# An Intentional Forgetting-Driven Self-Healing Method For Deep Reinforcement Learning Systems

arXiv: https://arxiv.org/abs/2308.12445 · HTML: https://mlsanity.com/paper/2308.12445/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 24 of its 72 references that are in the map.
- First posted on arXiv 23 Aug 2023.

## Builds on (most cited first, 24 of 24)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Learning without Forgetting](https://mlsanity.com/paper/1606.09282/) (2016)
- [The Lottery Ticket Hypothesis: Finding Sparse, Trainable Neural Networks](https://mlsanity.com/paper/1803.03635/) (2018)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Progressive Neural Networks](https://mlsanity.com/paper/1606.04671/) (2016)
- [Continual Learning with Deep Generative Replay](https://mlsanity.com/paper/1705.08690/) (2017)
- [Experience Replay for Continual Learning](https://mlsanity.com/paper/1811.11682/) (2018)
- [A Brief Survey of Deep Reinforcement Learning](https://mlsanity.com/paper/1708.05866/) (2017)
- [Deep Reinforcement Learning: An Overview](https://mlsanity.com/paper/1701.07274/) (2017)
- [Challenges of Real-World Reinforcement Learning](https://mlsanity.com/paper/1904.12901/) (2019)
- [Towards Continual Reinforcement Learning: A Review and Perspectives](https://mlsanity.com/paper/2012.13490/) (2020)
- [The Primacy Bias in Deep Reinforcement Learning](https://mlsanity.com/paper/2205.07802/) (2022)
- [Proving the Lottery Ticket Hypothesis: Pruning is All You Need](https://mlsanity.com/paper/2002.00585/) (2020)
- [Implementation Matters in Deep Policy Gradients: A Case Study on PPO and TRPO](https://mlsanity.com/paper/2005.12729/) (2020)
- [DeepGauge: Multi-Granularity Testing Criteria for Deep Learning Systems](https://mlsanity.com/paper/1803.07519/) (2018)
- [Understanding and Preventing Capacity Loss in Reinforcement Learning](https://mlsanity.com/paper/2204.09560/) (2022)
- [Characterizing Concept Drift](https://mlsanity.com/paper/1511.03816/) (2015)
- [AlphaStar: An Evolutionary Computation Perspective](https://mlsanity.com/paper/1902.01724/) (2019)
- [Horizon: Facebook's Open Source Applied Reinforcement Learning Platform](https://mlsanity.com/paper/1811.00260/) (2018)
- [Architecture Matters in Continual Learning](https://mlsanity.com/paper/2202.00275/) (2022)
- [Automatic Software Repair: a Bibliography](https://mlsanity.com/paper/1807.00515/) (2018)
- [RLOps: Development Life-cycle of Reinforcement Learning Aided Open RAN](https://mlsanity.com/paper/2111.06978/) (2021)
- [Intentional Forgetting](https://mlsanity.com/paper/2106.09802/) (2021)

## Built on by (most cited first, 1 of 1)

- [Learning from the Test: Self-Referential Differential Testing for Deep RL Agents](https://mlsanity.com/paper/2608.22284/) (2026)

## Abstract (arXiv)

Deep reinforcement learning (DRL) is increasingly applied in large-scale productions like Netflix and Facebook. As with most data-driven systems, DRL systems can exhibit undesirable behaviors due to environmental drifts, which often occur in constantly-changing production settings. Continual Learning (CL) is the inherent self-healing approach for adapting the DRL agent in response to the environment's conditions shifts. However, successive shifts of considerable magnitude may cause the production environment to drift from its original state. Recent studies have shown that these environmental drifts tend to drive CL into long, or even unsuccessful, healing cycles, which arise from inefficiencies such as catastrophic forgetting, warm-starting failure, and slow convergence. In this paper, we propose Dr. DRL, an effective self-healing approach for DRL systems that integrates a novel mechanism of intentional forgetting into vanilla CL to overcome its main issues. Dr. DRL deliberately erases the DRL system's minor behaviors to systematically prioritize the adaptation of the key problem-solving skills. Using well-established DRL algorithms, Dr. DRL is compared with vanilla CL on various drifted environments. Dr. DRL is able to reduce, on average, the healing time and fine-tuning episodes by, respectively, 18.74% and 17.72%. Dr. DRL successfully helps agents to adapt to 19.63% of drifted environments left unsolved by vanilla CL while maintaining and even enhancing by up to 45% the obtained rewards for drifted environments that are resolved by both approaches.
