# DREAMWALKER: Mental Planning for Continuous Vision-Language Navigation

arXiv: https://arxiv.org/abs/2308.07498 · HTML: https://mlsanity.com/paper/2308.07498/

## Key facts

- Cited by 85 papers in the map (data through 14 Oct 2026).
- Placed in World models for navigation, one of 11 directions in World models.
- Builds on 80 of its 97 references that are in the map.
- First posted on arXiv 14 Aug 2023.

## Placed in

- World models / [World models for navigation](https://mlsanity.com/wm/world-models-for-navigation/)

## Builds on (most cited first, 30 of 80)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Graph Attention Networks](https://mlsanity.com/paper/1710.10903/) (2017)
- [ImageNet Large Scale Visual Recognition Challenge](https://mlsanity.com/paper/1409.0575/) (2014)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [Recurrent World Models Facilitate Policy Evolution](https://mlsanity.com/paper/1809.01999/) (2018)
- [Deep Reinforcement Learning in a Handful of Trials using Probabilistic Dynamics Models](https://mlsanity.com/paper/1805.12114/) (2018)
- [On Evaluation of Embodied Navigation Agents](https://mlsanity.com/paper/1807.06757/) (2018)
- [Model-Based Reinforcement Learning for Atari](https://mlsanity.com/paper/1903.00374/) (2019)
- [Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2004.02857/) (2020)
- [Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Grounding](https://mlsanity.com/paper/2010.07954/) (2020)
- [Planning to Explore via Self-Supervised World Models](https://mlsanity.com/paper/2005.05960/) (2020)
- [DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Frames](https://mlsanity.com/paper/1911.00357/) (2019)
- [Speaker-Follower Models for Vision-and-Language Navigation](https://mlsanity.com/paper/1806.02724/) (2018)
- [REVERIE: Remote Embodied Visual Referring Expression in Real Indoor Environments](https://mlsanity.com/paper/1904.10151/) (2019)
- [Reinforced Cross-Modal Matching and Self-Supervised Imitation Learning for Vision-Language Navigation](https://mlsanity.com/paper/1811.10092/) (2018)
- [A Recurrent Vision-and-Language BERT for Navigation](https://mlsanity.com/paper/2011.13922/) (2020)
- [Neural Network Dynamics for Model-Based Deep Reinforcement Learning with Model-Free Fine-Tuning](https://mlsanity.com/paper/1708.02596/) (2017)
- [Deep Visual Foresight for Planning Robot Motion](https://mlsanity.com/paper/1610.00696/) (2016)
- [Embed to Control: A Locally Linear Latent Dynamics Model for Control from Raw Images](https://mlsanity.com/paper/1506.07365/) (2015)
- [History Aware Multimodal Transformer for Vision-and-Language Navigation](https://mlsanity.com/paper/2110.13309/) (2021)
- [Decoupling Representation Learning from Reinforcement Learning](https://mlsanity.com/paper/2009.08319/) (2020)
- [Visual Reinforcement Learning with Imagined Goals](https://mlsanity.com/paper/1807.04742/) (2018)
- [Text2Room: Extracting Textured 3D Meshes from 2D Text-to-Image Models](https://mlsanity.com/paper/2303.11989/) (2023)
- [Learning to Navigate Unseen Environments: Back Translation with Environmental Dropout](https://mlsanity.com/paper/1904.04195/) (2019)

## Built on by (most cited first, 30 of 85)

- [Vista: A Generalizable Driving World Model with High Fidelity and Versatile Controllability](https://mlsanity.com/paper/2405.17398/) (2024)
- [NaVILA: Legged Robot Vision-Language-Action Model for Navigation](https://mlsanity.com/paper/2412.04453/) (2024)
- [StreamVLN: Streaming Vision-and-Language Navigation via SlowFast Context Modeling](https://mlsanity.com/paper/2507.05240/) (2025)
- [JanusVLN: Decoupling Semantics and Spatiality with Dual Implicit Memory for Vision-Language Navigation](https://mlsanity.com/paper/2509.22548/) (2025)
- [Vision-and-Language Navigation Today and Tomorrow: A Survey in the Era of Foundation Models](https://mlsanity.com/paper/2407.07035/) (2024)
- [Lookahead Exploration with Neural Radiance Representation for Continuous Vision-Language Navigation](https://mlsanity.com/paper/2404.01943/) (2024)
- [Volumetric Environment Representation for Vision-Language Navigation](https://mlsanity.com/paper/2403.14158/) (2024)
- [World-in-World: World Models in a Closed-Loop World](https://mlsanity.com/paper/2510.18135/) (2025)
- [NavMorph: A Self-Evolving World Model for Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2506.23468/) (2025)
- [Sim-to-Real Transfer via 3D Feature Fields for Vision-and-Language Navigation](https://mlsanity.com/paper/2406.09798/) (2024)
- [CityNavAgent: Aerial Vision-and-Language Navigation with Hierarchical Semantic Planning and Global Memory](https://mlsanity.com/paper/2505.05622/) (2025)
- [CorrectNav: Self-Correction Flywheel Empowers Vision-Language-Action Navigation Model](https://mlsanity.com/paper/2508.10416/) (2025)
- [Fast-Slow Test-Time Adaptation for Online Vision-and-Language Navigation](https://mlsanity.com/paper/2311.13209/) (2023)
- [ABot-N0: Technical Report on the VLA Foundation Model for Versatile Embodied Navigation](https://mlsanity.com/paper/2602.11598/) (2026)
- [g3D-LF: Generalizable 3D-Language Feature Fields for Embodied Tasks](https://mlsanity.com/paper/2411.17030/) (2024)
- [Controllable Navigation Instruction Generation with Chain of Thought Prompting](https://mlsanity.com/paper/2407.07433/) (2024)
- [Navigation Instruction Generation with BEV Perception and Large Language Models](https://mlsanity.com/paper/2407.15087/) (2024)
- [Bootstrapping Language-Guided Navigation Learning with Self-Refining Data Flywheel](https://mlsanity.com/paper/2412.08467/) (2024)
- [Vision-Language Navigation with Energy-Based Policy](https://mlsanity.com/paper/2410.14250/) (2024)
- [PIVOT-R: Primitive-Driven Waypoint-Aware World Model for Robotic Manipulation](https://mlsanity.com/paper/2410.10394/) (2024)
- [Cross from Left to Right Brain: Adaptive Text Dreamer for Vision-and-Language Navigation](https://mlsanity.com/paper/2505.20897/) (2025)
- [DreamNav: A Trajectory-Based Imaginative Framework for Zero-Shot Vision-and-Language Navigation](https://mlsanity.com/paper/2509.11197/) (2025)
- [AstraNav-World: World Model for Foresight Control and Consistency](https://mlsanity.com/paper/2512.21714/) (2025)
- [NavForesee: A Unified Vision-Language World Model for Hierarchical Planning and Dual-Horizon Navigation Prediction](https://mlsanity.com/paper/2512.01550/) (2025)
- [COSMO: Combination of Selective Memorization for Low-cost Vision-and-Language Navigation](https://mlsanity.com/paper/2503.24065/) (2025)
- [MobileVLA-R1: Reinforcing Vision-Language-Action for Mobile Robots](https://mlsanity.com/paper/2511.17889/) (2025)
- [ActiveVLN: Towards Active Exploration via Multi-Turn RL in Vision-and-Language Navigation](https://mlsanity.com/paper/2509.12618/) (2025)
- [Aerial World Model for Long-horizon Visual Generation and Navigation in 3D Space](https://mlsanity.com/paper/2512.21887/) (2025)
- [GC-VLN: Instruction as Graph Constraints for Training-free Vision-and-Language Navigation](https://mlsanity.com/paper/2509.10454/) (2025)
- [AwareVLN: Reasoning with Self-awareness for Vision-Language Navigation](https://mlsanity.com/paper/2605.22816/) (2026)

## Abstract (arXiv)

VLN-CE is a recently released embodied task, where AI agents need to navigate a freely traversable environment to reach a distant target location, given language instructions. It poses great challenges due to the huge space of possible strategies. Driven by the belief that the ability to anticipate the consequences of future actions is crucial for the emergence of intelligent and interpretable planning behavior, we propose DREAMWALKER -- a world model based VLN-CE agent. The world model is built to summarize the visual, topological, and dynamic properties of the complicated continuous environment into a discrete, structured, and compact representation. DREAMWALKER can simulate and evaluate possible plans entirely in such internal abstract world, before executing costly actions. As opposed to existing model-free VLN-CE agents simply making greedy decisions in the real world, which easily results in shortsighted behaviors, DREAMWALKER is able to make strategic planning through large amounts of ``mental experiments.'' Moreover, the imagined future scenarios reflect our agent's intention, making its decision-making process more transparent. Extensive experiments and ablation studies on VLN-CE dataset confirm the effectiveness of the proposed approach and outline fruitful directions for future work.
