# Quality Diversity under Sparse Reward and Sparse Interaction: Application to Grasping in Robotics

arXiv: https://arxiv.org/abs/2308.05483 · HTML: https://mlsanity.com/paper/2308.05483/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 36 of its 58 references that are in the map.
- First posted on arXiv 10 Aug 2023.

## Builds on (most cited first, 30 of 36)

- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [Illuminating search spaces by mapping elites](https://mlsanity.com/paper/1504.04909/) (2015)
- [The CMA Evolution Strategy: A Tutorial](https://mlsanity.com/paper/1604.00772/) (2016)
- [Learning Hand-Eye Coordination for Robotic Grasping with Deep Learning and Large-Scale Data Collection](https://mlsanity.com/paper/1603.02199/) (2016)
- [Robots that can adapt like animals](https://mlsanity.com/paper/1407.3501/) (2014)
- [Quality and Diversity Optimization: A Unifying Modular Framework](https://mlsanity.com/paper/1708.09251/) (2017)
- [Improving Exploration in Evolution Strategies for Deep Reinforcement Learning via a Population of Novelty-Seeking Agents](https://mlsanity.com/paper/1712.06560/) (2017)
- [Benchmarking in Manipulation Research: The YCB Object and Model Set and Benchmarking Protocols](https://mlsanity.com/paper/1502.03143/) (2015)
- [Covariance Matrix Adaptation for the Rapid Illumination of Behavior Space](https://mlsanity.com/paper/1912.02400/) (2019)
- [Differentiable Quality Diversity](https://mlsanity.com/paper/2106.03894/) (2021)
- [Using Centroidal Voronoi Tessellations to Scale Up the Multi-dimensional Archive of Phenotypic Elites Algorithm](https://mlsanity.com/paper/1610.05729/) (2016)
- [EGAD! an Evolved Grasping Analysis Dataset for diversity and reproducibility in robotic manipulation](https://mlsanity.com/paper/2003.01314/) (2020)
- [Autonomous skill discovery with Quality-Diversity and Unsupervised Descriptors](https://mlsanity.com/paper/1905.11874/) (2019)
- [Discovering the Elite Hypervolume by Leveraging Interspecies Correlation](https://mlsanity.com/paper/1804.03906/) (2018)
- [Data-Efficient Design Exploration through Surrogate-Assisted Illumination](https://mlsanity.com/paper/1806.05865/) (2018)
- [pyribs: A Bare-Bones Python Library for Quality Diversity Optimization](https://mlsanity.com/paper/2303.00191/) (2023)
- [Covariance Matrix Adaptation MAP-Annealing](https://mlsanity.com/paper/2205.10752/) (2022)
- [Unsupervised Learning and Exploration of Reachable Outcome Space](https://mlsanity.com/paper/1909.05508/) (2019)
- [Combining Evolution and Deep Reinforcement Learning for Policy Search: a Survey](https://mlsanity.com/paper/2203.14009/) (2022)
- [DemoGrasp: Few-Shot Learning for Robotic Grasping with Human Demonstration](https://mlsanity.com/paper/2112.02849/) (2021)
- [MAP-Elites with Descriptor-Conditioned Gradients and Archive Distillation into a Single Policy](https://mlsanity.com/paper/2303.03832/) (2023)
- [Robotic Grasping from Classical to Modern: A Survey](https://mlsanity.com/paper/2202.03631/) (2022)
- [From exploration to control: learning object manipulation skills through novelty search and local adaptation](https://mlsanity.com/paper/1901.00811/) (2019)
- [Fast and stable MAP-Elites in noisy domains using deep grids](https://mlsanity.com/paper/2006.14253/) (2020)
- [Sparse Reward Exploration via Novelty Search and Emitters](https://mlsanity.com/paper/2102.03140/) (2021)
- [Uncertain Quality-Diversity: Evaluation methodology and new methods for Quality-Diversity in Uncertain Domains](https://mlsanity.com/paper/2302.00463/) (2023)
- [The Quality-Diversity Transformer: Generating Behavior-Conditioned Trajectories with Decision Transformers](https://mlsanity.com/paper/2303.16207/) (2023)
- [Automatic Acquisition of a Repertoire of Diverse Grasping Trajectories through Behavior Shaping and Novelty Search](https://mlsanity.com/paper/2205.08189/) (2022)
- [Few-shot Quality-Diversity Optimization](https://mlsanity.com/paper/2109.06826/) (2021)
- [BR-NS: an Archive-less Approach to Novelty Search](https://mlsanity.com/paper/2104.03936/) (2021)

## Built on by (most cited first, 6 of 6)

- [Domain Randomization for Sim2real Transfer of Automatically Generated Grasping Datasets](https://mlsanity.com/paper/2310.04517/) (2023)
- [Speeding up 6-DoF Grasp Sampling with Quality-Diversity](https://mlsanity.com/paper/2403.06173/) (2024)
- [Toward a Plug-and-Play Vision-Based Grasping Module for Robotics](https://mlsanity.com/paper/2310.04349/) (2023)
- [QDGset: A Large Scale Grasping Dataset Generated with Quality-Diversity](https://mlsanity.com/paper/2410.02319/) (2024)
- [Soft Quality-Diversity Optimization](https://mlsanity.com/paper/2512.00810/) (2025)
- [Placeit! A Framework for Learning Robot Object Placement Skills](https://mlsanity.com/paper/2510.09267/) (2025)

## Abstract (arXiv)

Quality-Diversity (QD) methods are algorithms that aim to generate a set of diverse and high-performing solutions to a given problem. Originally developed for evolutionary robotics, most QD studies are conducted on a limited set of domains - mainly applied to locomotion, where the fitness and the behavior signal are dense. Grasping is a crucial task for manipulation in robotics. Despite the efforts of many research communities, this task is yet to be solved. Grasping cumulates unprecedented challenges in QD literature: it suffers from reward sparsity, behavioral sparsity, and behavior space misalignment. The present work studies how QD can address grasping. Experiments have been conducted on 15 different methods on 10 grasping domains, corresponding to 2 different robot-gripper setups and 5 standard objects. An evaluation framework that distinguishes the evaluation of an algorithm from its internal components has also been proposed for a fair comparison. The obtained results show that MAP-Elites variants that select successful solutions in priority outperform all the compared methods on the studied metrics by a large margin. We also found experimental evidence that sparse interaction can lead to deceptive novelty. To our knowledge, the ability to efficiently produce examples of grasping trajectories demonstrated in this work has no precedent in the literature.
