# StoryBench: A Multifaceted Benchmark for Continuous Story Visualization

arXiv: https://arxiv.org/abs/2308.11606 · HTML: https://mlsanity.com/paper/2308.11606/

## Key facts

- Cited by 29 papers in the map (data through 14 Oct 2026).
- Builds on 62 of its 72 references that are in the map.
- First posted on arXiv 22 Aug 2023.

## Builds on (most cited first, 30 of 62)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformer](https://mlsanity.com/paper/1910.10683/) (2019)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [Rethinking the Inception Architecture for Computer Vision](https://mlsanity.com/paper/1512.00567/) (2015)
- [PaLM: Scaling Language Modeling with Pathways](https://mlsanity.com/paper/2204.02311/) (2022)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [LAION-5B: An open large-scale dataset for training next generation image-text models](https://mlsanity.com/paper/2210.08402/) (2022)
- [Finetuned Language Models Are Zero-Shot Learners](https://mlsanity.com/paper/2109.01652/) (2021)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Scaling Instruction-Finetuned Language Models](https://mlsanity.com/paper/2210.11416/) (2022)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [CLEVR: A Diagnostic Dataset for Compositional Language and Elementary Visual Reasoning](https://mlsanity.com/paper/1612.06890/) (2016)
- [Scaling Autoregressive Models for Content-Rich Text-to-Image Generation](https://mlsanity.com/paper/2206.10789/) (2022)
- [Energy and Policy Considerations for Deep Learning in NLP](https://mlsanity.com/paper/1906.02243/) (2019)
- [Frozen in Time: A Joint Video and Image Encoder for End-to-End Retrieval](https://mlsanity.com/paper/2104.00650/) (2021)
- [MaskGIT: Masked Generative Image Transformer](https://mlsanity.com/paper/2202.04200/) (2022)
- [CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformers](https://mlsanity.com/paper/2205.15868/) (2022)

## Built on by (most cited first, 29 of 29)

- [VideoPhy: Evaluating Physical Commonsense for Video Generation](https://mlsanity.com/paper/2406.03520/) (2024)
- [VideoDPO: Omni-Preference Alignment for Video Diffusion Generation](https://mlsanity.com/paper/2412.14167/) (2024)
- [Mind the Time: Temporally-Controlled Multi-Event Video Generation](https://mlsanity.com/paper/2412.05263/) (2024)
- [T2VPhysBench: A First-Principles Benchmark for Physical Consistency in Text-to-Video Generation](https://mlsanity.com/paper/2505.00337/) (2025)
- [Rethinking Video Generation Model for the Embodied World](https://mlsanity.com/paper/2601.15282/) (2026)
- [Is Your World Simulator a Good Story Presenter? A Consecutive Events-Based Benchmark for Future Long Video Generation](https://mlsanity.com/paper/2412.16211/) (2024)
- [TALC: Time-Aligned Captions for Multi-Scene Text-to-Video Generation](https://mlsanity.com/paper/2405.04682/) (2024)
- [LVD-2M: A Long-take Video Dataset with Temporally Dense Captions](https://mlsanity.com/paper/2410.10816/) (2024)
- [What Makes a Good Story and How Can We Measure It? A Comprehensive Survey of Story Evaluation](https://mlsanity.com/paper/2408.14622/) (2024)
- [Story-Iter: A Training-free Iterative Paradigm for Long Story Visualization](https://mlsanity.com/paper/2410.06244/) (2024)
- [Can You Count to Nine? A Human Evaluation Benchmark for Counting Limits in Modern Text-to-Video Models](https://mlsanity.com/paper/2504.04051/) (2025)
- [We'll Fix it in Post: Improving Text-to-Video Generation with Neuro-Symbolic Feedback](https://mlsanity.com/paper/2504.17180/) (2025)
- [Direct Motion Models for Assessing Generated Videos](https://mlsanity.com/paper/2505.00209/) (2025)
- [T2VTextBench: A Human Evaluation Benchmark for Textual Control in Video Generation Models](https://mlsanity.com/paper/2505.04946/) (2025)
- [LongAV-Compass: Towards Unified Evaluation of Minute-Scale Audio-Visual Generation Across T2AV, I2AV, and V2AV](https://mlsanity.com/paper/2605.26244/) (2026)
- [LoCoT2V-Bench: Benchmarking Long-Form and Complex Text-to-Video Generation](https://mlsanity.com/paper/2510.26412/) (2025)
- [ViStoryBench: Comprehensive Benchmark Suite for Story Visualization](https://mlsanity.com/paper/2505.24862/) (2025)
- [ImageChain: Advancing Sequential Image-to-Text Reasoning in Multimodal Large Language Models](https://mlsanity.com/paper/2502.19409/) (2025)
- [A Survey: Spatiotemporal Consistency in Video Generation](https://mlsanity.com/paper/2502.17863/) (2025)
- [What Are You Doing? A Closer Look at Controllable Human Video Generation](https://mlsanity.com/paper/2503.04666/) (2025)
- [AlcheMinT: Fine-grained Temporal Control for Multi-Reference Consistent Video Generation](https://mlsanity.com/paper/2512.10943/) (2025)
- [TIE: Time Interval Encoding for Video Generation over Events](https://mlsanity.com/paper/2605.10543/) (2026)
- [Investigating Social Bias in Narrative Image Generation](https://mlsanity.com/paper/2608.01780/) (2026)
- [CineForge: Self-Improving Agents for Long-Horizon Video Generation](https://mlsanity.com/paper/2608.29621/) (2026)
- [VC-Bench: Pioneering the Video Connecting Benchmark with a Dataset and Evaluation Metrics](https://mlsanity.com/paper/2601.19236/) (2026)
- [EvoTale: Continual Character Customization for Expanding Story Worlds](https://mlsanity.com/paper/2603.16285/) (2026)
- [Do World Models Make Better Robots? A Survey of Evaluation Benchmarks for Predictive Embodied Intelligence](https://mlsanity.com/paper/2609.29669/) (2026)
- [VIS-Ground: Video Interactive Storytelling with Contextual Grounding](https://mlsanity.com/paper/2610.09326/) (2026)
- [ELECT: Settling Identity Before Rendering for Scalable Story Visualization](https://mlsanity.com/paper/2610.15555/) (2026)

## Abstract (arXiv)

Generating video stories from text prompts is a complex task. In addition to having high visual quality, videos need to realistically adhere to a sequence of text prompts whilst being consistent throughout the frames. Creating a benchmark for video generation requires data annotated over time, which contrasts with the single caption used often in video datasets. To fill this gap, we collect comprehensive human annotations on three existing datasets, and introduce StoryBench: a new, challenging multi-task benchmark to reliably evaluate forthcoming text-to-video models. Our benchmark includes three video generation tasks of increasing difficulty: action execution, where the next action must be generated starting from a conditioning video; story continuation, where a sequence of actions must be executed starting from a conditioning video; and story generation, where a video must be generated from only text prompts. We evaluate small yet strong text-to-video baselines, and show the benefits of training on story-like data algorithmically generated from existing video captions. Finally, we establish guidelines for human evaluation of video stories, and reaffirm the need of better automatic metrics for video generation. StoryBench aims at encouraging future research efforts in this exciting new area.
