# Blending-NeRF: Text-Driven Localized Editing in Neural Radiance Fields

arXiv: https://arxiv.org/abs/2308.11974 · HTML: https://mlsanity.com/paper/2308.11974/

## Key facts

- Cited by 28 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 44 references that are in the map.
- First posted on arXiv 23 Aug 2023.

## Builds on (most cited first, 30 of 37)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [Scaling Up Visual and Vision-Language Representation Learning With Noisy Text Supervision](https://mlsanity.com/paper/2102.05918/) (2021)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections](https://mlsanity.com/paper/2008.02268/) (2020)
- [StyleCLIP: Text-Driven Manipulation of StyleGAN Imagery](https://mlsanity.com/paper/2103.17249/) (2021)
- [Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction](https://mlsanity.com/paper/2111.11215/) (2021)
- [Blended Diffusion for Text-driven Editing of Natural Images](https://mlsanity.com/paper/2111.14818/) (2021)
- [Language-driven Semantic Segmentation](https://mlsanity.com/paper/2201.03546/) (2022)
- [DiffusionCLIP: Text-Guided Diffusion Models for Robust Image Manipulation](https://mlsanity.com/paper/2110.02711/) (2021)
- [LiT: Zero-Shot Transfer with Locked-image text Tuning](https://mlsanity.com/paper/2111.07991/) (2021)
- [Zero-Shot Text-Guided Object Generation with Dream Fields](https://mlsanity.com/paper/2112.01455/) (2021)
- [Image Segmentation Using Text and Image Prompts](https://mlsanity.com/paper/2112.10003/) (2021)
- [Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesis](https://mlsanity.com/paper/2104.00677/) (2021)
- [Dynamic View Synthesis from Dynamic Monocular Video](https://mlsanity.com/paper/2105.06468/) (2021)
- [DeepVoxels: Learning Persistent 3D Feature Embeddings](https://mlsanity.com/paper/1812.01024/) (2018)
- [Supervision Exists Everywhere: A Data Efficient Contrastive Language-Image Pre-training Paradigm](https://mlsanity.com/paper/2110.05208/) (2021)
- [Decomposing NeRF for Editing via Feature Field Distillation](https://mlsanity.com/paper/2205.15585/) (2022)
- [CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fields](https://mlsanity.com/paper/2112.05139/) (2021)
- [Differentiable Augmentation for Data-Efficient GAN Training](https://mlsanity.com/paper/2006.10738/) (2020)
- [CRIS: CLIP-Driven Referring Image Segmentation](https://mlsanity.com/paper/2111.15174/) (2021)
- [Text2Mesh: Text-Driven Neural Stylization for Meshes](https://mlsanity.com/paper/2112.03221/) (2021)
- [Text2LIVE: Text-Driven Layered Image and Video Editing](https://mlsanity.com/paper/2204.02491/) (2022)
- [CLIP-Mesh: Generating textured meshes from text using pretrained image-text models](https://mlsanity.com/paper/2203.13333/) (2022)
- [CLIP-Forge: Towards Zero-Shot Text-to-Shape Generation](https://mlsanity.com/paper/2110.02624/) (2021)
- [Editing Conditional Radiance Fields](https://mlsanity.com/paper/2105.06466/) (2021)
- [NeRF-Editing: Geometry Editing of Neural Radiance Fields](https://mlsanity.com/paper/2205.04978/) (2022)

## Built on by (most cited first, 28 of 28)

- [DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editing](https://mlsanity.com/paper/2404.18929/) (2024)
- [Click-Gaussian: Interactive Segmentation to Any 3D Gaussians](https://mlsanity.com/paper/2407.11793/) (2024)
- [PIE-NeRF: Physics-based Interactive Elastodynamics with NeRF](https://mlsanity.com/paper/2311.13099/) (2023)
- [SHAP-EDITOR: Instruction-guided Latent 3D Editing in Seconds](https://mlsanity.com/paper/2312.09246/) (2023)
- [3DSceneEditor: Controllable 3D Scene Editing with Gaussian Splatting](https://mlsanity.com/paper/2412.01583/) (2024)
- [ED-NeRF: Efficient Text-Guided Editing of 3D Scene with Latent Space NeRF](https://mlsanity.com/paper/2310.02712/) (2023)
- [ProteusNeRF: Fast Lightweight NeRF Editing using 3D-Aware Image Context](https://mlsanity.com/paper/2310.09965/) (2023)
- [Gaussian Splatting in Style](https://mlsanity.com/paper/2403.08498/) (2024)
- [Localized Gaussian Splatting Editing with Contextual Awareness](https://mlsanity.com/paper/2408.00083/) (2024)
- [InseRF: Text-Driven Generative Object Insertion in Neural 3D Scenes](https://mlsanity.com/paper/2401.05335/) (2024)
- [NeRF Analogies: Example-Based Visual Attribute Transfer for NeRFs](https://mlsanity.com/paper/2402.08622/) (2024)
- [CL-Splats: Continual Learning of Gaussian Splatting with Local Optimization](https://mlsanity.com/paper/2506.21117/) (2025)
- [Language-driven Object Fusion into Neural Radiance Fields with Pose-Conditioned Dataset Updates](https://mlsanity.com/paper/2309.11281/) (2023)
- [Semantically-aware Neural Radiance Fields for Visual Scene Understanding: A Comprehensive Review](https://mlsanity.com/paper/2402.11141/) (2024)
- [Advances in 3D Neural Stylization: A Survey](https://mlsanity.com/paper/2311.18328/) (2023)
- [ReplaceAnything3D:Text-Guided 3D Scene Editing with Compositional Neural Radiance Fields](https://mlsanity.com/paper/2401.17895/) (2024)
- [SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Training](https://mlsanity.com/paper/2512.05354/) (2025)
- [LLaNA: Large Language and NeRF Assistant](https://mlsanity.com/paper/2406.11840/) (2024)
- [Freditor: High-Fidelity and Transferable NeRF Editing by Frequency Decomposition](https://mlsanity.com/paper/2404.02514/) (2024)
- [GaussianAvatar-Editor: Photorealistic Animatable Gaussian Head Avatar Editor](https://mlsanity.com/paper/2501.09978/) (2025)
- [Unified Editing of Panorama, 3D Scenes, and Videos Through Disentangled Self-Attention Injection](https://mlsanity.com/paper/2405.16823/) (2024)
- [Affine-Equivariant Kernel Space Encoding for NeRF Editing](https://mlsanity.com/paper/2508.02831/) (2025)
- [Sketch-guided Cage-based 3D Gaussian Splatting Deformation](https://mlsanity.com/paper/2411.12168/) (2024)
- [Inpaint4DNeRF: Promptable Spatio-Temporal NeRF Inpainting with Generative Diffusion Models](https://mlsanity.com/paper/2401.00208/) (2023)
- [Editing Implicit and Explicit Representations of Radiance Fields: A Survey](https://mlsanity.com/paper/2412.17628/) (2024)
- [Scaling LLaNA: Advancing NeRF-Language Understanding Through Large-Scale Training](https://mlsanity.com/paper/2504.13995/) (2025)
- [What Makes a 3D Scene Editable? A Factorized Benchmark of Fidelity, Locality, Consistency, and Preservation](https://mlsanity.com/paper/2609.14899/) (2026)
- [UMAS3D: Unified Mask-Free 3D Editing with Region-Adaptive Source Preservation](https://mlsanity.com/paper/2610.15533/) (2026)

## Abstract (arXiv)

Text-driven localized editing of 3D objects is particularly difficult as locally mixing the original 3D object with the intended new object and style effects without distorting the object's form is not a straightforward process. To address this issue, we propose a novel NeRF-based model, Blending-NeRF, which consists of two NeRF networks: pretrained NeRF and editable NeRF. Additionally, we introduce new blending operations that allow Blending-NeRF to properly edit target regions which are localized by text. By using a pretrained vision-language aligned model, CLIP, we guide Blending-NeRF to add new objects with varying colors and densities, modify textures, and remove parts of the original object. Our extensive experiments demonstrate that Blending-NeRF produces naturally and locally edited 3D objects from various text prompts. Our project page is available at https://seokhunchoi.github.io/Blending-NeRF/
