# Adv3D: Generating 3D Adversarial Examples for 3D Object Detection in Driving Scenarios with NeRF

arXiv: https://arxiv.org/abs/2309.01351 · HTML: https://mlsanity.com/paper/2309.01351/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 50 of its 61 references that are in the map.
- First posted on arXiv 4 Sep 2023.

## Builds on (most cited first, 30 of 50)

- [Explaining and Harnessing Adversarial Examples](https://mlsanity.com/paper/1412.6572/) (2014)
- [Towards Deep Learning Models Resistant to Adversarial Attacks](https://mlsanity.com/paper/1706.06083/) (2017)
- [Intriguing properties of neural networks](https://mlsanity.com/paper/1312.6199/) (2013)
- [nuScenes: A multimodal dataset for autonomous driving](https://mlsanity.com/paper/1903.11027/) (2019)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Adversarial examples in the physical world](https://mlsanity.com/paper/1607.02533/) (2016)
- [Plenoxels: Radiance Fields without Neural Networks](https://mlsanity.com/paper/2112.05131/) (2021)
- [BEVFormer: Learning Bird's-Eye-View Representation from Multi-Camera Images via Spatiotemporal Transformers](https://mlsanity.com/paper/2203.17270/) (2022)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [Lift, Splat, Shoot: Encoding Images From Arbitrary Camera Rigs by Implicitly Unprojecting to 3D](https://mlsanity.com/paper/2008.05711/) (2020)
- [BEVDet: High-performance Multi-camera 3D Object Detection in Bird-Eye-View](https://mlsanity.com/paper/2112.11790/) (2021)
- [DETR3D: 3D Object Detection from Multi-view Images via 3D-to-2D Queries](https://mlsanity.com/paper/2110.06922/) (2021)
- [Adversarial Patch](https://mlsanity.com/paper/1712.09665/) (2017)
- [StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesis](https://mlsanity.com/paper/2110.08985/) (2021)
- [FCOS3D: Fully Convolutional One-Stage Monocular 3D Object Detection](https://mlsanity.com/paper/2104.10956/) (2021)
- [Neural 3D Mesh Renderer](https://mlsanity.com/paper/1711.07566/) (2017)
- [Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoning](https://mlsanity.com/paper/1904.01786/) (2019)
- [UniSim: A Neural Closed-Loop Sensor Simulator](https://mlsanity.com/paper/2308.01898/) (2023)
- [Adversarial Examples Improve Image Recognition](https://mlsanity.com/paper/1911.09665/) (2019)
- [Adversarial Examples for Semantic Segmentation and Object Detection](https://mlsanity.com/paper/1703.08603/) (2017)
- [Probabilistic and Geometric Depth: Detecting Objects in Perspective](https://mlsanity.com/paper/2107.14160/) (2021)
- [ShapeShifter: Robust Physical Adversarial Attack on Faster R-CNN Object Detector](https://mlsanity.com/paper/1804.05810/) (2018)
- [EditGAN: High-Precision Semantic Image Editing](https://mlsanity.com/paper/2111.03186/) (2021)
- [Adversarial Sensor Attack on LiDAR-based Perception in Autonomous Driving](https://mlsanity.com/paper/1907.06826/) (2019)
- [DPatch: An Adversarial Patch Attack on Object Detectors](https://mlsanity.com/paper/1806.02299/) (2018)
- [Generating 3D Adversarial Point Clouds](https://mlsanity.com/paper/1809.07016/) (2018)
- [Physically Realizable Adversarial Examples for LiDAR Object Detection](https://mlsanity.com/paper/2004.00543/) (2020)
- [NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illumination](https://mlsanity.com/paper/2106.01970/) (2021)
- [Vision-Centric BEV Perception: A Survey](https://mlsanity.com/paper/2208.02797/) (2022)

## Built on by (most cited first, 10 of 10)

- [Neural Radiance Field in Autonomous Driving: A Survey](https://mlsanity.com/paper/2404.13816/) (2024)
- [HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenes](https://mlsanity.com/paper/2403.20032/) (2024)
- [Applications of Large Scale Foundation Models for Autonomous Driving](https://mlsanity.com/paper/2311.12144/) (2023)
- [IPA-NeRF: Illusory Poisoning Attack Against Neural Radiance Fields](https://mlsanity.com/paper/2407.11921/) (2024)
- [Invisible Triggers, Visible Threats! Road-Style Adversarial Creation Attack for Visual 3D Detection in Autonomous Driving](https://mlsanity.com/paper/2511.08015/) (2025)
- [SABER: Spatially Consistent 3D Universal Adversarial Objects for BEV Detectors](https://mlsanity.com/paper/2505.22499/) (2025)
- [RESBev: Making BEV Perception More Robust](https://mlsanity.com/paper/2603.09529/) (2026)
- [UNeR3D: Versatile and Scalable 3D RGB Point Cloud Generation from 2D Images in Unsupervised Reconstruction](https://mlsanity.com/paper/2312.06706/) (2023)
- [Beyond the Patch: Exploring Vulnerabilities of Visuomotor Policies via Viewpoint-Consistent 3D Adversarial Object](https://mlsanity.com/paper/2603.04913/) (2026)
- [VFACamou: View-Fused Adversarial Camouflage for Environment-Adaptive Physical Evasion](https://mlsanity.com/paper/2606.19736/) (2026)

## Abstract (arXiv)

Deep neural networks (DNNs) have been proven extremely susceptible to adversarial examples, which raises special safety-critical concerns for DNN-based autonomous driving stacks (i.e., 3D object detection). Although there are extensive works on image-level attacks, most are restricted to 2D pixel spaces, and such attacks are not always physically realistic in our 3D world. Here we present Adv3D, the first exploration of modeling adversarial examples as Neural Radiance Fields (NeRFs). Advances in NeRF provide photorealistic appearances and 3D accurate generation, yielding a more realistic and realizable adversarial example. We train our adversarial NeRF by minimizing the surrounding objects' confidence predicted by 3D detectors on the training set. Then we evaluate Adv3D on the unseen validation set and show that it can cause a large performance reduction when rendering NeRF in any sampled pose. To generate physically realizable adversarial examples, we propose primitive-aware sampling and semantic-guided regularization that enable 3D patch attacks with camouflage adversarial texture. Experimental results demonstrate that the trained adversarial NeRF generalizes well to different poses, scenes, and 3D detectors. Finally, we provide a defense method to our attacks that involves adversarial training through data augmentation. Project page: https://len-li.github.io/adv3d-web
