](https://mlsanity.com/paper/2107.09645/) (2021)
- [Embed to Control: A Locally Linear Latent Dynamics Model for Control from Raw Images](https://mlsanity.com/paper/1506.07365/) (2015)
- [Improving Sample Efficiency in Model-Free Reinforcement Learning from Images](https://mlsanity.com/paper/1910.01741/) (2019)
- [Visual Reinforcement Learning with Imagined Goals](https://mlsanity.com/paper/1807.04742/) (2018)
- [Masked Visual Pre-training for Motor Control](https://mlsanity.com/paper/2203.06173/) (2022)
- [Real-World Robot Learning with Masked Visual Pre-training](https://mlsanity.com/paper/2210.03109/) (2022)
- [One-Shot Imitation Learning](https://mlsanity.com/paper/1703.07326/) (2017)

## Built on by (most cited first, 12 of 12)

- [General Flow as Foundation Affordance for Scalable Robot Learning](https://mlsanity.com/paper/2401.11439/) (2024)
- [Entity-Centric Reinforcement Learning for Object Manipulation from Pixels](https://mlsanity.com/paper/2404.01220/) (2024)
- [Uni-RLHF: Universal Platform and Benchmark Suite for Reinforcement Learning with Diverse Human Feedback](https://mlsanity.com/paper/2402.02423/) (2024)
- [PEAC: Unsupervised Pre-training for Cross-Embodiment Reinforcement Learning](https://mlsanity.com/paper/2405.14073/) (2024)
- [EC-Diffuser: Multi-Object Manipulation via Entity-Centric Behavior Generation](https://mlsanity.com/paper/2412.18907/) (2024)
- [DEAR: Disentangled Environment and Agent Representations for Reinforcement Learning without Reconstruction](https://mlsanity.com/paper/2407.00633/) (2024)
- [Learning Off-policy with Model-based Intrinsic Motivation For Active Online Exploration](https://mlsanity.com/paper/2404.00651/) (2024)
- [Ego-Foresight: Self-supervised Learning of Agent-Aware Representations for Improved RL](https://mlsanity.com/paper/2407.01570/) (2024)
- [Grounding Bodily Awareness in Visual Representations for Efficient Policy Learning](https://mlsanity.com/paper/2505.18487/) (2025)
- [Multimodal Fusion for Sim2real Transfer in Visual Reinforcement Learning](https://mlsanity.com/paper/2507.09180/) (2025)
- [CDE: Concept-Driven Exploration for Reinforcement Learning](https://mlsanity.com/paper/2510.08851/) (2025)
- [BRICKS-WM: Building Reusability via Interface Composition Kinetics for Structured World Models](https://mlsanity.com/paper/2606.16489/) (2026)

## Abstract (arXiv)

Agents that are aware of the separation between themselves and their environments can leverage this understanding to form effective representations of visual input. We propose an approach for learning such structured representations for RL algorithms, using visual knowledge of the agent, such as its shape or mask, which is often inexpensive to obtain. This is incorporated into the RL objective using a simple auxiliary loss. We show that our method, Structured Environment-Agent Representations, outperforms state-of-the-art model-free approaches over 18 different challenging visual simulation environments spanning 5 different robots. Website at https://sear-rl.github.io/
