# Multi-Objective Decision Transformers for Offline Reinforcement Learning

arXiv: https://arxiv.org/abs/2308.16379 · HTML: https://mlsanity.com/paper/2308.16379/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Decision transformers and sequence modeling, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 29 of its 37 references that are in the map.
- First posted on arXiv 31 Aug 2023.

## Placed in

- Offline RL and imitation learning from data / [Decision transformers and sequence modeling](https://mlsanity.com/offlinerl/decision-transformers-and-sequence-modeling/)

## Builds on (most cited first, 29 of 29)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Multi-Task Learning as Multi-Objective Optimization](https://mlsanity.com/paper/1810.04650/) (2018)
- [Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1910.00177/) (2019)
- [Large Batch Optimization for Deep Learning: Training BERT in 76 minutes](https://mlsanity.com/paper/1904.00962/) (2019)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [Offline Reinforcement Learning as One Big Sequence Modeling Problem](https://mlsanity.com/paper/2106.02039/) (2021)
- [Critic Regularized Regression](https://mlsanity.com/paper/2006.15134/) (2020)
- [Offline Reinforcement Learning with Fisher Divergence Critic Regularization](https://mlsanity.com/paper/2103.08050/) (2021)
- [Online Decision Transformer](https://mlsanity.com/paper/2202.05607/) (2022)
- [RvS: What is Essential for Offline RL via Supervised Learning?](https://mlsanity.com/paper/2112.10751/) (2021)
- [Reinforcement Learning Upside Down: Don't Predict Rewards -- Just Map Them to Actions](https://mlsanity.com/paper/1912.02875/) (2019)
- [Training Agents using Upside-Down Reinforcement Learning](https://mlsanity.com/paper/1912.02877/) (2019)
- [Can Wikipedia Help Offline Reinforcement Learning?](https://mlsanity.com/paper/2201.12122/) (2022)
- [Discretizing Continuous Action Space for On-Policy Optimization](https://mlsanity.com/paper/1901.10500/) (2019)
- [Bootstrapped Transformer for Offline Reinforcement Learning](https://mlsanity.com/paper/2206.08569/) (2022)
- [Multi-Head Attention with Disagreement Regularization](https://mlsanity.com/paper/1810.10183/) (2018)
- [Scheduled DropHead: A Regularization Method for Transformer Models](https://mlsanity.com/paper/2004.13342/) (2020)
- [Alleviating the Inequality of Attention Heads for Neural Machine Translation](https://mlsanity.com/paper/2009.09672/) (2020)
- [Relaxed Attention for Transformer Models](https://mlsanity.com/paper/2209.09735/) (2022)
- [Relaxed Attention: A Simple Method to Boost Performance of End-to-End Automatic Speech Recognition](https://mlsanity.com/paper/2107.01275/) (2021)

## Built on by (most cited first, 1 of 1)

- [The Operable Pareto Front: Distilling Offline Search into Run-Time Control for Multi-Objective UAV Edge-Computing Scheduling](https://mlsanity.com/paper/2609.17992/) (2026)

## Abstract (arXiv)

Offline Reinforcement Learning (RL) is structured to derive policies from static trajectory data without requiring real-time environment interactions. Recent studies have shown the feasibility of framing offline RL as a sequence modeling task, where the sole aim is to predict actions based on prior context using the transformer architecture. However, the limitation of this single task learning approach is its potential to undermine the transformer model's attention mechanism, which should ideally allocate varying attention weights across different tokens in the input context for optimal prediction. To address this, we reformulate offline RL as a multi-objective optimization problem, where the prediction is extended to states and returns. We also highlight a potential flaw in the trajectory representation used for sequence modeling, which could generate inaccuracies when modeling the state and return distributions. This is due to the non-smoothness of the action distribution within the trajectory dictated by the behavioral policy. To mitigate this issue, we introduce action space regions to the trajectory representation. Our experiments on D4RL benchmark locomotion tasks reveal that our propositions allow for more effective utilization of the attention mechanism in the transformer model, resulting in performance that either matches or outperforms current state-of-the art methods.
