# Distribution-Aligned Diffusion for Human Mesh Recovery

arXiv: https://arxiv.org/abs/2308.13369 · HTML: https://mlsanity.com/paper/2308.13369/

## Key facts

- Cited by 27 papers in the map (data through 14 Oct 2026).
- Builds on 43 of its 66 references that are in the map.
- First posted on arXiv 25 Aug 2023.

## Builds on (most cited first, 30 of 43)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Generative Modeling by Estimating Gradients of the Data Distribution](https://mlsanity.com/paper/1907.05600/) (2019)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [RePaint: Inpainting using Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2201.09865/) (2022)
- [Deep High-Resolution Representation Learning for Visual Recognition](https://mlsanity.com/paper/1908.07919/) (2019)
- [Diffusion Posterior Sampling for General Noisy Inverse Problems](https://mlsanity.com/paper/2209.14687/) (2022)
- [Diffusion-LM Improves Controllable Text Generation](https://mlsanity.com/paper/2205.14217/) (2022)
- [Denoising Diffusion Restoration Models](https://mlsanity.com/paper/2201.11793/) (2022)
- [End-to-end Recovery of Human Shape and Pose](https://mlsanity.com/paper/1712.06584/) (2017)
- [Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loop](https://mlsanity.com/paper/1909.12828/) (2019)
- [VIBE: Video Inference for Human Body Pose and Shape Estimation](https://mlsanity.com/paper/1912.05656/) (2019)
- [End-to-End Human Pose and Mesh Reconstruction with Transformers](https://mlsanity.com/paper/2012.09760/) (2020)
- [Learning joint reconstruction of hands and manipulated objects](https://mlsanity.com/paper/1904.05767/) (2019)
- [PARE: Part Attention Regressor for 3D Human Body Estimation](https://mlsanity.com/paper/2104.08527/) (2021)
- [I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Image](https://mlsanity.com/paper/2008.03713/) (2020)
- [FreiHAND: A Dataset for Markerless Capture of Hand Pose and Shape from Single RGB Images](https://mlsanity.com/paper/1909.04349/) (2019)
- [Convolutional Mesh Regression for Single-Image Human Shape Reconstruction](https://mlsanity.com/paper/1905.03244/) (2019)
- [Generating 3D faces using Convolutional Mesh Autoencoders](https://mlsanity.com/paper/1807.10267/) (2018)
- [Mesh Graphormer](https://mlsanity.com/paper/2104.00272/) (2021)
- [Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Pose](https://mlsanity.com/paper/2008.09047/) (2020)
- [Learning to Estimate 3D Human Pose and Shape from a Single Color Image](https://mlsanity.com/paper/1805.04092/) (2018)
- [Monocular, One-stage, Regression of Multiple 3D People](https://mlsanity.com/paper/2008.12272/) (2020)
- [Unite the People: Closing the Loop Between 3D and 2D Human Representations](https://mlsanity.com/paper/1701.02468/) (2017)
- [Single-Shot Multi-Person 3D Pose Estimation From Monocular RGB](https://mlsanity.com/paper/1712.03453/) (2017)
- [3D Hand Shape and Pose from Images in the Wild](https://mlsanity.com/paper/1902.03451/) (2019)
- [Neural Body Fitting: Unifying Deep Learning and Model-Based Human Pose and Shape Estimation](https://mlsanity.com/paper/1808.05942/) (2018)
- [Stochastic Trajectory Prediction via Motion Indeterminacy Diffusion](https://mlsanity.com/paper/2203.13777/) (2022)

## Built on by (most cited first, 27 of 27)

- [SPAD : Spatially Aware Multiview Diffusers](https://mlsanity.com/paper/2402.05235/) (2024)
- [RoHM: Robust Human Motion Reconstruction via Diffusion](https://mlsanity.com/paper/2401.08570/) (2024)
- [Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement](https://mlsanity.com/paper/2311.16495/) (2023)
- [HMD^2: Environment-aware Motion Generation from Single Egocentric Head-Mounted Device](https://mlsanity.com/paper/2409.13426/) (2024)
- [AI-Generated Content (AIGC) for Various Data Modalities: A Survey](https://mlsanity.com/paper/2308.14177/) (2023)
- [Diff-Tracker: Text-to-Image Diffusion Models are Unsupervised Trackers](https://mlsanity.com/paper/2407.08394/) (2024)
- [DPMesh: Exploiting Diffusion Prior for Occluded Human Mesh Recovery](https://mlsanity.com/paper/2404.01424/) (2024)
- [Physical Simulator In-the-Loop Video Generation](https://mlsanity.com/paper/2603.06408/) (2026)
- [Action Detection via an Image Diffusion Process](https://mlsanity.com/paper/2404.01051/) (2024)
- [ScoreHOI: Physically Plausible Reconstruction of Human-Object Interaction via Score-Guided Diffusion](https://mlsanity.com/paper/2509.07920/) (2025)
- [Visual Prompting for One-shot Controllable Video Editing without Inversion](https://mlsanity.com/paper/2504.14335/) (2025)
- [ADHMR: Aligning Diffusion-based Human Mesh Recovery via Direct Preference Optimization](https://mlsanity.com/paper/2505.10250/) (2025)
- [DiSRT-In-Bed: Diffusion-Based Sim-to-Real Transfer Framework for In-Bed Human Mesh Recovery](https://mlsanity.com/paper/2504.03006/) (2025)
- [An Image-like Diffusion Method for Human-Object Interaction Detection](https://mlsanity.com/paper/2503.18134/) (2025)
- [Utilizing Uncertainty in 2D Pose Detectors for Probabilistic 3D Human Mesh Recovery](https://mlsanity.com/paper/2411.16289/) (2024)
- [FastHMR: Accelerating Human Mesh Recovery via Token and Layer Merging with Diffusion Decoding](https://mlsanity.com/paper/2510.10868/) (2025)
- [GPT-Connect: Interaction between Text-Driven Human Motion Generator and 3D Scenes in a Training-free Manner](https://mlsanity.com/paper/2403.14947/) (2024)
- [DiffSurf: A Transformer-based Diffusion Model for Generating and Reconstructing 3D Surfaces in Pose](https://mlsanity.com/paper/2408.14860/) (2024)
- [MeshMamba: State Space Models for Articulated 3D Mesh Generation and Reconstruction](https://mlsanity.com/paper/2507.15212/) (2025)
- [VLM-Guided Group Preference Alignment for Diffusion-based Human Mesh Recovery](https://mlsanity.com/paper/2602.19180/) (2026)
- [Gait Recognition via Collaborating Discriminative and Generative Diffusion Models](https://mlsanity.com/paper/2511.06245/) (2025)
- [DiffProxy: Multi-View Human Mesh Recovery via Diffusion-Generated Dense Proxies](https://mlsanity.com/paper/2601.02267/) (2026)
- [Cascaded Diffusion Framework for Probabilistic Coarse-to-Fine Hand Pose Estimation](https://mlsanity.com/paper/2510.00527/) (2025)
- [Flexible Geometric Guidance for Probabilistic Human Pose Estimation with Diffusion Models](https://mlsanity.com/paper/2602.03126/) (2026)
- [Discriminative-Generative Synergy for Occlusion Robust 3D Human Mesh Recovery](https://mlsanity.com/paper/2604.21712/) (2026)
- [HumanFlow -- Diffusion-Driven MAV Navigation Among Humans via Tightly-Coupled Motion Tracking, Forecasting, and Control](https://mlsanity.com/paper/2605.25685/) (2026)
- [Training-free Controllable Human Motion Generation under Heterogeneous Constraints](https://mlsanity.com/paper/2607.01990/) (2026)

## Abstract (arXiv)

Recovering a 3D human mesh from a single RGB image is a challenging task due to depth ambiguity and self-occlusion, resulting in a high degree of uncertainty. Meanwhile, diffusion models have recently seen much success in generating high-quality outputs by progressively denoising noisy inputs. Inspired by their capability, we explore a diffusion-based approach for human mesh recovery, and propose a Human Mesh Diffusion (HMDiff) framework which frames mesh recovery as a reverse diffusion process. We also propose a Distribution Alignment Technique (DAT) that infuses prior distribution information into the mesh distribution diffusion process, and provides useful prior knowledge to facilitate the mesh recovery task. Our method achieves state-of-the-art performance on three widely used datasets. Project page: https://gongjia0208.github.io/HMDiff/.
