# Can Language Models Learn to Listen?

arXiv: https://arxiv.org/abs/2308.10897 · HTML: https://mlsanity.com/paper/2308.10897/

## Key facts

- Cited by 40 papers in the map (data through 14 Oct 2026).
- Builds on 27 of its 52 references that are in the map.
- First posted on arXiv 21 Aug 2023.

## Builds on (most cited first, 27 of 27)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Sentence-BERT: Sentence Embeddings using Siamese BERT-Networks](https://mlsanity.com/paper/1908.10084/) (2019)
- [PaLM: Scaling Language Modeling with Pathways](https://mlsanity.com/paper/2204.02311/) (2022)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [Robust Speech Recognition via Large-Scale Weak Supervision](https://mlsanity.com/paper/2212.04356/) (2022)
- [Human Motion Diffusion Model](https://mlsanity.com/paper/2209.14916/) (2022)
- [T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representations](https://mlsanity.com/paper/2301.06052/) (2023)
- [TEMOS: Generating diverse human motions from textual descriptions](https://mlsanity.com/paper/2204.14109/) (2022)
- [Learning an Animatable Detailed 3D Face Model from In-The-Wild Images](https://mlsanity.com/paper/2012.04012/) (2020)
- [MotionCLIP: Exposing Human Motion Generation to CLIP Space](https://mlsanity.com/paper/2203.08063/) (2022)
- [EMOCA: Emotion Driven Monocular Face Capture and Animation](https://mlsanity.com/paper/2204.11312/) (2022)
- [Learning Individual Styles of Conversational Gesture](https://mlsanity.com/paper/1906.04160/) (2019)
- [pyannote.audio: neural building blocks for speaker diarization](https://mlsanity.com/paper/1911.01255/) (2019)
- [Pretrained Transformers as Universal Computation Engines](https://mlsanity.com/paper/2103.05247/) (2021)
- [Learning to Listen: Modeling Non-Deterministic Dyadic Facial Motion](https://mlsanity.com/paper/2204.08451/) (2022)
- [Gesticulator: A framework for semantically-aware speech-driven gesture generation](https://mlsanity.com/paper/2001.09326/) (2020)
- [End-to-end speaker segmentation for overlap-aware resegmentation](https://mlsanity.com/paper/2104.04045/) (2021)
- [Can Wikipedia Help Offline Reinforcement Learning?](https://mlsanity.com/paper/2201.12122/) (2022)
- [Responsive Listening Head Generation: A Benchmark Dataset and Baseline](https://mlsanity.com/paper/2112.13548/) (2021)
- [Visual Speech-Aware Perceptual 3D Facial Expression Reconstruction from Videos](https://mlsanity.com/paper/2207.11094/) (2022)
- [Towards Social Artificial Intelligence: Nonverbal Social Signal Prediction in A Triadic Interaction](https://mlsanity.com/paper/1906.04158/) (2019)
- [Affective Faces for Goal-Driven Dyadic Communication](https://mlsanity.com/paper/2301.10939/) (2023)
- [Language Quantized AutoEncoders: Towards Unsupervised Text-Image Alignment](https://mlsanity.com/paper/2302.00902/) (2023)
- [To React or not to React: End-to-End Visual Pose Forecasting for Personalized Avatar during Dyadic Conversations](https://mlsanity.com/paper/1910.02181/) (2019)
- [Interactive Generative Adversarial Networks for Facial Expression Generation in Dyadic Interactions](https://mlsanity.com/paper/1801.09092/) (2018)
- [A Face-to-Face Neural Conversation Model](https://mlsanity.com/paper/1812.01525/) (2018)

## Built on by (most cited first, 30 of 40)

- [The Platonic Representation Hypothesis](https://mlsanity.com/paper/2405.07987/) (2024)
- [From Audio to Photoreal Embodiment: Synthesizing Humans in Conversations](https://mlsanity.com/paper/2401.01885/) (2024)
- [The Language of Motion: Unifying Verbal and Non-verbal Language of 3D Human Motion](https://mlsanity.com/paper/2412.10523/) (2024)
- [INFP: Audio-Driven Interactive Head Generation in Dyadic Conversations](https://mlsanity.com/paper/2412.04037/) (2024)
- [LLMs are Good Action Recognizers](https://mlsanity.com/paper/2404.00532/) (2024)
- [Large Language Models for Education: A Survey](https://mlsanity.com/paper/2405.13001/) (2024)
- [Dyadic Interaction Modeling for Social Behavior Generation](https://mlsanity.com/paper/2403.09069/) (2024)
- [DualTalk: Dual-Speaker Interaction for 3D Talking Head Conversations](https://mlsanity.com/paper/2505.18096/) (2025)
- [SpeakerVid-5M: A Large-Scale High-Quality Dataset for Audio-Visual Dyadic Interactive Human Generation](https://mlsanity.com/paper/2507.09862/) (2025)
- [Human Motion Video Generation: A Survey](https://mlsanity.com/paper/2509.03883/) (2025)
- [AgentAvatar: Disentangling Planning, Driving and Rendering for Photorealistic Avatar Agents](https://mlsanity.com/paper/2311.17465/) (2023)
- [Motion-example-controlled Co-speech Gesture Generation Leveraging Large Language Models](https://mlsanity.com/paper/2507.20220/) (2025)
- [Representation Potentials of Foundation Models for Multimodal Alignment: A Survey](https://mlsanity.com/paper/2510.05184/) (2025)
- [UniLS: End-to-End Audio-Driven Avatars for Unified Listening and Speaking](https://mlsanity.com/paper/2512.09327/) (2025)
- [DiTaiListener: Controllable High Fidelity Listener Video Generation with Diffusion](https://mlsanity.com/paper/2504.04010/) (2025)
- [AVI-Talking: Learning Audio-Visual Instructions for Expressive 3D Talking Face Generation](https://mlsanity.com/paper/2402.16124/) (2024)
- [Social Agent: Mastering Dyadic Nonverbal Behavior Generation via Conversational LLM Agents](https://mlsanity.com/paper/2510.04637/) (2025)
- [InterAct: Capture and Modelling of Realistic, Expressive and Interactive Activities between Two Persons in Daily Scenarios](https://mlsanity.com/paper/2405.11690/) (2024)
- [OmniResponse: Online Multimodal Conversational Response Generation in Dyadic Interactions](https://mlsanity.com/paper/2505.21724/) (2025)
- [Speaking Beyond Language: A Large-Scale Multimodal Dataset for Learning Nonverbal Cues from Video-Grounded Dialogues](https://mlsanity.com/paper/2506.00958/) (2025)
- [The Indra Representation Hypothesis for Multimodal Alignment](https://mlsanity.com/paper/2604.04496/) (2026)
- [PolySLGen: Online Multimodal Speaking-Listening Reaction Generation in Polyadic Interaction](https://mlsanity.com/paper/2604.08125/) (2026)
- [When Words Smile: Generating Diverse Emotional Facial Expressions from Text](https://mlsanity.com/paper/2412.02508/) (2024)
- [DiffListener: Discrete Diffusion Model for Listener Generation](https://mlsanity.com/paper/2502.06822/) (2025)
- [InterAct: A Large-Scale Dataset of Dynamic, Expressive and Interactive Activities between Two People in Daily Scenarios](https://mlsanity.com/paper/2509.05747/) (2025)
- [How Video Meetings Change Your Expression](https://mlsanity.com/paper/2406.00955/) (2024)
- [Poly-Autoregressive Prediction for Modeling Interactions](https://mlsanity.com/paper/2502.08646/) (2025)
- [TAVID: Text-Driven Audio-Visual Interactive Dialogue Generation](https://mlsanity.com/paper/2512.20296/) (2025)
- [Warm Chat: Diffuse Emotion-aware Interactive Talking Head Avatar with Tree-Structured Guidance](https://mlsanity.com/paper/2508.18337/) (2025)
- [Discrete Facial Encoding: : A Framework for Data-driven Facial Display Discovery](https://mlsanity.com/paper/2510.01662/) (2025)

## Abstract (arXiv)

We present a framework for generating appropriate facial responses from a listener in dyadic social interactions based on the speaker's words. Given an input transcription of the speaker's words with their timestamps, our approach autoregressively predicts a response of a listener: a sequence of listener facial gestures, quantized using a VQ-VAE. Since gesture is a language component, we propose treating the quantized atomic motion elements as additional language token inputs to a transformer-based large language model. Initializing our transformer with the weights of a language model pre-trained only on text results in significantly higher quality listener responses than training a transformer from scratch. We show that our generated listener motion is fluent and reflective of language semantics through quantitative metrics and a qualitative user study. In our evaluation, we analyze the model's ability to utilize temporal and semantic aspects of spoken text. Project page: https://people.eecs.berkeley.edu/~evonne_ng/projects/text2listen/
