# TriGait: Aligning and Fusing Skeleton and Silhouette Gait Data via a Tri-Branch Network

arXiv: https://arxiv.org/abs/2308.13340 · HTML: https://mlsanity.com/paper/2308.13340/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 14 of its 27 references that are in the map.
- First posted on arXiv 25 Aug 2023.

## Builds on (most cited first, 14 of 14)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [CBAM: Convolutional Block Attention Module](https://mlsanity.com/paper/1807.06521/) (2018)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [Two-Stream Convolutional Networks for Action Recognition in Videos](https://mlsanity.com/paper/1406.2199/) (2014)
- [Multimodal Machine Learning: A Survey and Taxonomy](https://mlsanity.com/paper/1705.09406/) (2017)
- [In Defense of the Triplet Loss for Person Re-Identification](https://mlsanity.com/paper/1703.07737/) (2017)
- [GaitSet: Regarding Gait as a Set for Cross-View Gait Recognition](https://mlsanity.com/paper/1811.06186/) (2018)
- [Gait Recognition via Effective Global-Local Feature Representation and Local Temporal Aggregation](https://mlsanity.com/paper/2011.01461/) (2020)
- [Stronger, Faster and More Explainable: A Graph Convolutional Baseline for Skeleton-based Action Recognition](https://mlsanity.com/paper/2010.09978/) (2020)
- [Towards a Deeper Understanding of Skeleton-based Gait Recognition](https://mlsanity.com/paper/2204.07855/) (2022)
- [Learning Rich Features for Gait Recognition by Integrating Skeletons and Silhouettes](https://mlsanity.com/paper/2110.13408/) (2021)
- [GaitGL: Learning Discriminative Global-Local Feature Representations for Gait Recognition](https://mlsanity.com/paper/2208.01380/) (2022)
- [GaitMixer: Skeleton-based Gait Representation Learning via Wide-spectrum Multi-axial Mixer](https://mlsanity.com/paper/2210.15491/) (2022)
- [Combining the Silhouette and Skeleton Data for Gait Recognition](https://mlsanity.com/paper/2202.10645/) (2022)

## Built on by (most cited first, 3 of 3)

- [GaitSTR: Gait Recognition with Sequential Two-stream Refinement](https://mlsanity.com/paper/2404.02345/) (2024)
- [Unsupervised Domain Adaptation with Dynamic Clustering and Contrastive Refinement for Gait Recognition](https://mlsanity.com/paper/2501.16608/) (2025)
- [Sketch It Out: Exploring Label-Free Structural Cues for Multimodal Gait Recognition](https://mlsanity.com/paper/2603.05537/) (2026)

## Abstract (arXiv)

Gait recognition is a promising biometric technology for identification due to its non-invasiveness and long-distance. However, external variations such as clothing changes and viewpoint differences pose significant challenges to gait recognition. Silhouette-based methods preserve body shape but neglect internal structure information, while skeleton-based methods preserve structure information but omit appearance. To fully exploit the complementary nature of the two modalities, a novel triple branch gait recognition framework, TriGait, is proposed in this paper. It effectively integrates features from the skeleton and silhouette data in a hybrid fusion manner, including a two-stream network to extract static and motion features from appearance, a simple yet effective module named JSA-TC to capture dependencies between all joints, and a third branch for cross-modal learning by aligning and fusing low-level features of two modalities. Experimental results demonstrate the superiority and effectiveness of TriGait for gait recognition. The proposed method achieves a mean rank-1 accuracy of 96.0% over all conditions on CASIA-B dataset and 94.3% accuracy for CL, significantly outperforming all the state-of-the-art methods. The source code will be available at https://github.com/feng-xueling/TriGait/.
