# A Robust Policy Bootstrapping Algorithm for Multi-objective Reinforcement Learning in Non-stationary Environments

arXiv: https://arxiv.org/abs/2308.09734 · HTML: https://mlsanity.com/paper/2308.09734/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 3 of its 49 references that are in the map.
- First posted on arXiv 18 Aug 2023.

## Builds on (most cited first, 3 of 3)

- [A Survey of Multi-Objective Sequential Decision-Making](https://mlsanity.com/paper/1402.0590/) (2014)
- [Risk-Sensitive and Robust Decision-Making: a CVaR Optimization Approach](https://mlsanity.com/paper/1506.02188/) (2015)
- [Multi-Objective Deep Reinforcement Learning](https://mlsanity.com/paper/1610.02707/) (2016)

## Abstract (arXiv)

Multi-objective Markov decision processes are a special kind of multi-objective optimization problem that involves sequential decision making while satisfying the Markov property of stochastic processes. Multi-objective reinforcement learning methods address this problem by fusing the reinforcement learning paradigm with multi-objective optimization techniques. One major drawback of these methods is the lack of adaptability to non-stationary dynamics in the environment. This is because they adopt optimization procedures that assume stationarity to evolve a coverage set of policies that can solve the problem. This paper introduces a developmental optimization approach that can evolve the policy coverage set while exploring the preference space over the defined objectives in an online manner. We propose a novel multi-objective reinforcement learning algorithm that can robustly evolve a convex coverage set of policies in an online manner in non-stationary environments. We compare the proposed algorithm with two state-of-the-art multi-objective reinforcement learning algorithms in stationary and non-stationary environments. Results showed that the proposed algorithm significantly outperforms the existing algorithms in non-stationary environments while achieving comparable results in stationary environments.
