# Sequential Dexterity: Chaining Dexterous Policies for Long-Horizon Manipulation

arXiv: https://arxiv.org/abs/2309.00987 · HTML: https://mlsanity.com/paper/2309.00987/

## Key facts

- Cited by 49 papers in the map (data through 14 Oct 2026).
- Builds on 44 of its 65 references that are in the map.
- First posted on arXiv 2 Sep 2023.

## Builds on (most cited first, 30 of 44)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [Solving Rubik's Cube with a Robot Hand](https://mlsanity.com/paper/1910.07113/) (2019)
- [Learning Dexterous In-Hand Manipulation](https://mlsanity.com/paper/1808.00177/) (2018)
- [Data-Efficient Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1805.08296/) (2018)
- [The Option-Critic Architecture](https://mlsanity.com/paper/1609.05140/) (2016)
- [Policy Distillation](https://mlsanity.com/paper/1511.06295/) (2015)
- [XMem: Long-Term Video Object Segmentation with an Atkinson-Shiffrin Memory Model](https://mlsanity.com/paper/2207.07115/) (2022)
- [DenseFusion: 6D Object Pose Estimation by Iterative Dense Fusion](https://mlsanity.com/paper/1901.04780/) (2019)
- [Hierarchical Deep Reinforcement Learning: Integrating Temporal Abstraction and Intrinsic Motivation](https://mlsanity.com/paper/1604.06057/) (2016)
- [MimicPlay: Long-Horizon Imitation Learning by Watching Human Play](https://mlsanity.com/paper/2302.12422/) (2023)
- [TidyBot: Personalized Robot Assistance with Large Language Models](https://mlsanity.com/paper/2305.05658/) (2023)
- [A System for General In-Hand Object Re-Orientation](https://mlsanity.com/paper/2111.03043/) (2021)
- [DeXtreme: Transfer of Agile In-hand Manipulation from Simulation to Reality](https://mlsanity.com/paper/2210.13702/) (2022)
- [VIOLA: Imitation Learning for Vision-Based Manipulation with Object Proposal Priors](https://mlsanity.com/paper/2210.11339/) (2022)
- [Towards Human-Level Bimanual Dexterous Manipulation with Reinforcement Learning](https://mlsanity.com/paper/2206.08686/) (2022)
- [In-Hand Object Rotation via Rapid Motor Adaptation](https://mlsanity.com/paper/2210.04887/) (2022)
- [MCP: Learning Composable Hierarchical Control with Multiplicative Compositional Policies](https://mlsanity.com/paper/1905.09808/) (2019)
- [Visual Dexterity: In-Hand Reorientation of Novel and Complex Object Shapes](https://mlsanity.com/paper/2211.11744/) (2022)
- [Zero-Shot Task Generalization with Multi-Task Deep Reinforcement Learning](https://mlsanity.com/paper/1706.05064/) (2017)
- [Reset-Free Reinforcement Learning via Multi-Task Learning: Learning Dexterous Manipulation Behaviors without Human Intervention](https://mlsanity.com/paper/2104.11203/) (2021)
- [DexPoint: Generalizable Point Cloud Reinforcement Learning for Sim-to-Real Dexterous Manipulation](https://mlsanity.com/paper/2211.09423/) (2022)
- [Rotating without Seeing: Towards In-hand Dexterity through Touch](https://mlsanity.com/paper/2303.10880/) (2023)
- [Robotic Telekinesis: Learning a Robotic Hand Imitator by Watching Humans on Youtube](https://mlsanity.com/paper/2202.10448/) (2022)
- [Latent Plans for Task-Agnostic Offline Reinforcement Learning](https://mlsanity.com/paper/2209.08959/) (2022)
- [Dexterous Imitation Made Easy: A Learning-Based Framework for Efficient Dexterous Manipulation](https://mlsanity.com/paper/2203.13251/) (2022)
- [Dexterity from Touch: Self-Supervised Pre-Training of Tactile Representations with Robotic Play](https://mlsanity.com/paper/2303.12076/) (2023)
- [Generalization in Dexterous Manipulation via Geometry-Aware Multi-Task Learning](https://mlsanity.com/paper/2111.03062/) (2021)

## Built on by (most cited first, 30 of 49)

- [Diffusion Policy Policy Optimization](https://mlsanity.com/paper/2409.00588/) (2024)
- [DexCap: Scalable and Portable Mocap Data Collection System for Dexterous Manipulation](https://mlsanity.com/paper/2403.07788/) (2024)
- [3D Diffusion Policy: Generalizable Visuomotor Policy Learning via Simple 3D Representations](https://mlsanity.com/paper/2403.03954/) (2024)
- [DexGraspVLA: A Vision-Language-Action Framework Towards General Dexterous Grasping](https://mlsanity.com/paper/2502.20900/) (2025)
- [OAKINK2: A Dataset of Bimanual Hands-Object Manipulation in Complex Task Completion](https://mlsanity.com/paper/2403.19417/) (2024)
- [ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learning](https://mlsanity.com/paper/2503.21860/) (2025)
- [TRANSIC: Sim-to-Real Policy Transfer by Learning from Online Correction](https://mlsanity.com/paper/2405.10315/) (2024)
- [Sim-to-Real Reinforcement Learning for Vision-Based Dexterous Manipulation on Humanoids](https://mlsanity.com/paper/2502.20396/) (2025)
- [Long-VLA: Unleashing Long-Horizon Capability of Vision Language Action Model for Robot Manipulation](https://mlsanity.com/paper/2508.19958/) (2025)
- [Twisting Lids Off with Two Hands](https://mlsanity.com/paper/2403.02338/) (2024)
- [Learning to Manipulate Anywhere: A Visual Generalizable Framework For Reinforcement Learning](https://mlsanity.com/paper/2407.15815/) (2024)
- [See to Touch: Learning Tactile Dexterity through Visual Incentives](https://mlsanity.com/paper/2309.12300/) (2023)
- [Lessons from Learning to Spin "Pens"](https://mlsanity.com/paper/2407.18902/) (2024)
- [ManiSkill-HAB: A Benchmark for Low-Level Manipulation in Home Rearrangement Tasks](https://mlsanity.com/paper/2412.13211/) (2024)
- [Privileged Sensing Scaffolds Reinforcement Learning](https://mlsanity.com/paper/2405.14853/) (2024)
- [CordViP: Correspondence-based Visuomotor Policy for Dexterous Manipulation in Real-World](https://mlsanity.com/paper/2502.08449/) (2025)
- [P3-PO: Prescriptive Point Priors for Visuo-Spatial Generalization of Robot Policies](https://mlsanity.com/paper/2412.06784/) (2024)
- [Reverse Forward Curriculum Learning for Extreme Sample and Demonstration Efficiency in Reinforcement Learning](https://mlsanity.com/paper/2405.03379/) (2024)
- [InCoRo: In-Context Learning for Robotics Control with Feedback Loops](https://mlsanity.com/paper/2402.05188/) (2024)
- [From Simple to Complex Skills: The Case of In-Hand Object Reorientation](https://mlsanity.com/paper/2501.05439/) (2025)
- [RUKA: Rethinking the Design of Humanoid Hands with Learning](https://mlsanity.com/paper/2504.13165/) (2025)
- [BOSS: Benchmark for Observation Space Shift in Long-Horizon Task](https://mlsanity.com/paper/2502.15679/) (2025)
- [Robot Trains Robot: Automatic Real-World Policy Adaptation and Learning for Humanoids](https://mlsanity.com/paper/2508.12252/) (2025)
- [Learning to Ball: Composing Policies for Long-Horizon Basketball Moves](https://mlsanity.com/paper/2509.22442/) (2025)
- [A Real-to-Sim-to-Real Approach to Robotic Manipulation with VLM-Generated Iterative Keypoint Rewards](https://mlsanity.com/paper/2502.08643/) (2025)
- [Scalable Option Learning in High-Throughput Environments](https://mlsanity.com/paper/2509.00338/) (2025)
- [Dexterous Functional Pre-Grasp Manipulation with Diffusion Policy](https://mlsanity.com/paper/2403.12421/) (2024)
- [LodeStar: Long-horizon Dexterity via Synthetic Data Augmentation from Human Demonstrations](https://mlsanity.com/paper/2508.17547/) (2025)
- [VTAO-BiManip: Masked Visual-Tactile-Action Pre-training with Object Understanding for Bimanual Dexterous Manipulation](https://mlsanity.com/paper/2501.03606/) (2025)
- [Reinforcement Learning via Auxiliary Task Distillation](https://mlsanity.com/paper/2406.17168/) (2024)

## Abstract (arXiv)

Many real-world manipulation tasks consist of a series of subtasks that are significantly different from one another. Such long-horizon, complex tasks highlight the potential of dexterous hands, which possess adaptability and versatility, capable of seamlessly transitioning between different modes of functionality without the need for re-grasping or external tools. However, the challenges arise due to the high-dimensional action space of dexterous hand and complex compositional dynamics of the long-horizon tasks. We present Sequential Dexterity, a general system based on reinforcement learning (RL) that chains multiple dexterous policies for achieving long-horizon task goals. The core of the system is a transition feasibility function that progressively finetunes the sub-policies for enhancing chaining success rate, while also enables autonomous policy-switching for recovery from failures and bypassing redundant stages. Despite being trained only in simulation with a few task objects, our system demonstrates generalization capability to novel object shapes and is able to zero-shot transfer to a real-world robot equipped with a dexterous hand. Code and videos are available at https://sequential-dexterity.github.io
