# InstructME: An Instruction Guided Music Edit And Remix Framework with Latent Diffusion Models

arXiv: https://arxiv.org/abs/2308.14360 · HTML: https://mlsanity.com/paper/2308.14360/

## Key facts

- Cited by 23 papers in the map (data through 14 Oct 2026).
- Placed in Audio, speech and music, one of 14 directions in Diffusion models.
- Builds on 35 of its 43 references that are in the map.
- First posted on arXiv 28 Aug 2023.

## Placed in

- Diffusion models / [Audio, speech and music](https://mlsanity.com/diffusion/audio-speech-and-music/)

## Builds on (most cited first, 30 of 35)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformer](https://mlsanity.com/paper/1910.10683/) (2019)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Prompt-to-Prompt Image Editing with Cross Attention Control](https://mlsanity.com/paper/2208.01626/) (2022)
- [SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equations](https://mlsanity.com/paper/2108.01073/) (2021)
- [RePaint: Inpainting using Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2201.09865/) (2022)
- [CNN Architectures for Large-Scale Audio Classification](https://mlsanity.com/paper/1609.09430/) (2016)
- [AudioLDM: Text-to-Audio Generation with Latent Diffusion Models](https://mlsanity.com/paper/2301.12503/) (2023)
- [Simple and Controllable Music Generation](https://mlsanity.com/paper/2306.05284/) (2023)
- [Diffusion Models already have a Semantic Latent Space](https://mlsanity.com/paper/2210.10960/) (2022)
- [Make-An-Audio: Text-To-Audio Generation with Prompt-Enhanced Diffusion Models](https://mlsanity.com/paper/2301.12661/) (2023)
- [More Control for Free! Image Synthesis with Semantic Diffusion Guidance](https://mlsanity.com/paper/2112.05744/) (2021)
- [Noise2Music: Text-conditioned Music Generation with Diffusion Models](https://mlsanity.com/paper/2302.03917/) (2023)
- [MuLan: A Joint Embedding of Music Audio and Natural Language](https://mlsanity.com/paper/2208.12415/) (2022)
- [Cutting Music Source Separation Some Slakh: A Dataset to Study the Impact of Training Data Quality and Quantity](https://mlsanity.com/paper/1909.08494/) (2019)
- [AUDIT: Audio Editing by Following Instructions with Latent Diffusion Models](https://mlsanity.com/paper/2304.00830/) (2023)
- [Mousai: Text-to-Music Generation with Long-Context Latent Diffusion](https://mlsanity.com/paper/2301.11757/) (2023)
- [PopMAG: Pop Music Accompaniment Generation](https://mlsanity.com/paper/2008.07703/) (2020)
- [SingSong: Generating musical accompaniments from singing](https://mlsanity.com/paper/2301.12662/) (2023)
- [Efficient Neural Music Generation](https://mlsanity.com/paper/2305.15719/) (2023)

## Built on by (most cited first, 23 of 23)

- [Zero-Shot Unsupervised and Text-Based Audio Editing Using DDPM Inversion](https://mlsanity.com/paper/2402.10009/) (2024)
- [Foundation Models for Music: A Survey](https://mlsanity.com/paper/2408.14340/) (2024)
- [MusicMagus: Zero-Shot Text-to-Music Editing via Diffusion Models](https://mlsanity.com/paper/2402.06178/) (2024)
- [Prompt-guided Precise Audio Editing with Diffusion Models](https://mlsanity.com/paper/2406.04350/) (2024)
- [Loop Copilot: Conducting AI Ensembles for Music Generation and Iterative Editing](https://mlsanity.com/paper/2310.12404/) (2023)
- [Instruct-MusicGen: Unlocking Text-to-Music Editing for Music Language Models via Instruction Tuning](https://mlsanity.com/paper/2405.18386/) (2024)
- [COCOLA: Coherence-Oriented Contrastive Learning of Musical Audio Representations](https://mlsanity.com/paper/2404.16969/) (2024)
- [Generalized Multi-Source Inference for Text Conditioned Music Diffusion Models](https://mlsanity.com/paper/2403.11706/) (2024)
- [Audio Prompt Adapter: Unleashing Music Editing Abilities for Text-to-Music with Lightweight Finetuning](https://mlsanity.com/paper/2407.16564/) (2024)
- [Naturalistic Music Decoding from EEG Data via Latent Diffusion Models](https://mlsanity.com/paper/2405.09062/) (2024)
- [AudioMorphix: Training-free audio editing with diffusion probabilistic models](https://mlsanity.com/paper/2505.16076/) (2025)
- [SAO-Instruct: Free-form Audio Editing using Natural Language Instructions](https://mlsanity.com/paper/2510.22795/) (2025)
- [Subtractive Training for Music Stem Insertion using Latent Diffusion Models](https://mlsanity.com/paper/2406.19328/) (2024)
- [Step-by-Step Video-to-Audio Synthesis via Negative Audio Guidance](https://mlsanity.com/paper/2506.20995/) (2025)
- [The Interpretation Gap in Text-to-Music Generation Models](https://mlsanity.com/paper/2407.10328/) (2024)
- [Stemphonic: All-at-once Flexible Multi-stem Music Generation](https://mlsanity.com/paper/2602.09891/) (2026)
- [StepAudio 3 Music Technical Report](https://mlsanity.com/paper/2609.16034/) (2026)
- [BNMusic: Blending Environmental Noises into Personalized Music](https://mlsanity.com/paper/2506.10754/) (2025)
- [EditGen: Harnessing Cross-Attention Control for Instruction-Based Auto-Regressive Audio Editing](https://mlsanity.com/paper/2507.11096/) (2025)
- [Virtual Consistency for Audio Editing](https://mlsanity.com/paper/2509.17219/) (2025)
- [MusRec: Zero-Shot Text-to-Music Editing via Rectified Flow and Diffusion Transformers](https://mlsanity.com/paper/2511.04376/) (2025)
- [FlowSonic: Stable Zero-Shot Music Editing via High-Order Trajectory Integration](https://mlsanity.com/paper/2607.17526/) (2026)
- [AURA: Unified Multimodal Framework for Conversational Music Editing](https://mlsanity.com/paper/2609.14344/) (2026)

## Abstract (arXiv)

Music editing primarily entails the modification of instrument tracks or remixing in the whole, which offers a novel reinterpretation of the original piece through a series of operations. These music processing methods hold immense potential across various applications but demand substantial expertise. Prior methodologies, although effective for image and audio modifications, falter when directly applied to music. This is attributed to music's distinctive data nature, where such methods can inadvertently compromise the intrinsic harmony and coherence of music. In this paper, we develop InstructME, an Instruction guided Music Editing and remixing framework based on latent diffusion models. Our framework fortifies the U-Net with multi-scale aggregation in order to maintain consistency before and after editing. In addition, we introduce chord progression matrix as condition information and incorporate it in the semantic space to improve melodic harmony while editing. For accommodating extended musical pieces, InstructME employs a chunk transformer, enabling it to discern long-term temporal dependencies within music sequences. We tested InstructME in instrument-editing, remixing, and multi-round editing. Both subjective and objective evaluations indicate that our proposed method significantly surpasses preceding systems in music quality, text relevance and harmony. Demo samples are available at https://musicedit.github.io/
