# AerialVLN: Vision-and-Language Navigation for UAVs

arXiv: https://arxiv.org/abs/2308.06735 · HTML: https://mlsanity.com/paper/2308.06735/

## Key facts

- Cited by 121 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 35 references that are in the map.
- First posted on arXiv 13 Aug 2023.

## Builds on (most cited first, 26 of 26)

- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Tasks](https://mlsanity.com/paper/1912.01734/) (2019)
- [AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehicles](https://mlsanity.com/paper/1705.05065/) (2017)
- [Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2004.02857/) (2020)
- [Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Grounding](https://mlsanity.com/paper/2010.07954/) (2020)
- [REVERIE: Remote Embodied Visual Referring Expression in Real Indoor Environments](https://mlsanity.com/paper/1904.10151/) (2019)
- [Vision-and-Dialog Navigation](https://mlsanity.com/paper/1907.04957/) (2019)
- [Touchdown: Natural Language Navigation and Spatial Reasoning in Visual Street Environments](https://mlsanity.com/paper/1811.12354/) (2018)
- [Towards Learning a Generic Agent for Vision-and-Language Navigation via Pre-training](https://mlsanity.com/paper/2002.10638/) (2020)
- [iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Tasks](https://mlsanity.com/paper/2108.03272/) (2021)
- [Think Global, Act Local: Dual-scale Graph Transformer for Vision-and-Language Navigation](https://mlsanity.com/paper/2202.11742/) (2022)
- [iGibson 1.0: a Simulation Environment for Interactive Tasks in Large Realistic Scenes](https://mlsanity.com/paper/2012.02924/) (2020)
- [Stay on the Path: Instruction Fidelity in Vision-and-Language Navigation](https://mlsanity.com/paper/1905.12255/) (2019)
- [SOON: Scenario Oriented Object Navigation with Graph-based Exploration](https://mlsanity.com/paper/2103.17138/) (2021)
- [General Evaluation for Instruction Conditioned Navigation using Dynamic Time Warping](https://mlsanity.com/paper/1907.05446/) (2019)
- [Mapping Instructions to Actions in 3D Environments with Visual Goal Prediction](https://mlsanity.com/paper/1809.00786/) (2018)
- [Language-Aligned Waypoint (LAW) Supervision for Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2109.15207/) (2021)
- [Interactive Gibson Benchmark (iGibson 0.5): A Benchmark for Interactive Navigation in Cluttered Environments](https://mlsanity.com/paper/1910.14442/) (2019)
- [Sim-to-Real Transfer for Vision-and-Language Navigation](https://mlsanity.com/paper/2011.03807/) (2020)
- [Tactical Rewind: Self-Correction via Backtracking in Vision-and-Language Navigation](https://mlsanity.com/paper/1903.02547/) (2019)
- [Object-and-Action Aware Model for Visual Language Navigation](https://mlsanity.com/paper/2007.14626/) (2020)
- [RobustNav: Towards Benchmarking Robustness in Embodied Navigation](https://mlsanity.com/paper/2106.04531/) (2021)
- [Aerial Vision-and-Dialog Navigation](https://mlsanity.com/paper/2205.12219/) (2022)
- [Learning to Map Natural Language Instructions to Physical Quadcopter Control using Simulated Flight](https://mlsanity.com/paper/1910.09664/) (2019)
- [Mapping Navigation Instructions to Continuous Control Actions with Position-Visitation Prediction](https://mlsanity.com/paper/1811.04179/) (2018)
- [Following High-level Navigation Instructions on a Simulated Quadcopter with Imitation Learning](https://mlsanity.com/paper/1806.00047/) (2018)

## Built on by (most cited first, 30 of 121)

- [Towards Realistic UAV Vision-Language Navigation: Platform, Benchmark, and Methodology](https://mlsanity.com/paper/2410.07087/) (2024)
- [Vision-and-Language Navigation Today and Tomorrow: A Survey in the Era of Foundation Models](https://mlsanity.com/paper/2407.07035/) (2024)
- [Volumetric Environment Representation for Vision-Language Navigation](https://mlsanity.com/paper/2403.14158/) (2024)
- [UAVs Meet LLMs: Overviews and Perspectives Toward Agentic Low-Altitude Mobility](https://mlsanity.com/paper/2501.02341/) (2025)
- [Openfly: A comprehensive platform for aerial vision-language navigation](https://mlsanity.com/paper/2502.18041/) (2025)
- [CityNav: A Large-Scale Dataset for Real-World Aerial Navigation](https://mlsanity.com/paper/2406.14240/) (2024)
- [EmbodiedCity: A Benchmark Platform for Embodied Agent in Real-world City Environment](https://mlsanity.com/paper/2410.09604/) (2024)
- [UrbanVideo-Bench: Benchmarking Vision-Language Models on Embodied Intelligence with Video Data in Urban Spaces](https://mlsanity.com/paper/2503.06157/) (2025)
- [Large Language Models for UAVs: Current State and Pathways to the Future](https://mlsanity.com/paper/2405.01745/) (2024)
- [UAV-ON: A Benchmark for Open-World Object Goal Navigation with Aerial Agents](https://mlsanity.com/paper/2508.00288/) (2025)
- [CityEQA: A Hierarchical LLM Agent on Embodied Question Answering Benchmark in City Space](https://mlsanity.com/paper/2502.12532/) (2025)
- [CityNavAgent: Aerial Vision-and-Language Navigation with Hierarchical Semantic Planning and Global Memory](https://mlsanity.com/paper/2505.05622/) (2025)
- [UAV-Flow Colosseo: A Real-World Benchmark for Flying-on-a-Word UAV Imitation Learning](https://mlsanity.com/paper/2505.15725/) (2025)
- [Vision-Language Models for Edge Networks: A Comprehensive Survey](https://mlsanity.com/paper/2502.07855/) (2025)
- [UAV-VLA: Vision-Language-Action System for Large Scale Aerial Mission Generation](https://mlsanity.com/paper/2501.05014/) (2025)
- [RaceVLA: VLA-based Racing Drone Navigation with Human-like Behaviour](https://mlsanity.com/paper/2503.02572/) (2025)
- [VLA-AN: An Efficient and Onboard Vision-Language-Action Framework for Aerial Navigation in Complex Environments](https://mlsanity.com/paper/2512.15258/) (2025)
- [CognitiveDrone: A VLA Model and Evaluation Benchmark for Real-Time Cognitive Task Solving and Reasoning in UAVs](https://mlsanity.com/paper/2503.01378/) (2025)
- [FlightGPT: Towards Generalizable and Interpretable UAV Vision-and-Language Navigation with Vision-Language Models](https://mlsanity.com/paper/2505.12835/) (2025)
- [Exploring Spatial Representation to Enhance LLM Reasoning in Aerial Vision-Language Navigation](https://mlsanity.com/paper/2410.08500/) (2024)
- [RingMo-Agent: A Unified Remote Sensing Foundation Model for Multi-Platform and Multi-Modal Reasoning](https://mlsanity.com/paper/2507.20776/) (2025)
- [RefDrone: A Challenging Benchmark for Referring Expression Comprehension in Drone Scenes](https://mlsanity.com/paper/2502.00392/) (2025)
- [Grounded Vision-Language Navigation for UAVs with Open-Vocabulary Goal Understanding](https://mlsanity.com/paper/2506.10756/) (2025)
- [VLNVerse: A Benchmark for Vision-Language Navigation with Versatile, Embodied, Realistic Simulation and Evaluation](https://mlsanity.com/paper/2512.19021/) (2025)
- [NavAgent: Multi-scale Urban Street View Fusion For UAV Embodied Vision-and-Language Navigation](https://mlsanity.com/paper/2411.08579/) (2024)
- [See, Point, Fly: A Learning-Free VLM Framework for Universal Unmanned Aerial Navigation](https://mlsanity.com/paper/2509.22653/) (2025)
- [LongFly: Long-Horizon UAV Vision-and-Language Navigation with Spatiotemporal Context Integration](https://mlsanity.com/paper/2512.22010/) (2025)
- [iWorld-Bench: A Benchmark for Interactive World Models with a Unified Action Generation Framework](https://mlsanity.com/paper/2605.03941/) (2026)
- [A Survey on Human-Centric LLMs](https://mlsanity.com/paper/2411.14491/) (2024)
- [AeroDuo: Aerial Duo for UAV-based Vision and Language Navigation](https://mlsanity.com/paper/2508.15232/) (2025)

## Abstract (arXiv)

Recently emerged Vision-and-Language Navigation (VLN) tasks have drawn significant attention in both computer vision and natural language processing communities. Existing VLN tasks are built for agents that navigate on the ground, either indoors or outdoors. However, many tasks require intelligent agents to carry out in the sky, such as UAV-based goods delivery, traffic/security patrol, and scenery tour, to name a few. Navigating in the sky is more complicated than on the ground because agents need to consider the flying height and more complex spatial relationship reasoning. To fill this gap and facilitate research in this field, we propose a new task named AerialVLN, which is UAV-based and towards outdoor environments. We develop a 3D simulator rendered by near-realistic pictures of 25 city-level scenarios. Our simulator supports continuous navigation, environment extension and configuration. We also proposed an extended baseline model based on the widely-used cross-modal-alignment (CMA) navigation methods. We find that there is still a significant gap between the baseline model and human performance, which suggests AerialVLN is a new challenging task. Dataset and code is available at https://github.com/AirVLN/AirVLN.
