# ViLP: Knowledge Exploration using Vision, Language, and Pose Embeddings for Video Action Recognition

arXiv: https://arxiv.org/abs/2308.03908 · HTML: https://mlsanity.com/paper/2308.03908/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 41 of its 57 references that are in the map.
- First posted on arXiv 7 Aug 2023.

## Builds on (most cited first, 30 of 41)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformer](https://mlsanity.com/paper/1910.10683/) (2019)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [Scaling Up Visual and Vision-Language Representation Learning With Noisy Text Supervision](https://mlsanity.com/paper/2102.05918/) (2021)
- [SlowFast Networks for Video Recognition](https://mlsanity.com/paper/1812.03982/) (2018)
- [Is Space-Time Attention All You Need for Video Understanding?](https://mlsanity.com/paper/2102.05095/) (2021)
- [ViViT: A Video Vision Transformer](https://mlsanity.com/paper/2103.15691/) (2021)
- [CoCa: Contrastive Captioners are Image-Text Foundation Models](https://mlsanity.com/paper/2205.01917/) (2022)
- [A Closer Look at Spatiotemporal Convolutions for Action Recognition](https://mlsanity.com/paper/1711.11248/) (2017)
- [Video Swin Transformer](https://mlsanity.com/paper/2106.13230/) (2021)
- [Two-Stream Convolutional Networks for Action Recognition in Videos](https://mlsanity.com/paper/1406.2199/) (2014)
- [Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1611.08050/) (2016)
- [Stacked Hourglass Networks for Human Pose Estimation](https://mlsanity.com/paper/1603.06937/) (2016)
- [Temporal Segment Networks: Towards Good Practices for Deep Action Recognition](https://mlsanity.com/paper/1608.00859/) (2016)
- [Multiscale Vision Transformers](https://mlsanity.com/paper/2104.11227/) (2021)
- [Florence: A New Foundation Model for Computer Vision](https://mlsanity.com/paper/2111.11432/) (2021)
- [CLIP4Clip: An Empirical Study of CLIP for End to End Video Clip Retrieval](https://mlsanity.com/paper/2104.08860/) (2021)
- [Transformer in Transformer](https://mlsanity.com/paper/2103.00112/) (2021)
- [ERNIE: Enhanced Language Representation with Informative Entities](https://mlsanity.com/paper/1905.07129/) (2019)
- [Simple Baselines for Human Pose Estimation and Tracking](https://mlsanity.com/paper/1804.06208/) (2018)
- [Learning Spatio-Temporal Representation with Pseudo-3D Residual Networks](https://mlsanity.com/paper/1711.10305/) (2017)
- [ActionCLIP: A New Paradigm for Video Action Recognition](https://mlsanity.com/paper/2109.08472/) (2021)
- [Prompting Visual-Language Models for Efficient Video Understanding](https://mlsanity.com/paper/2112.04478/) (2021)
- [DeepPose: Human Pose Estimation via Deep Neural Networks](https://mlsanity.com/paper/1312.4659/) (2013)
- [TEA: Temporal Excitation and Aggregation for Action Recognition](https://mlsanity.com/paper/2004.01398/) (2020)
- [TAM: Temporal Adaptive Module for Video Recognition](https://mlsanity.com/paper/2005.06803/) (2020)
- [An End-to-End Spatio-Temporal Attention Model for Human Action Recognition from Skeleton Data](https://mlsanity.com/paper/1611.06067/) (2016)

## Built on by (most cited first, 3 of 3)

- [SMART-Vision: Survey of Modern Action Recognition Techniques in Vision](https://mlsanity.com/paper/2501.13066/) (2025)
- [TAG-Head: Time-Aligned Graph Head for Plug-and-Play Fine-grained Action Recognition](https://mlsanity.com/paper/2604.11498/) (2026)
- [A Unified XAI-LLM Approach for EndotrachealSuctioning Activity Recognition](https://mlsanity.com/paper/2601.21802/) (2026)

## Abstract (arXiv)

Video Action Recognition (VAR) is a challenging task due to its inherent complexities. Though different approaches have been explored in the literature, designing a unified framework to recognize a large number of human actions is still a challenging problem. Recently, Multi-Modal Learning (MML) has demonstrated promising results in this domain. In literature, 2D skeleton or pose modality has often been used for this task, either independently or in conjunction with the visual information (RGB modality) present in videos. However, the combination of pose, visual information, and text attributes has not been explored yet, though text and pose attributes independently have been proven to be effective in numerous computer vision tasks. In this paper, we present the first pose augmented Vision-language model (VLM) for VAR. Notably, our scheme achieves an accuracy of 92.81% and 73.02% on two popular human video action recognition benchmark datasets, UCF-101 and HMDB-51, respectively, even without any video data pre-training, and an accuracy of 96.11% and 75.75% after kinetics pre-training.
