# SieveNet: Selecting Point-Based Features for Mesh Networks

arXiv: https://arxiv.org/abs/2308.12530 · HTML: https://mlsanity.com/paper/2308.12530/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 19 of its 47 references that are in the map.
- First posted on arXiv 24 Aug 2023.

## Builds on (most cited first, 19 of 19)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Masked Autoencoders Are Scalable Vision Learners](https://mlsanity.com/paper/2111.06377/) (2021)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Dynamic Graph CNN for Learning on Point Clouds](https://mlsanity.com/paper/1801.07829/) (2018)
- [Point Transformer](https://mlsanity.com/paper/2011.00931/) (2020)
- [KPConv: Flexible and Deformable Convolution for Point Clouds](https://mlsanity.com/paper/1904.08889/) (2019)
- [Multi-view Convolutional Neural Networks for 3D Shape Recognition](https://mlsanity.com/paper/1505.00880/) (2015)
- [PointNeXt: Revisiting PointNet++ with Improved Training and Scaling Strategies](https://mlsanity.com/paper/2206.04670/) (2022)
- [PAConv: Position Adaptive Convolution with Dynamic Kernel Assembling on Point Clouds](https://mlsanity.com/paper/2103.14635/) (2021)
- [DiffusionNet: Discretization Agnostic Learning on Surfaces](https://mlsanity.com/paper/2012.00888/) (2020)
- [Learning shape correspondence with anisotropic convolutional neural networks](https://mlsanity.com/paper/1605.06437/) (2016)
- [MeshNet: Mesh Neural Network for 3D Shape Representation](https://mlsanity.com/paper/1811.11424/) (2018)
- [Subdivision-Based Mesh Convolution Networks](https://mlsanity.com/paper/2106.02285/) (2021)
- [Neural Subdivision](https://mlsanity.com/paper/2005.01819/) (2020)
- [Primal-Dual Mesh Convolutional Neural Networks](https://mlsanity.com/paper/2010.12455/) (2020)
- [MeshMAE: Masked Autoencoders for 3D Mesh Data Analysis](https://mlsanity.com/paper/2207.10228/) (2022)
- [Continuous Geodesic Convolutions for Learning on 3D Shapes](https://mlsanity.com/paper/2002.02506/) (2020)
- [Neural Progressive Meshes](https://mlsanity.com/paper/2308.05741/) (2023)

## Built on by (most cited first, 1 of 1)

- [CageNet: A Meta-Framework for Learning on Wild Meshes](https://mlsanity.com/paper/2505.18772/) (2025)

## Abstract (arXiv)

Meshes are widely used in 3D computer vision and graphics, but their irregular topology poses challenges in applying them to existing neural network architectures. Recent advances in mesh neural networks turn to remeshing and push the boundary of pioneer methods that solely take the raw meshes as input. Although the remeshing offers a regular topology that significantly facilitates the design of mesh network architectures, features extracted from such remeshed proxies may struggle to retain the underlying geometry faithfully, limiting the subsequent neural network's capacity. To address this issue, we propose SieveNet, a novel paradigm that takes into account both the regular topology and the exact geometry. Specifically, this method utilizes structured mesh topology from remeshing and accurate geometric information from distortion-aware point sampling on the surface of the original mesh. Furthermore, our method eliminates the need for hand-crafted feature engineering and can leverage off-the-shelf network architectures such as the vision transformer. Comprehensive experimental results on classification and segmentation tasks well demonstrate the effectiveness and superiority of our method.
