# IDVT: Interest-aware Denoising and View-guided Tuning for Social Recommendation

arXiv: https://arxiv.org/abs/2308.15926 · HTML: https://mlsanity.com/paper/2308.15926/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 40 references that are in the map.
- First posted on arXiv 30 Aug 2023.

## Builds on (most cited first, 22 of 22)

- [LightGCN: Simplifying and Powering Graph Convolution Network for Recommendation](https://mlsanity.com/paper/2002.02126/) (2020)
- [Graph Neural Networks for Social Recommendation](https://mlsanity.com/paper/1902.07243/) (2019)
- [Neural Graph Collaborative Filtering](https://mlsanity.com/paper/1905.08108/) (2019)
- [Self-supervised Graph Learning for Recommendation](https://mlsanity.com/paper/2010.10783/) (2020)
- [Are Graph Augmentations Necessary? Simple Graph Contrastive Learning for Recommendation](https://mlsanity.com/paper/2112.08679/) (2021)
- [Disentangled Graph Collaborative Filtering](https://mlsanity.com/paper/2007.01764/) (2020)
- [Self-Supervised Multi-Channel Hypergraph Convolutional Network for Social Recommendation](https://mlsanity.com/paper/2101.06448/) (2021)
- [Self-Supervised Learning for Recommender Systems: A Survey](https://mlsanity.com/paper/2203.15876/) (2022)
- [Improving Graph Collaborative Filtering with Neighborhood-enriched Contrastive Learning](https://mlsanity.com/paper/2202.06200/) (2022)
- [LightGCL: Simple Yet Effective Graph Contrastive Learning for Recommendation](https://mlsanity.com/paper/2302.08191/) (2023)
- [A Neural Influence Diffusion Model for Social Recommendation](https://mlsanity.com/paper/1904.10322/) (2019)
- [A Survey of Graph Neural Networks for Social Recommender Systems](https://mlsanity.com/paper/2212.04481/) (2022)
- [DiffNet++: A Neural Influence and Interest Diffusion Network for Social Recommendation](https://mlsanity.com/paper/2002.00844/) (2020)
- [Socially-Aware Self-Supervised Tri-Training for Recommendation](https://mlsanity.com/paper/2106.03569/) (2021)
- [Multi-level Cross-view Contrastive Learning for Knowledge-aware Recommender System](https://mlsanity.com/paper/2204.08807/) (2022)
- [Disentangled Contrastive Learning for Social Recommendation](https://mlsanity.com/paper/2208.08723/) (2022)
- [Multi-view Intent Disentangle Graph Networks for Bundle Recommendation](https://mlsanity.com/paper/2202.11425/) (2022)
- [A Generic Coordinate Descent Framework for Learning from Implicit Feedback](https://mlsanity.com/paper/1611.04666/) (2016)
- [Enhancing Social Recommendation with Adversarial Graph Convolutional Networks](https://mlsanity.com/paper/2004.02340/) (2020)
- [Large-scale Personalized Video Game Recommendation via Social-aware Contextualized Graph Neural Network](https://mlsanity.com/paper/2202.03392/) (2022)
- [Denoised Self-Augmented Learning for Social Recommendation](https://mlsanity.com/paper/2305.12685/) (2023)
- [Dual Side Deep Context-aware Modulation for Social Recommendation](https://mlsanity.com/paper/2103.08976/) (2021)

## Built on by (most cited first, 1 of 1)

- [Burger: Robust Graph Denoising-augmentation Fusion and Multi-semantic Modeling in Social Recommendation](https://mlsanity.com/paper/2505.06612/) (2025)

## Abstract (arXiv)

In the information age, recommendation systems are vital for efficiently filtering information and identifying user preferences. Online social platforms have enriched these systems by providing valuable auxiliary information. Socially connected users are assumed to share similar preferences, enhancing recommendation accuracy and addressing cold start issues. However, empirical findings challenge the assumption, revealing that certain social connections can actually harm system performance. Our statistical analysis indicates a significant amount of noise in the social network, where many socially connected users do not share common interests. To address this issue, we propose an innovative underlineInterest-aware underlineDenoising and underlineView-guided underlineTuning (IDVT) method for the social recommendation. The first ID part effectively denoises social connections. Specifically, the denoising process considers both social network structure and user interaction interests in a global view. Moreover, in this global view, we also integrate denoised social information (social domain) into the propagation of the user-item interactions (collaborative domain) and aggregate user representations from two domains using a gating mechanism. To tackle potential user interest loss and enhance model robustness within the global view, our second VT part introduces two additional views (local view and dropout-enhanced view) for fine-tuning user representations in the global view through contrastive learning. Extensive evaluations on real-world datasets with varying noise ratios demonstrate the superiority of IDVT over state-of-the-art social recommendation methods.
