# Spatio-temporal MLP-graph network for 3D human pose estimation

arXiv: https://arxiv.org/abs/2308.15313 · HTML: https://mlsanity.com/paper/2308.15313/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 44 references that are in the map.
- First posted on arXiv 29 Aug 2023.

## Builds on (most cited first, 29 of 29)

- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Gaussian Error Linear Units (GELUs)](https://mlsanity.com/paper/1606.08415/) (2016)
- [MLP-Mixer: An all-MLP Architecture for Vision](https://mlsanity.com/paper/2105.01601/) (2021)
- [Deeper Insights into Graph Convolutional Networks for Semi-Supervised Learning](https://mlsanity.com/paper/1801.07606/) (2018)
- [Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervision](https://mlsanity.com/paper/1611.09813/) (2016)
- [End-to-End Human Pose and Mesh Reconstruction with Transformers](https://mlsanity.com/paper/2012.09760/) (2020)
- [3D human pose estimation in video with temporal convolutions and semi-supervised training](https://mlsanity.com/paper/1811.11742/) (2018)
- [A simple yet effective baseline for 3d human pose estimation](https://mlsanity.com/paper/1705.03098/) (2017)
- [Cascaded Pyramid Network for Multi-Person Pose Estimation](https://mlsanity.com/paper/1711.07319/) (2017)
- [3D Human Pose Estimation with Spatial and Temporal Transformers](https://mlsanity.com/paper/2103.10455/) (2021)
- [Coarse-to-Fine Volumetric Prediction for Single-Image 3D Human Pose](https://mlsanity.com/paper/1611.07828/) (2016)
- [Semantic Graph Convolutional Networks for 3D Human Pose Regression](https://mlsanity.com/paper/1904.03345/) (2019)
- [3D Hand Shape and Pose Estimation from a Single RGB Image](https://mlsanity.com/paper/1903.00812/) (2019)
- [Ordinal Depth Supervision for 3D Human Pose Estimation](https://mlsanity.com/paper/1805.04095/) (2018)
- [SRNet: Improving Generalization in 3D Human Pose Estimation with a Split-and-Recombine Approach](https://mlsanity.com/paper/2007.09389/) (2020)
- [Generating Multiple Hypotheses for 3D Human Pose Estimation with Mixture Density Network](https://mlsanity.com/paper/1904.05547/) (2019)
- [Exploiting temporal information for 3D pose estimation](https://mlsanity.com/paper/1711.08585/) (2017)
- [PoseAug: A Differentiable Pose Augmentation Framework for 3D Human Pose Estimation](https://mlsanity.com/paper/2105.02465/) (2021)
- [3D Human Pose Estimation in the Wild by Adversarial Learning](https://mlsanity.com/paper/1803.09722/) (2018)
- [Monocular 3D Human Pose Estimation by Generation and Ordinal Ranking](https://mlsanity.com/paper/1904.01324/) (2019)
- [Learning Skeletal Graph Neural Networks for Hard 3D Pose Estimation](https://mlsanity.com/paper/2108.07181/) (2021)
- [Recent Advances in Monocular 2D and 3D Human Pose Estimation: A Deep Learning Perspective](https://mlsanity.com/paper/2104.11536/) (2021)
- [In the Wild Human Pose Estimation Using Explicit 2D Features and Intermediate 3D Representations](https://mlsanity.com/paper/1904.03289/) (2019)
- [MotionMixer: MLP-based 3D Human Body Pose Forecasting](https://mlsanity.com/paper/2207.00499/) (2022)
- [GraphMDN: Leveraging graph structure and deep learning to solve inverse problems](https://mlsanity.com/paper/2010.13668/) (2020)
- [Ray3D: ray-based 3D human pose estimation for monocular absolute 3D localization](https://mlsanity.com/paper/2203.11471/) (2022)
- [Robust Estimation of 3D Human Poses from a Single Image](https://mlsanity.com/paper/1406.2282/) (2014)
- [GraphMLP: A Graph MLP-Like Architecture for 3D Human Pose Estimation](https://mlsanity.com/paper/2206.06420/) (2022)
- [Higher-Order Implicit Fairing Networks for 3D Human Pose Estimation](https://mlsanity.com/paper/2111.00950/) (2021)

## Built on by (most cited first, 1 of 1)

- [Refined Temporal Pyramidal Compression-and-Amplification Transformer for 3D Human Pose Estimation](https://mlsanity.com/paper/2309.01365/) (2023)

## Abstract (arXiv)

Graph convolutional networks and their variants have shown significant promise in 3D human pose estimation. Despite their success, most of these methods only consider spatial correlations between body joints and do not take into account temporal correlations, thereby limiting their ability to capture relationships in the presence of occlusions and inherent ambiguity. To address this potential weakness, we propose a spatio-temporal network architecture composed of a joint-mixing multi-layer perceptron block that facilitates communication among different joints and a graph weighted Jacobi network block that enables communication among various feature channels. The major novelty of our approach lies in a new weighted Jacobi feature propagation rule obtained through graph filtering with implicit fairing. We leverage temporal information from the 2D pose sequences, and integrate weight modulation into the model to enable untangling of the feature transformations of distinct nodes. We also employ adjacency modulation with the aim of learning meaningful correlations beyond defined linkages between body joints by altering the graph topology through a learnable modulation matrix. Extensive experiments on two benchmark datasets demonstrate the effectiveness of our model, outperforming recent state-of-the-art methods for 3D human pose estimation.
