# rm E(3)-Equivariant Actor-Critic Methods for Cooperative Multi-Agent Reinforcement Learning

arXiv: https://arxiv.org/abs/2308.11842 · HTML: https://mlsanity.com/paper/2308.11842/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 41 references that are in the map.
- First posted on arXiv 23 Aug 2023.

## Builds on (most cited first, 29 of 29)

- [A Simple Framework for Contrastive Learning of Visual Representations](https://mlsanity.com/paper/2002.05709/) (2020)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [E(n) Equivariant Graph Neural Networks](https://mlsanity.com/paper/2102.09844/) (2021)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [Tensor field networks: Rotation- and translation-equivariant neural networks for 3D point clouds](https://mlsanity.com/paper/1802.08219/) (2018)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2004.13649/) (2020)
- [Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2003.08839/) (2020)
- [Reinforcement Learning with Augmented Data](https://mlsanity.com/paper/2004.14990/) (2020)
- [Equivariant message passing for the prediction of tensorial properties and molecular spectra](https://mlsanity.com/paper/2102.03150/) (2021)
- [The Effectiveness of Data Augmentation in Image Classification using Deep Learning](https://mlsanity.com/paper/1712.04621/) (2017)
- [Learning from Protein Structure with Geometric Vector Perceptrons](https://mlsanity.com/paper/2009.01411/) (2020)
- [Generalizing Convolutional Neural Networks for Equivariance to Lie Groups on Arbitrary Continuous Data](https://mlsanity.com/paper/2002.12880/) (2020)
- [Geometric and Physical Quantities Improve E(3) Equivariant Message Passing](https://mlsanity.com/paper/2110.02905/) (2021)
- [Mean Field Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1802.05438/) (2018)
- [Weighted QMIX: Expanding Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.10800/) (2020)
- [MDP Homomorphic Networks: Group Symmetries in Reinforcement Learning](https://mlsanity.com/paper/2006.16908/) (2020)
- [SO(2)-Equivariant Reinforcement Learning](https://mlsanity.com/paper/2203.04439/) (2022)
- [PIC: Permutation Invariant Critic for Multi-Agent Deep Reinforcement Learning](https://mlsanity.com/paper/1911.00025/) (2019)
- [Symmetries, flat minima, and the conserved quantities of gradient flow](https://mlsanity.com/paper/2210.17216/) (2022)
- [Continuous MDP Homomorphisms and Homomorphic Policy Gradient](https://mlsanity.com/paper/2209.07364/) (2022)
- [Multi-Agent MDP Homomorphic Networks](https://mlsanity.com/paper/2110.04495/) (2021)
- [Symmetry Teleportation for Accelerated Optimization](https://mlsanity.com/paper/2205.10637/) (2022)
- [Pairwise Symmetry Reasoning for Multi-Agent Path Finding Search](https://mlsanity.com/paper/2103.07116/) (2021)
- [Subequivariant Graph Reinforcement Learning in 3D Environments](https://mlsanity.com/paper/2305.18951/) (2023)
- [ESP: Exploiting Symmetry Prior for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2307.16186/) (2023)
- [Policy Gradient With Value Function Approximation For Collective Multiagent Planning](https://mlsanity.com/paper/1804.02884/) (2018)
- [Communication-Efficient Actor-Critic Methods for Homogeneous Markov Games](https://mlsanity.com/paper/2202.09422/) (2022)

## Built on by (most cited first, 6 of 6)

- [cMALC-D: Contextual Multi-Agent LLM-Guided Curriculum Learning with Diversity-Based Context Blending](https://mlsanity.com/paper/2508.20818/) (2025)
- [Symmetries-enhanced Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2501.01136/) (2025)
- [Learning Abstract World Models with a Group-Structured Latent Space](https://mlsanity.com/paper/2506.01529/) (2025)
- [Consensus Based Stochastic Control](https://mlsanity.com/paper/2501.17801/) (2025)
- [Local-Canonicalization Equivariant Graph Neural Networks for Sample-Efficient and Generalizable Swarm Robot Control](https://mlsanity.com/paper/2509.14431/) (2025)
- [Reinforcement Learning Using known Invariances](https://mlsanity.com/paper/2511.03473/) (2025)

## Abstract (arXiv)

Identification and analysis of symmetrical patterns in the natural world have led to significant discoveries across various scientific fields, such as the formulation of gravitational laws in physics and advancements in the study of chemical structures. In this paper, we focus on exploiting Euclidean symmetries inherent in certain cooperative multi-agent reinforcement learning (MARL) problems and prevalent in many applications. We begin by formally characterizing a subclass of Markov games with a general notion of symmetries that admits the existence of symmetric optimal values and policies. Motivated by these properties, we design neural network architectures with symmetric constraints embedded as an inductive bias for multi-agent actor-critic methods. This inductive bias results in superior performance in various cooperative MARL benchmarks and impressive generalization capabilities such as zero-shot learning and transfer learning in unseen scenarios with repeated symmetric patterns. The code is available at: https://github.com/dchen48/E3AC.
