# Dense Voxel 3D Reconstruction Using a Monocular Event Camera

arXiv: https://arxiv.org/abs/2309.00385 · HTML: https://mlsanity.com/paper/2309.00385/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 15 of its 27 references that are in the map.
- First posted on arXiv 1 Sep 2023.

## Builds on (most cited first, 15 of 15)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [EfficientNet: Rethinking Model Scaling for Convolutional Neural Networks](https://mlsanity.com/paper/1905.11946/) (2019)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [On the Properties of Neural Machine Translation: Encoder-Decoder Approaches](https://mlsanity.com/paper/1409.1259/) (2014)
- [Event-based Vision: A Survey](https://mlsanity.com/paper/1904.08405/) (2019)
- [3D-R2N2: A Unified Approach for Single and Multi-view 3D Object Reconstruction](https://mlsanity.com/paper/1604.00449/) (2016)
- [A Unifying Contrast Maximization Framework for Event Cameras, with Applications to Motion, Depth, and Optical Flow Estimation](https://mlsanity.com/paper/1804.01306/) (2018)
- [Video to Events: Recycling Video Datasets for Event Cameras](https://mlsanity.com/paper/1912.03095/) (2019)
- [Pix2Vox++: Multi-scale Context-aware 3D Object Reconstruction from Single and Multiple Images](https://mlsanity.com/paper/2006.12250/) (2020)
- [Multi-view 3D Reconstruction with Transformer](https://mlsanity.com/paper/2103.12957/) (2021)
- [Robust Attentional Aggregation of Deep Feature Sets for Multi-view 3D Reconstruction](https://mlsanity.com/paper/1808.00758/) (2018)
- [Realtime Time Synchronized Event-based Stereo](https://mlsanity.com/paper/1803.09025/) (2018)
- [E3D: Event-Based 3D Shape Reconstruction](https://mlsanity.com/paper/2012.05214/) (2020)
- [Event-Based Dense Reconstruction Pipeline](https://mlsanity.com/paper/2203.12270/) (2022)

## Built on by (most cited first, 7 of 7)

- [Towards End-to-End Neuromorphic Event-based 3D Object Reconstruction Without Physical Priors](https://mlsanity.com/paper/2501.00741/) (2025)
- [Zero-Shot Temporal Resolution Domain Adaptation for Spiking Neural Networks](https://mlsanity.com/paper/2411.04760/) (2024)
- [A Survey of 3D Reconstruction with Event Cameras](https://mlsanity.com/paper/2505.08438/) (2025)
- [Event-based Structure-from-Orbit](https://mlsanity.com/paper/2405.06216/) (2024)
- [EAG3R: Event-Augmented 3D Geometry Estimation for Dynamic and Extreme-Lighting Scenes](https://mlsanity.com/paper/2512.00771/) (2025)
- [A Survey on Event-driven 3D Reconstruction: Development under Different Categories](https://mlsanity.com/paper/2503.19753/) (2025)
- [EvRainDrop: HyperGraph-guided Completion for Effective Frame and Event Stream Aggregation](https://mlsanity.com/paper/2511.21439/) (2025)

## Abstract (arXiv)

Event cameras are sensors inspired by biological systems that specialize in capturing changes in brightness. These emerging cameras offer many advantages over conventional frame-based cameras, including high dynamic range, high frame rates, and extremely low power consumption. Due to these advantages, event cameras have increasingly been adapted in various fields, such as frame interpolation, semantic segmentation, odometry, and SLAM. However, their application in 3D reconstruction for VR applications is underexplored. Previous methods in this field mainly focused on 3D reconstruction through depth map estimation. Methods that produce dense 3D reconstruction generally require multiple cameras, while methods that utilize a single event camera can only produce a semi-dense result. Other single-camera methods that can produce dense 3D reconstruction rely on creating a pipeline that either incorporates the aforementioned methods or other existing Structure from Motion (SfM) or Multi-view Stereo (MVS) methods. In this paper, we propose a novel approach for solving dense 3D reconstruction using only a single event camera. To the best of our knowledge, our work is the first attempt in this regard. Our preliminary results demonstrate that the proposed method can produce visually distinguishable dense 3D reconstructions directly without requiring pipelines like those used by existing methods. Additionally, we have created a synthetic dataset with 39,739 object scans using an event camera simulator. This dataset will help accelerate other relevant research in this field.
