# Mono-hydra: Real-time 3D scene graph construction from monocular camera input with IMU

arXiv: https://arxiv.org/abs/2308.05515 · HTML: https://mlsanity.com/paper/2308.05515/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 14 of its 25 references that are in the map.
- First posted on arXiv 10 Aug 2023.

## Builds on (most cited first, 14 of 14)

- [Vision Transformers for Dense Prediction](https://mlsanity.com/paper/2103.13413/) (2021)
- [Deep High-Resolution Representation Learning for Visual Recognition](https://mlsanity.com/paper/1908.07919/) (2019)
- [Unsupervised Monocular Depth Estimation with Left-Right Consistency](https://mlsanity.com/paper/1609.03677/) (2016)
- [ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depth](https://mlsanity.com/paper/2302.12288/) (2023)
- [3D Scene Graph: A Structure for Unified Semantics, 3D Space, and Camera](https://mlsanity.com/paper/1910.02527/) (2019)
- [Kimera: an Open-Source Library for Real-Time Metric-Semantic Localization and Mapping](https://mlsanity.com/paper/1910.02490/) (2019)
- [Hydra: A Real-time Spatial Perception System for 3D Scene Graph Construction and Optimization](https://mlsanity.com/paper/2201.13360/) (2022)
- [3D Dynamic Scene Graphs: Actionable Spatial Perception with Places, Objects, and Humans](https://mlsanity.com/paper/2002.06289/) (2020)
- [Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphs](https://mlsanity.com/paper/2101.06894/) (2021)
- [Hierarchical Representations and Explicit Memory: Learning Effective Navigation Policies on 3D Scene Graphs using Graph Neural Networks](https://mlsanity.com/paper/2108.01176/) (2021)
- [Toward Practical Monocular Indoor Depth Estimation](https://mlsanity.com/paper/2112.02306/) (2021)
- [S-Graphs+: Real-time Localization and Mapping leveraging Hierarchical Representations](https://mlsanity.com/paper/2212.11770/) (2022)
- [PoseNet: A Convolutional Network for Real-Time 6-DOF Camera Relocalization](https://mlsanity.com/paper/1505.07427/) (2015)
- [LF-VIO: A Visual-Inertial-Odometry Framework for Large Field-of-View Cameras with Negative Plane](https://mlsanity.com/paper/2202.12613/) (2022)

## Built on by (most cited first, 4 of 4)

- [M2H: Multi-Task Learning with Efficient Window-Based Cross-Task Attention for Monocular Spatial Perception](https://mlsanity.com/paper/2510.17363/) (2025)
- [M2H-MX: Multi-Task Semantic and Geometric Perception for Real-Time Monocular 3D Scene Graph Construction](https://mlsanity.com/paper/2603.29236/) (2026)
- [MA3DSG: Multi-Agent 3D Scene Graph Generation for Large-Scale Indoor Environments](https://mlsanity.com/paper/2602.04152/) (2026)
- [Mono-Hydra++: Real-Time Monocular Scene Graph Construction with Multi-Task Learning for 3D Indoor Mapping](https://mlsanity.com/paper/2605.17661/) (2026)

## Abstract (arXiv)

The ability of robots to autonomously navigate through 3D environments depends on their comprehension of spatial concepts, ranging from low-level geometry to high-level semantics, such as objects, places, and buildings. To enable such comprehension, 3D scene graphs have emerged as a robust tool for representing the environment as a layered graph of concepts and their relationships. However, building these representations using monocular vision systems in real-time remains a difficult task that has not been explored in depth. This paper puts forth a real-time spatial perception system Mono-Hydra, combining a monocular camera and an IMU sensor setup, focusing on indoor scenarios. However, the proposed approach is adaptable to outdoor applications, offering flexibility in its potential uses. The system employs a suite of deep learning algorithms to derive depth and semantics. It uses a robocentric visual-inertial odometry (VIO) algorithm based on square-root information, thereby ensuring consistent visual odometry with an IMU and a monocular camera. This system achieves sub-20 cm error in real-time processing at 15 fps, enabling real-time 3D scene graph construction using a laptop GPU (NVIDIA 3080). This enhances decision-making efficiency and effectiveness in simple camera setups, augmenting robotic system agility. We make Mono-Hydra publicly available at: https://github.com/UAV-Centre-ITC/Mono_Hydra
