# Active Neural Mapping

arXiv: https://arxiv.org/abs/2308.16246 · HTML: https://mlsanity.com/paper/2308.16246/

## Key facts

- Cited by 31 papers in the map (data through 14 Oct 2026).
- Builds on 54 of its 86 references that are in the map.
- First posted on arXiv 30 Aug 2023.

## Builds on (most cited first, 30 of 54)

- [Dropout as a Bayesian Approximation: Representing Model Uncertainty in Deep Learning](https://mlsanity.com/paper/1506.02142/) (2015)
- [Simple and Scalable Predictive Uncertainty Estimation using Deep Ensembles](https://mlsanity.com/paper/1612.01474/) (2016)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Implicit Neural Representations with Periodic Activation Functions](https://mlsanity.com/paper/2006.09661/) (2020)
- [Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains](https://mlsanity.com/paper/2006.10739/) (2020)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [Visualizing the Loss Landscape of Neural Nets](https://mlsanity.com/paper/1712.09913/) (2017)
- [Learning Implicit Fields for Generative Shape Modeling](https://mlsanity.com/paper/1812.02822/) (2018)
- [Deep Bayesian Active Learning with Image Data](https://mlsanity.com/paper/1703.02910/) (2017)
- [A Review of Uncertainty Quantification in Deep Learning: Techniques, Applications and Challenges](https://mlsanity.com/paper/2011.06225/) (2020)
- [NICE-SLAM: Neural Implicit Scalable Encoding for SLAM](https://mlsanity.com/paper/2112.12130/) (2021)
- [Gibson Env: Real-World Perception for Embodied Agents](https://mlsanity.com/paper/1808.10654/) (2018)
- [iMAP: Implicit Mapping and Positioning in Real-Time](https://mlsanity.com/paper/2103.12352/) (2021)
- [In-Place Scene Labelling and Understanding with Implicit Scene Representation](https://mlsanity.com/paper/2103.15875/) (2021)
- [DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Frames](https://mlsanity.com/paper/1911.00357/) (2019)
- [NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Images](https://mlsanity.com/paper/2111.13679/) (2021)
- [Learning to Explore using Active Neural SLAM](https://mlsanity.com/paper/2004.05155/) (2020)
- [Neural RGB-D Surface Reconstruction](https://mlsanity.com/paper/2104.04532/) (2021)
- [Cognitive Mapping and Planning for Visual Navigation](https://mlsanity.com/paper/1702.03920/) (2017)
- [CLIP-Fields: Weakly Supervised Semantic Fields for Robotic Memory](https://mlsanity.com/paper/2210.05663/) (2022)
- [Vision-Only Robot Navigation in a Neural Radiance World](https://mlsanity.com/paper/2110.00168/) (2021)
- [Voxblox: Incremental 3D Euclidean Signed Distance Fields for On-Board MAV Planning](https://mlsanity.com/paper/1611.03631/) (2016)
- [BACON: Band-limited Coordinate Networks for Multiscale Scene Representation](https://mlsanity.com/paper/2112.04645/) (2021)
- [ActiveNeRF: Learning where to See with Uncertainty Estimation](https://mlsanity.com/paper/2209.08546/) (2022)
- [Overcoming Catastrophic Forgetting in Incremental Few-Shot Learning by Finding Flat Minima](https://mlsanity.com/paper/2111.01549/) (2021)

## Built on by (most cited first, 30 of 31)

- [Bayes' Rays: Uncertainty Quantification for Neural Radiance Fields](https://mlsanity.com/paper/2309.03185/) (2023)
- [FisherRF: Active View Selection and Uncertainty Quantification for Radiance Fields using Fisher Information](https://mlsanity.com/paper/2311.17874/) (2023)
- [PIN-SLAM: LiDAR SLAM Using a Point-Based Implicit Neural Representation for Achieving Global Map Consistency](https://mlsanity.com/paper/2401.09101/) (2024)
- [ActiveGS: Active Scene Reconstruction Using Gaussian Splatting](https://mlsanity.com/paper/2412.17769/) (2024)
- [ActiveSplat: High-Fidelity Scene Reconstruction through Active Gaussian Splatting](https://mlsanity.com/paper/2410.21955/) (2024)
- [NARUTO: Neural Active Reconstruction from Uncertain Target Observations](https://mlsanity.com/paper/2402.18771/) (2024)
- [Neural Fields in Robotics: A Survey](https://mlsanity.com/paper/2410.20220/) (2024)
- [ActiveGAMER: Active GAussian Mapping through Efficient Rendering](https://mlsanity.com/paper/2501.06897/) (2025)
- [NextBestPath: Efficient 3D Mapping of Unseen Environments](https://mlsanity.com/paper/2502.05378/) (2025)
- [FrontierNet: Learning Visual Cues to Explore](https://mlsanity.com/paper/2501.04597/) (2025)
- [GLEAM: Learning Generalizable Exploration Policy for Active Mapping in Complex 3D Indoor Scenes](https://mlsanity.com/paper/2505.20294/) (2025)
- [Multimodal LLM Guided Exploration and Active Mapping using Fisher Information](https://mlsanity.com/paper/2410.17422/) (2024)
- [Active Neural Mapping at Scale](https://mlsanity.com/paper/2409.20276/) (2024)
- [Understanding while Exploring: Semantics-driven Active Mapping](https://mlsanity.com/paper/2506.00225/) (2025)
- [MAGICIAN: Efficient Long-Term Planning with Imagined Gaussians for Active Mapping](https://mlsanity.com/paper/2603.22650/) (2026)
- [AREA3D: Active Reconstruction Agent with Unified Feed-Forward 3D Perception and Vision-Language Guidance](https://mlsanity.com/paper/2512.05131/) (2025)
- [WarpRF: Multi-View Consistency for Training-Free Uncertainty Quantification and Applications in Radiance Fields](https://mlsanity.com/paper/2506.22433/) (2025)
- [Dream-SLAM: Dreaming the Unseen for Active SLAM in Dynamic Environments](https://mlsanity.com/paper/2602.21967/) (2026)
- [EUGens: Efficient, Unified, and General Dense Layers](https://mlsanity.com/paper/2601.22563/) (2026)
- [Autonomous Implicit Indoor Scene Reconstruction with Frontier Exploration](https://mlsanity.com/paper/2404.10218/) (2024)
- [BayesSDF: Surface-Based Laplacian Uncertainty Estimation for 3D Geometry with Neural Signed Distance Fields](https://mlsanity.com/paper/2507.06269/) (2025)
- [Decomposition of Neural Discrete Representations for Large-Scale 3D Mapping](https://mlsanity.com/paper/2407.15554/) (2024)
- [EUGens: Efficient, Unified, and General Dense Layers](https://mlsanity.com/paper/2410.09771/) (2024)
- [Data Augmentation for NeRFs in the Low Data Limit](https://mlsanity.com/paper/2503.02092/) (2025)
- [HERE: Hierarchical Active Exploration of Radiance Field with Epistemic Uncertainty Minimization](https://mlsanity.com/paper/2601.07242/) (2026)
- [Paparazzo: Active Mapping of Moving 3D Objects](https://mlsanity.com/paper/2604.19556/) (2026)
- [Remember to be Curious: Episodic Context and Persistent Worlds for 3D Exploration](https://mlsanity.com/paper/2605.22814/) (2026)
- [Beyond Frontiers: Scene-Anomaly Guided Autonomous Exploration](https://mlsanity.com/paper/2607.15828/) (2026)
- [Diagnosing and Dynamically Filtering Occupancy World Models for Active Mapping](https://mlsanity.com/paper/2609.06820/) (2026)
- [Matisse: Evidence-Space Reasoning for Active 3D Reconstruction](https://mlsanity.com/paper/2609.38746/) (2026)

## Abstract (arXiv)

We address the problem of active mapping with a continually-learned neural scene representation, namely Active Neural Mapping. The key lies in actively finding the target space to be explored with efficient agent movement, thus minimizing the map uncertainty on-the-fly within a previously unseen environment. In this paper, we examine the weight space of the continually-learned neural field, and show empirically that the neural variability, the prediction robustness against random weight perturbation, can be directly utilized to measure the instant uncertainty of the neural map. Together with the continuous geometric information inherited in the neural map, the agent can be guided to find a traversable path to gradually gain knowledge of the environment. We present for the first time an active mapping system with a coordinate-based implicit neural representation for online scene reconstruction. Experiments in the visually-realistic Gibson and Matterport3D environment demonstrate the efficacy of the proposed method.
